Uses of Class
net.minecraft.src.RenderEngine

Packages that use RenderEngine
cpw.mods.fml.client   
net.minecraft.client   
net.minecraft.src   
net.minecraftforge.client   
 

Uses of RenderEngine in cpw.mods.fml.client
 

Methods in cpw.mods.fml.client with parameters of type RenderEngine
 BufferedImage TextureFXManager.loadImageFromTexturePack(RenderEngine renderEngine, String path)
           
 void TextureFXManager.onTexturePackChange(RenderEngine engine, TexturePackBase texturepack, List<TextureFX> effects)
           
 void ITextureFX.onTexturePackChanged(RenderEngine engine, TexturePackBase texturepack, Dimension dimensions)
           
 void FMLTextureFX.onTexturePackChanged(RenderEngine engine, TexturePackBase texturepack, Dimension dimensions)
           
 void TextureFXManager.registerTextureOverrides(RenderEngine renderer)
           
 boolean FMLTextureFX.unregister(RenderEngine engine, List<TextureFX> effects)
           
 

Uses of RenderEngine in net.minecraft.client
 

Fields in net.minecraft.client declared as RenderEngine
 RenderEngine Minecraft.renderEngine
          The RenderEngine instance used by Minecraft
 

Uses of RenderEngine in net.minecraft.src
 

Fields in net.minecraft.src declared as RenderEngine
 RenderEngine RenderGlobal.renderEngine
          The RenderEngine instance used by RenderGlobal
 RenderEngine RenderManager.renderEngine
           
 RenderEngine TileEntityRenderer.renderEngine
          The RenderEngine instance used by the TileEntityRenderer
 

Methods in net.minecraft.src with parameters of type RenderEngine
 void ModTextureStatic.bindImage(RenderEngine par1RenderEngine)
           
 void TextureFX.bindImage(RenderEngine par1RenderEngine)
           
 void ModTextureAnimation.bindImage(RenderEngine renderEngine)
           
 void TexturePackBase.bindThumbnailTexture(RenderEngine var1)
          Bind the texture id of the pack's thumbnail image, loading it if necessary.
 void TexturePackImplementation.bindThumbnailTexture(RenderEngine par1RenderEngine)
          Bind the texture id of the pack's thumbnail image, loading it if necessary.
 void TileEntityRenderer.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, float par5)
          Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position.
 void RenderManager.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)
          Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
 void TexturePackBase.deleteTexturePack(RenderEngine var1)
          Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
 void TexturePackCustom.deleteTexturePack(RenderEngine par1RenderEngine)
          Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
 void TexturePackImplementation.deleteTexturePack(RenderEngine par1RenderEngine)
          Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
 void RenderItem.drawItemIntoGui(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, int par3, int par4, int par5, int par6, int par7)
           
static BufferedImage ModLoader.loadImage(RenderEngine renderEngine, String path)
           
static void FMLRenderAccessLibrary.onTexturePackChange(RenderEngine engine, TexturePackBase texturePack, List<TextureFX> textureFXList)
           
static void ModLoader.registerAllTextureOverrides(RenderEngine cache)
          Deprecated. 
 void RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
          Renders the item's icon or block into the UI at the specified position.
 void RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
          Renders the item's overlay information.
 void MapItemRenderer.renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData)
           
 

Constructors in net.minecraft.src with parameters of type RenderEngine
EffectRenderer(World par1World, RenderEngine par2RenderEngine)
           
EntityFootStepFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7)
           
EntityLargeExplodeFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7, double par9, double par11, double par13)
           
FontRenderer(GameSettings par1GameSettings, String par2Str, RenderEngine par3RenderEngine, boolean par4)
           
MapItemRenderer(FontRenderer par1FontRenderer, GameSettings par2GameSettings, RenderEngine par3RenderEngine)
           
RenderGlobal(Minecraft par1Minecraft, RenderEngine par2RenderEngine)
           
 

Uses of RenderEngine in net.minecraftforge.client
 

Methods in net.minecraftforge.client with parameters of type RenderEngine
static boolean ForgeHooksClient.renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, RenderEngine engine, RenderBlocks renderBlocks)
           
static boolean ForgeHooksClient.renderInventoryItem(RenderBlocks renderBlocks, RenderEngine engine, ItemStack item, boolean inColor, float zLevel, float x, float y)