001    package net.minecraft.src;
002    
003    import java.util.Random;
004    import net.minecraft.server.MinecraftServer;
005    
006    public class BehaviorDispenseFireball extends BehaviorDefaultDispenseItem
007    {
008        final MinecraftServer field_82504_b;
009    
010        public BehaviorDispenseFireball(MinecraftServer par1MinecraftServer)
011        {
012            this.field_82504_b = par1MinecraftServer;
013        }
014    
015        public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
016        {
017            EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
018            IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource);
019            double var5 = var4.func_82615_a() + (double)((float)var3.func_82601_c() * 0.3F);
020            double var7 = var4.func_82617_b();
021            double var9 = var4.func_82616_c() + (double)((float)var3.func_82599_e() * 0.3F);
022            World var11 = par1IBlockSource.func_82618_k();
023            Random var12 = var11.rand;
024            double var13 = var12.nextGaussian() * 0.05D + (double)var3.func_82601_c();
025            double var15 = var12.nextGaussian() * 0.05D;
026            double var17 = var12.nextGaussian() * 0.05D + (double)var3.func_82599_e();
027            var11.spawnEntityInWorld(new EntitySmallFireball(var11, var5, var7, var9, var13, var15, var17));
028            par2ItemStack.splitStack(1);
029            return par2ItemStack;
030        }
031    
032        protected void func_82485_a(IBlockSource par1IBlockSource)
033        {
034            par1IBlockSource.func_82618_k().playAuxSFX(1009, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0);
035        }
036    }