001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.HashMap; 006 import java.util.Iterator; 007 import java.util.Map; 008 import org.lwjgl.opengl.GL11; 009 010 @SideOnly(Side.CLIENT) 011 public class RenderManager 012 { 013 /** A map of entity classes and the associated renderer. */ 014 public Map entityRenderMap = new HashMap(); 015 016 /** The static instance of RenderManager. */ 017 public static RenderManager instance = new RenderManager(); 018 019 /** Renders fonts */ 020 private FontRenderer fontRenderer; 021 public static double renderPosX; 022 public static double renderPosY; 023 public static double renderPosZ; 024 public RenderEngine renderEngine; 025 public ItemRenderer itemRenderer; 026 027 /** Reference to the World object. */ 028 public World worldObj; 029 030 /** Rendermanager's variable for the player */ 031 public EntityLiving livingPlayer; 032 public float playerViewY; 033 public float playerViewX; 034 035 /** Reference to the GameSettings object. */ 036 public GameSettings options; 037 public double viewerPosX; 038 public double viewerPosY; 039 public double viewerPosZ; 040 041 private RenderManager() 042 { 043 this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); 044 this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider()); 045 this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); 046 this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); 047 this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); 048 this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); 049 this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), 0.5F)); 050 this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); 051 this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); 052 this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); 053 this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); 054 this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); 055 this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); 056 this.entityRenderMap.put(EntitySkeleton.class, new RenderBiped(new ModelSkeleton(), 0.5F)); 057 this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); 058 this.entityRenderMap.put(EntityZombie.class, new RenderBiped(new ModelZombie(), 0.5F)); 059 this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); 060 this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); 061 this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); 062 this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); 063 this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); 064 this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); 065 this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); 066 this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); 067 this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F)); 068 this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); 069 this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); 070 this.entityRenderMap.put(Entity.class, new RenderEntity()); 071 this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); 072 this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); 073 this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball.getIconFromDamage(0))); 074 this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl.getIconFromDamage(0))); 075 this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder.getIconFromDamage(0))); 076 this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg.getIconFromDamage(0))); 077 this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(154)); 078 this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle.getIconFromDamage(0))); 079 this.entityRenderMap.put(EntityFireball.class, new RenderFireball(2.0F)); 080 this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); 081 this.entityRenderMap.put(EntityItem.class, new RenderItem()); 082 this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); 083 this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); 084 this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand()); 085 this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); 086 this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); 087 this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); 088 this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); 089 Iterator var1 = this.entityRenderMap.values().iterator(); 090 091 while (var1.hasNext()) 092 { 093 Render var2 = (Render)var1.next(); 094 var2.setRenderManager(this); 095 } 096 } 097 098 public Render getEntityClassRenderObject(Class par1Class) 099 { 100 Render var2 = (Render)this.entityRenderMap.get(par1Class); 101 102 if (var2 == null && par1Class != Entity.class) 103 { 104 var2 = this.getEntityClassRenderObject(par1Class.getSuperclass()); 105 this.entityRenderMap.put(par1Class, var2); 106 } 107 108 return var2; 109 } 110 111 public Render getEntityRenderObject(Entity par1Entity) 112 { 113 return this.getEntityClassRenderObject(par1Entity.getClass()); 114 } 115 116 /** 117 * Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and 118 * FontRenderer settings, as well as interpolated player position, pitch and yaw. 119 */ 120 public void cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6) 121 { 122 this.worldObj = par1World; 123 this.renderEngine = par2RenderEngine; 124 this.options = par5GameSettings; 125 this.livingPlayer = par4EntityLiving; 126 this.fontRenderer = par3FontRenderer; 127 128 if (par4EntityLiving.isPlayerSleeping()) 129 { 130 int x = MathHelper.floor_double(par4EntityLiving.posX); 131 int y = MathHelper.floor_double(par4EntityLiving.posY); 132 int z = MathHelper.floor_double(par4EntityLiving.posZ); 133 Block block = Block.blocksList[par1World.getBlockId(x, y, z)]; 134 135 if (block != null && block.isBed(par1World, x, y, z, par4EntityLiving)) 136 { 137 int var9 = block.getBedDirection(par1World, x, y, z);; 138 this.playerViewY = (float)(var9 * 90 + 180); 139 this.playerViewX = 0.0F; 140 } 141 } 142 else 143 { 144 this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par6; 145 this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par6; 146 } 147 148 if (par5GameSettings.thirdPersonView == 2) 149 { 150 this.playerViewY += 180.0F; 151 } 152 153 this.viewerPosX = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double)par6; 154 this.viewerPosY = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double)par6; 155 this.viewerPosZ = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double)par6; 156 } 157 158 /** 159 * Will render the specified entity at the specified partial tick time. Args: entity, partialTickTime 160 */ 161 public void renderEntity(Entity par1Entity, float par2) 162 { 163 double var3 = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2; 164 double var5 = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2; 165 double var7 = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2; 166 float var9 = par1Entity.prevRotationYaw + (par1Entity.rotationYaw - par1Entity.prevRotationYaw) * par2; 167 int var10 = par1Entity.getBrightnessForRender(par2); 168 169 if (par1Entity.isBurning()) 170 { 171 var10 = 15728880; 172 } 173 174 int var11 = var10 % 65536; 175 int var12 = var10 / 65536; 176 OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var11 / 1.0F, (float)var12 / 1.0F); 177 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 178 this.renderEntityWithPosYaw(par1Entity, var3 - renderPosX, var5 - renderPosY, var7 - renderPosZ, var9, par2); 179 } 180 181 /** 182 * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw, 183 * partialTickTime 184 */ 185 public void renderEntityWithPosYaw(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) 186 { 187 Render var10 = this.getEntityRenderObject(par1Entity); 188 189 if (var10 != null) 190 { 191 var10.doRender(par1Entity, par2, par4, par6, par8, par9); 192 var10.doRenderShadowAndFire(par1Entity, par2, par4, par6, par8, par9); 193 } 194 } 195 196 /** 197 * World sets this RenderManager's worldObj to the world provided 198 */ 199 public void set(World par1World) 200 { 201 this.worldObj = par1World; 202 } 203 204 public double getDistanceToCamera(double par1, double par3, double par5) 205 { 206 double var7 = par1 - this.viewerPosX; 207 double var9 = par3 - this.viewerPosY; 208 double var11 = par5 - this.viewerPosZ; 209 return var7 * var7 + var9 * var9 + var11 * var11; 210 } 211 212 /** 213 * Returns the font renderer 214 */ 215 public FontRenderer getFontRenderer() 216 { 217 return this.fontRenderer; 218 } 219 }