001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    @SideOnly(Side.CLIENT)
007    public class GuiVideoSettings extends GuiScreen
008    {
009        private GuiScreen parentGuiScreen;
010    
011        /** The title string that is displayed in the top-center of the screen. */
012        protected String screenTitle = "Video Settings";
013    
014        /** GUI game settings */
015        private GameSettings guiGameSettings;
016    
017        /**
018         * True if the system is 64-bit (using a simple indexOf test on a system property)
019         */
020        private boolean is64bit = false;
021    
022        /** An array of all of EnumOption's video options. */
023        private static EnumOptions[] videoOptions = new EnumOptions[] {EnumOptions.GRAPHICS, EnumOptions.RENDER_DISTANCE, EnumOptions.AMBIENT_OCCLUSION, EnumOptions.FRAMERATE_LIMIT, EnumOptions.ANAGLYPH, EnumOptions.VIEW_BOBBING, EnumOptions.GUI_SCALE, EnumOptions.ADVANCED_OPENGL, EnumOptions.GAMMA, EnumOptions.RENDER_CLOUDS, EnumOptions.PARTICLES, EnumOptions.USE_SERVER_TEXTURES};
024    
025        public GuiVideoSettings(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
026        {
027            this.parentGuiScreen = par1GuiScreen;
028            this.guiGameSettings = par2GameSettings;
029        }
030    
031        /**
032         * Adds the buttons (and other controls) to the screen in question.
033         */
034        public void initGui()
035        {
036            StringTranslate var1 = StringTranslate.getInstance();
037            this.screenTitle = var1.translateKey("options.videoTitle");
038            int var2 = 0;
039            EnumOptions[] var3 = videoOptions;
040            int var4 = var3.length;
041            int var5;
042    
043            for (var5 = 0; var5 < var4; ++var5)
044            {
045                EnumOptions var6 = var3[var5];
046    
047                if (var6.getEnumFloat())
048                {
049                    this.controlList.add(new GuiSlider(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 + 24 * (var2 >> 1), var6, this.guiGameSettings.getKeyBinding(var6), this.guiGameSettings.getOptionFloatValue(var6)));
050                }
051                else
052                {
053                    this.controlList.add(new GuiSmallButton(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 + 24 * (var2 >> 1), var6, this.guiGameSettings.getKeyBinding(var6)));
054                }
055    
056                ++var2;
057            }
058    
059            this.controlList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, var1.translateKey("gui.done")));
060            this.is64bit = false;
061            String[] var9 = new String[] {"sun.arch.data.model", "com.ibm.vm.bitmode", "os.arch"};
062            String[] var10 = var9;
063            var5 = var9.length;
064    
065            for (int var11 = 0; var11 < var5; ++var11)
066            {
067                String var7 = var10[var11];
068                String var8 = System.getProperty(var7);
069    
070                if (var8 != null && var8.contains("64"))
071                {
072                    this.is64bit = true;
073                    break;
074                }
075            }
076        }
077    
078        /**
079         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
080         */
081        protected void actionPerformed(GuiButton par1GuiButton)
082        {
083            if (par1GuiButton.enabled)
084            {
085                int var2 = this.guiGameSettings.guiScale;
086    
087                if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
088                {
089                    this.guiGameSettings.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
090                    par1GuiButton.displayString = this.guiGameSettings.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
091                }
092    
093                if (par1GuiButton.id == 200)
094                {
095                    this.mc.gameSettings.saveOptions();
096                    this.mc.displayGuiScreen(this.parentGuiScreen);
097                }
098    
099                if (this.guiGameSettings.guiScale != var2)
100                {
101                    ScaledResolution var3 = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight);
102                    int var4 = var3.getScaledWidth();
103                    int var5 = var3.getScaledHeight();
104                    this.setWorldAndResolution(this.mc, var4, var5);
105                }
106            }
107        }
108    
109        /**
110         * Draws the screen and all the components in it.
111         */
112        public void drawScreen(int par1, int par2, float par3)
113        {
114            this.drawDefaultBackground();
115            this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, 20, 16777215);
116    
117            if (!this.is64bit && this.guiGameSettings.renderDistance == 0)
118            {
119                this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning1"), this.width / 2, this.height / 6 + 144, 11468800);
120                this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning2"), this.width / 2, this.height / 6 + 144 + 12, 11468800);
121            }
122    
123            super.drawScreen(par1, par2, par3);
124        }
125    }