net.minecraft.src
Class EntitySkeleton

java.lang.Object
  extended by net.minecraft.src.Entity
      extended by net.minecraft.src.EntityLiving
          extended by net.minecraft.src.EntityCreature
              extended by net.minecraft.src.EntityMob
                  extended by net.minecraft.src.EntitySkeleton
All Implemented Interfaces:
IAnimals, IMob

public class EntitySkeleton
extends EntityMob


Field Summary
 
Fields inherited from class net.minecraft.src.EntityLiving
arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70754_ba, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks
 
Fields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntitySkeleton(World par1World)
           
 
Method Summary
 EnumCreatureAttribute getCreatureAttribute()
          Get this Entity's EnumCreatureAttribute
 ItemStack getHeldItem()
           
 int getMaxHealth()
           
 boolean isAIEnabled()
          Returns true if the newer Entity AI code should be run
 void onDeath(DamageSource par1DamageSource)
          Called when the mob's health reaches 0.
 void onLivingUpdate()
          Called frequently so the entity can update its state every tick as required.
 
Methods inherited from class net.minecraft.src.EntityMob
attackEntityAsMob, attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdate
 
Methods inherited from class net.minecraft.src.EntityCreature
getEntityToAttack, hasPath, setPathToEntity, setTarget
 
Methods inherited from class net.minecraft.src.EntityLiving
addPotionEffect, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getEntitySenses, getEyeHeight, getHealth, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden, writeEntityToNBT
 
Methods inherited from class net.minecraft.src.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

EntitySkeleton

public EntitySkeleton(World par1World)
Method Detail

isAIEnabled

public boolean isAIEnabled()
Returns true if the newer Entity AI code should be run


getMaxHealth

public int getMaxHealth()
Specified by:
getMaxHealth in class EntityLiving

getHeldItem

public ItemStack getHeldItem()
Overrides:
getHeldItem in class EntityLiving

getCreatureAttribute

public EnumCreatureAttribute getCreatureAttribute()
Get this Entity's EnumCreatureAttribute

Overrides:
getCreatureAttribute in class EntityLiving

onLivingUpdate

public void onLivingUpdate()
Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

Overrides:
onLivingUpdate in class EntityMob

onDeath

public void onDeath(DamageSource par1DamageSource)
Called when the mob's health reaches 0.

Overrides:
onDeath in class EntityLiving