net.minecraft.src
Class EntityZombie

java.lang.Object
  extended by net.minecraft.src.Entity
      extended by net.minecraft.src.EntityLiving
          extended by net.minecraft.src.EntityCreature
              extended by net.minecraft.src.EntityMob
                  extended by net.minecraft.src.EntityZombie
All Implemented Interfaces:
IAnimals, IMob
Direct Known Subclasses:
EntityPigZombie

public class EntityZombie
extends EntityMob


Field Summary
 
Fields inherited from class net.minecraft.src.EntityLiving
arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks
 
Fields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntityZombie(World par1World)
           
 
Method Summary
 EnumCreatureAttribute getCreatureAttribute()
          Get this Entity's EnumCreatureAttribute
 int getMaxHealth()
           
 int getTotalArmorValue()
          Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
 void onLivingUpdate()
          Called frequently so the entity can update its state every tick as required.
 
Methods inherited from class net.minecraft.src.EntityMob
attackEntityAsMob, attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdate
 
Methods inherited from class net.minecraft.src.EntityCreature
getEntityToAttack, hasPath, setPathToEntity, setTarget
 
Methods inherited from class net.minecraft.src.EntityLiving
addPotionEffect, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTexture, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden, writeEntityToNBT
 
Methods inherited from class net.minecraft.src.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

EntityZombie

public EntityZombie(World par1World)
Method Detail

getMaxHealth

public int getMaxHealth()
Specified by:
getMaxHealth in class EntityLiving

getTotalArmorValue

public int getTotalArmorValue()
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue

Overrides:
getTotalArmorValue in class EntityLiving

onLivingUpdate

public void onLivingUpdate()
Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

Overrides:
onLivingUpdate in class EntityMob

getCreatureAttribute

public EnumCreatureAttribute getCreatureAttribute()
Get this Entity's EnumCreatureAttribute

Overrides:
getCreatureAttribute in class EntityLiving