Build: 1.16.1-32.0.29 - Mon Jun 29 21:08:55 GMT 2020 lex: Fix missed patch in PlayerList and EntitySelectioonContext. Closes #6846 Closes #6850 ========= Build: 1.16.1-32.0.27 - Mon Jun 29 20:09:12 GMT 2020 richard: Fix access levels being hardcoded to private via patch overriding AT entry (#6848) ========= Build: 1.16.1-32.0.26 - Mon Jun 29 19:42:50 GMT 2020 lex: Fix tag related issues when connecting to a vanilla server. ========= Build: 1.16.1-32.0.25 - Sun Jun 28 22:08:15 GMT 2020 lex: Fix Forge's internal handler being registered in wrong place. Fix double call to loader end. ========= Build: 1.16.1-32.0.24 - Sat Jun 27 22:50:54 GMT 2020 David Quintana: Add a model loader that lets mods specify different models for different perspectives. Allow custom models to reference vanilla item models as child models. ========= Build: 1.16.1-32.0.23 - Fri Jun 26 23:55:23 GMT 2020 thpetuaudletang: fix misapplied patch also sneak in an import patch removal ========= Build: 1.16.1-32.0.21 - Fri Jun 26 22:40:19 GMT 2020 lex: Fix blocks being harvested with incorrect tools. ========= Build: 1.16.1-32.0.20 - Fri Jun 26 19:53:02 GMT 2020 lex: Make installer use MCPConfig version to identify MC assets. ========= Build: 1.16.1-32.0.19 - Fri Jun 26 18:27:49 GMT 2020 cpw: Tweak the server startup a bit, make sure methods that can't work because they run before a server exists explode saying so. Also fix other launch profiles. Signed-off-by: cpw ========= Build: 1.16.1-32.0.18 - Fri Jun 26 16:56:37 GMT 2020 lex: Fix dedicated server loading by constructing mods before data packs are created. ========= Build: 1.16.1-32.0.17 - Fri Jun 26 15:20:37 GMT 2020 David Quintana: Fix create method. Fix test mods not loading correctly. ========= Build: 1.16.1-32.0.16 - Fri Jun 26 14:43:19 GMT 2020 David Quintana: Reintroduce missed patch in EntityClassification. ========= Build: 1.16.1-32.0.15 - Fri Jun 26 13:55:42 GMT 2020 thpetuaudletang: Include a getter for the matrix stack in OverlayEvent (#6834) ========= Build: 1.16.1-32.0.14 - Fri Jun 26 13:23:07 GMT 2020 thpetuaudletang: Fix block render types not being properly applied to item entities (#6832) ========= Build: 1.16.1-32.0.13 - Fri Jun 26 13:05:18 GMT 2020 mods.itsmeow: [1.16.x] Allow GlobalEntityTypeAttributes' EntityType -> AttributeModifierMap to be added to (#6822) * Make GlobalEntityTypeAttributes map able to be added to * Split get patch into two lines * Favor Forge's map over vanilla ========= Build: 1.16.1-32.0.12 - Fri Jun 26 12:59:19 GMT 2020 thpetuaudletang: Fixed creative screen arrows (#6827) Yunus1903: Added call to method for tooltip with FontRenderer (#6831) ========= Build: 1.16.1-32.0.10 - Fri Jun 26 12:36:59 GMT 2020 curle: Retarget Block.Properties patch to the new AbstractBlock, reintroduce harvestLevel and harvestTool fields (#6819) * Retarget Block.Properties patch to the new AbstractBlock, reintroduces the harvestLevel and harvestTool fields. * Slight adjustment to fix the lootTableSupplier. ========= Build: 1.16.1-32.0.9 - Fri Jun 26 12:31:37 GMT 2020 Yunus1903: Fixed sneaking while swimming (#6817) ========= Build: - Fri Jun 26 12:25:07 GMT 2020 thpetuaudletang: Fixed tooltip rendering issues (#6815) ========= Build: 1.16.1-32.0.7 - Fri Jun 26 02:30:54 GMT 2020 thpetuaudletang: Fixed villager trades having non-applicable enchants Also added an AT at lex's request ========= Build: 1.16.1-32.0.6 - Fri Jun 26 01:52:19 GMT 2020 thpetuaudletang: Fix locate command (#6811) thpetuaudletang: Fix block drops (#6810) contact: Add missing patch to ScreenShotHelper (#6809) Adds the missed patch back Yunus1903: Updated MDK mods.toml versions (#6808) ========= Build: 1.16.1-32.0.2 - Fri Jun 26 01:41:51 GMT 2020 lex: Rework BlockSnapshot and fix client notifications. Closes #6807 ========= Build: 1.16.1-32.0.1 - Thu Jun 25 23:24:48 GMT 2020 lex: Bump MCPConfig version.