001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.List; 006 import java.util.Random; 007 008 public class BlockSilverfish extends Block 009 { 010 public static final String[] field_72155_a = new String[] {"stone", "cobble", "brick"}; 011 012 public BlockSilverfish(int par1) 013 { 014 super(par1, 1, Material.clay); 015 this.setHardness(0.0F); 016 this.setCreativeTab(CreativeTabs.tabDeco); 017 } 018 019 /** 020 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 021 */ 022 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 023 { 024 return par2 == 1 ? Block.cobblestone.blockIndexInTexture : (par2 == 2 ? Block.stoneBrick.blockIndexInTexture : Block.stone.blockIndexInTexture); 025 } 026 027 /** 028 * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData 029 */ 030 public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) 031 { 032 if (!par1World.isRemote) 033 { 034 EntitySilverfish var6 = new EntitySilverfish(par1World); 035 var6.setLocationAndAngles((double)par2 + 0.5D, (double)par3, (double)par4 + 0.5D, 0.0F, 0.0F); 036 par1World.spawnEntityInWorld(var6); 037 var6.spawnExplosionParticle(); 038 } 039 040 super.onBlockDestroyedByPlayer(par1World, par2, par3, par4, par5); 041 } 042 043 /** 044 * Returns the quantity of items to drop on block destruction. 045 */ 046 public int quantityDropped(Random par1Random) 047 { 048 return 0; 049 } 050 051 /** 052 * Gets the blockID of the block this block is pretending to be according to this block's metadata. 053 */ 054 public static boolean getPosingIdByMetadata(int par0) 055 { 056 return par0 == Block.stone.blockID || par0 == Block.cobblestone.blockID || par0 == Block.stoneBrick.blockID; 057 } 058 059 /** 060 * Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this 061 * metadata. It changes the displayed texture client side to look like a normal block. 062 */ 063 public static int getMetadataForBlockType(int par0) 064 { 065 return par0 == Block.cobblestone.blockID ? 1 : (par0 == Block.stoneBrick.blockID ? 2 : 0); 066 } 067 068 /** 069 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage 070 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. 071 */ 072 protected ItemStack createStackedBlock(int par1) 073 { 074 Block var2 = Block.stone; 075 076 if (par1 == 1) 077 { 078 var2 = Block.cobblestone; 079 } 080 081 if (par1 == 2) 082 { 083 var2 = Block.stoneBrick; 084 } 085 086 return new ItemStack(var2); 087 } 088 089 @SideOnly(Side.CLIENT) 090 091 /** 092 * Get the block's damage value (for use with pick block). 093 */ 094 public int getDamageValue(World par1World, int par2, int par3, int par4) 095 { 096 return par1World.getBlockMetadata(par2, par3, par4); 097 } 098 099 @SideOnly(Side.CLIENT) 100 101 /** 102 * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) 103 */ 104 public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) 105 { 106 for (int var4 = 0; var4 < 3; ++var4) 107 { 108 par3List.add(new ItemStack(par1, 1, var4)); 109 } 110 } 111 }