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Packages that use ChunkCoordinates | |
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net.minecraft.src |
Uses of ChunkCoordinates in net.minecraft.src |
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Fields in net.minecraft.src declared as ChunkCoordinates | |
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ChunkCoordinates |
EntityPlayer.playerLocation
The chunk coordinates of the bed the player is in (null if player isn't in a bed). |
Methods in net.minecraft.src that return ChunkCoordinates | |
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ChunkCoordinates |
Block.getBedSpawnPosition(World world,
int x,
int y,
int z,
EntityPlayer player)
Returns the position that the player is moved to upon waking up, or respawning at the bed. |
ChunkCoordinates |
Village.getCenter()
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ChunkCoordinates |
WorldServer.getEntrancePortalLocation()
Gets the hard-coded portal location to use when entering this dimension. |
ChunkCoordinates |
WorldProvider.getEntrancePortalLocation()
Gets the hard-coded portal location to use when entering this dimension. |
ChunkCoordinates |
WorldProviderEnd.getEntrancePortalLocation()
Gets the hard-coded portal location to use when entering this dimension. |
ChunkCoordinates |
EntityLiving.getHomePosition()
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static ChunkCoordinates |
BlockBed.getNearestEmptyChunkCoordinates(World par0World,
int par1,
int par2,
int par3,
int par4)
Gets the nearest empty chunk coordinates for the player to wake up from a bed into. |
ChunkCoordinates |
WorldProvider.getRandomizedSpawnPoint()
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ChunkCoordinates |
EntityPlayer.getSpawnChunk()
Returns the coordinates to respawn the player based on last bed that the player sleep. |
ChunkCoordinates |
World.getSpawnPoint()
Returns the coordinates of the spawn point |
static ChunkCoordinates |
EntityPlayer.verifyRespawnCoordinates(World par0World,
ChunkCoordinates par1ChunkCoordinates)
Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn. |
Methods in net.minecraft.src with parameters of type ChunkCoordinates | |
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int |
ChunkCoordinates.compareChunkCoordinate(ChunkCoordinates par1ChunkCoordinates)
Compare the coordinate with another coordinate |
void |
EntityPlayer.setSpawnChunk(ChunkCoordinates par1ChunkCoordinates)
Defines a spawn coordinate to player spawn. |
static ChunkCoordinates |
EntityPlayer.verifyRespawnCoordinates(World par0World,
ChunkCoordinates par1ChunkCoordinates)
Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn. |
Constructors in net.minecraft.src with parameters of type ChunkCoordinates | |
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ChunkCoordinates(ChunkCoordinates par1ChunkCoordinates)
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