001 package net.minecraft.src; 002 003 import java.util.Random; 004 005 public class WorldGenShrub extends WorldGenerator 006 { 007 private int field_76527_a; 008 private int field_76526_b; 009 010 public WorldGenShrub(int par1, int par2) 011 { 012 this.field_76526_b = par1; 013 this.field_76527_a = par2; 014 } 015 016 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) 017 { 018 int var15; 019 020 Block block = null; 021 do 022 { 023 block = Block.blocksList[par1World.getBlockId(par3, par4, par5)]; 024 if (block != null && !block.isLeaves(par1World, par3, par4, par5)) 025 { 026 break; 027 } 028 par4--; 029 } while (par4 > 0); 030 031 int var7 = par1World.getBlockId(par3, par4, par5); 032 033 if (var7 == Block.dirt.blockID || var7 == Block.grass.blockID) 034 { 035 ++par4; 036 this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b); 037 038 for (int var8 = par4; var8 <= par4 + 2; ++var8) 039 { 040 int var9 = var8 - par4; 041 int var10 = 2 - var9; 042 043 for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) 044 { 045 int var12 = var11 - par3; 046 047 for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) 048 { 049 int var14 = var13 - par5; 050 051 block = Block.blocksList[par1World.getBlockId(var11, var8, var13)]; 052 053 if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && 054 (block == null || block.canBeReplacedByLeaves(par1World, var11, var8, var13))) 055 { 056 this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a); 057 } 058 } 059 } 060 } 061 } 062 063 return true; 064 } 065 }