001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 public class ContainerMerchant extends Container 007 { 008 private IMerchant field_75178_e; 009 private InventoryMerchant merchantInventory; 010 private final World field_75177_g; 011 012 public ContainerMerchant(InventoryPlayer par1InventoryPlayer, IMerchant par2IMerchant, World par3World) 013 { 014 this.field_75178_e = par2IMerchant; 015 this.field_75177_g = par3World; 016 this.merchantInventory = new InventoryMerchant(par1InventoryPlayer.player, par2IMerchant); 017 this.addSlotToContainer(new Slot(this.merchantInventory, 0, 36, 53)); 018 this.addSlotToContainer(new Slot(this.merchantInventory, 1, 62, 53)); 019 this.addSlotToContainer(new SlotMerchantResult(par1InventoryPlayer.player, par2IMerchant, this.merchantInventory, 2, 120, 53)); 020 int var4; 021 022 for (var4 = 0; var4 < 3; ++var4) 023 { 024 for (int var5 = 0; var5 < 9; ++var5) 025 { 026 this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + var4 * 9 + 9, 8 + var5 * 18, 84 + var4 * 18)); 027 } 028 } 029 030 for (var4 = 0; var4 < 9; ++var4) 031 { 032 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142)); 033 } 034 } 035 036 public InventoryMerchant getMerchantInventory() 037 { 038 return this.merchantInventory; 039 } 040 041 public void addCraftingToCrafters(ICrafting par1ICrafting) 042 { 043 super.addCraftingToCrafters(par1ICrafting); 044 } 045 046 /** 047 * Updates crafting matrix; called from onCraftMatrixChanged. Args: none 048 */ 049 public void updateCraftingResults() 050 { 051 super.updateCraftingResults(); 052 } 053 054 /** 055 * Callback for when the crafting matrix is changed. 056 */ 057 public void onCraftMatrixChanged(IInventory par1IInventory) 058 { 059 this.merchantInventory.resetRecipeAndSlots(); 060 super.onCraftMatrixChanged(par1IInventory); 061 } 062 063 public void setCurrentRecipeIndex(int par1) 064 { 065 this.merchantInventory.setCurrentRecipeIndex(par1); 066 } 067 068 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 069 { 070 return this.field_75178_e.getCustomer() == par1EntityPlayer; 071 } 072 073 @SideOnly(Side.CLIENT) 074 public void updateProgressBar(int par1, int par2) {} 075 076 /** 077 * Called to transfer a stack from one inventory to the other eg. when shift clicking. 078 */ 079 public ItemStack transferStackInSlot(int par1) 080 { 081 ItemStack var2 = null; 082 Slot var3 = (Slot)this.inventorySlots.get(par1); 083 084 if (var3 != null && var3.getHasStack()) 085 { 086 ItemStack var4 = var3.getStack(); 087 var2 = var4.copy(); 088 089 if (par1 == 2) 090 { 091 if (!this.mergeItemStack(var4, 3, 39, true)) 092 { 093 return null; 094 } 095 096 var3.onSlotChange(var4, var2); 097 } 098 else if (par1 != 0 && par1 != 1) 099 { 100 if (par1 >= 3 && par1 < 30) 101 { 102 if (!this.mergeItemStack(var4, 30, 39, false)) 103 { 104 return null; 105 } 106 } 107 else if (par1 >= 30 && par1 < 39 && !this.mergeItemStack(var4, 3, 30, false)) 108 { 109 return null; 110 } 111 } 112 else if (!this.mergeItemStack(var4, 3, 39, false)) 113 { 114 return null; 115 } 116 117 if (var4.stackSize == 0) 118 { 119 var3.putStack((ItemStack)null); 120 } 121 else 122 { 123 var3.onSlotChanged(); 124 } 125 126 if (var4.stackSize == var2.stackSize) 127 { 128 return null; 129 } 130 131 var3.onPickupFromSlot(var4); 132 } 133 134 return var2; 135 } 136 137 /** 138 * Callback for when the crafting gui is closed. 139 */ 140 public void onCraftGuiClosed(EntityPlayer par1EntityPlayer) 141 { 142 super.onCraftGuiClosed(par1EntityPlayer); 143 this.field_75178_e.setCustomer((EntityPlayer)null); 144 super.onCraftGuiClosed(par1EntityPlayer); 145 146 if (!this.field_75177_g.isRemote) 147 { 148 ItemStack var2 = this.merchantInventory.getStackInSlotOnClosing(0); 149 150 if (var2 != null) 151 { 152 par1EntityPlayer.dropPlayerItem(var2); 153 } 154 155 var2 = this.merchantInventory.getStackInSlotOnClosing(1); 156 157 if (var2 != null) 158 { 159 par1EntityPlayer.dropPlayerItem(var2); 160 } 161 } 162 } 163 }