cpw.mods.fml.common.modloader
Interface BaseModProxy
- All Known Implementing Classes:
- BaseMod
public interface BaseModProxy
Marker interface for BaseMod
- Author:
- cpw
Method Summary |
int |
addFuel(int itemId,
int damage)
|
void |
clientChat(String text)
|
int |
dispenseEntity(World world,
ItemStack item,
Random rnd,
int x,
int y,
int z,
int xVel,
int zVel,
double entX,
double entY,
double entZ)
|
boolean |
doTickInGame(TickType type,
boolean end,
Object... tickData)
|
boolean |
doTickInGUI(TickType type,
boolean end,
Object... tickData)
|
void |
generateNether(World w,
Random random,
int i,
int j)
|
void |
generateSurface(World w,
Random random,
int i,
int j)
|
String |
getName()
|
String |
getPriorities()
|
String |
getVersion()
|
void |
load()
|
void |
modsLoaded()
|
void |
onClientLogin(EntityPlayer player)
|
void |
onClientLogout(NetworkManager manager)
|
void |
onItemPickup(EntityPlayer player,
ItemStack item)
|
void |
receiveCustomPacket(Packet250CustomPayload packet)
|
void |
serverChat(NetServerHandler source,
String message)
|
void |
serverConnect(NetHandler handler)
|
void |
serverCustomPayload(NetServerHandler handler,
Packet250CustomPayload packet)
|
void |
serverDisconnect()
|
void |
takenFromCrafting(EntityPlayer player,
ItemStack item,
IInventory craftMatrix)
|
void |
takenFromFurnace(EntityPlayer player,
ItemStack item)
|
modsLoaded
void modsLoaded()
load
void load()
getName
String getName()
- Returns:
getPriorities
String getPriorities()
- Returns:
getVersion
String getVersion()
- Returns:
doTickInGUI
boolean doTickInGUI(TickType type,
boolean end,
Object... tickData)
doTickInGame
boolean doTickInGame(TickType type,
boolean end,
Object... tickData)
generateSurface
void generateSurface(World w,
Random random,
int i,
int j)
generateNether
void generateNether(World w,
Random random,
int i,
int j)
addFuel
int addFuel(int itemId,
int damage)
takenFromCrafting
void takenFromCrafting(EntityPlayer player,
ItemStack item,
IInventory craftMatrix)
takenFromFurnace
void takenFromFurnace(EntityPlayer player,
ItemStack item)
onClientLogout
void onClientLogout(NetworkManager manager)
onClientLogin
void onClientLogin(EntityPlayer player)
serverDisconnect
void serverDisconnect()
serverConnect
void serverConnect(NetHandler handler)
receiveCustomPacket
void receiveCustomPacket(Packet250CustomPayload packet)
clientChat
void clientChat(String text)
onItemPickup
void onItemPickup(EntityPlayer player,
ItemStack item)
dispenseEntity
int dispenseEntity(World world,
ItemStack item,
Random rnd,
int x,
int y,
int z,
int xVel,
int zVel,
double entX,
double entY,
double entZ)
serverCustomPayload
void serverCustomPayload(NetServerHandler handler,
Packet250CustomPayload packet)
serverChat
void serverChat(NetServerHandler source,
String message)