001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 public class ContainerMerchant extends Container 007 { 008 /** Instance of Merchant. */ 009 private IMerchant theMerchant; 010 private InventoryMerchant merchantInventory; 011 012 /** Instance of World. */ 013 private final World theWorld; 014 015 public ContainerMerchant(InventoryPlayer par1InventoryPlayer, IMerchant par2IMerchant, World par3World) 016 { 017 this.theMerchant = par2IMerchant; 018 this.theWorld = par3World; 019 this.merchantInventory = new InventoryMerchant(par1InventoryPlayer.player, par2IMerchant); 020 this.addSlotToContainer(new Slot(this.merchantInventory, 0, 36, 53)); 021 this.addSlotToContainer(new Slot(this.merchantInventory, 1, 62, 53)); 022 this.addSlotToContainer(new SlotMerchantResult(par1InventoryPlayer.player, par2IMerchant, this.merchantInventory, 2, 120, 53)); 023 int var4; 024 025 for (var4 = 0; var4 < 3; ++var4) 026 { 027 for (int var5 = 0; var5 < 9; ++var5) 028 { 029 this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + var4 * 9 + 9, 8 + var5 * 18, 84 + var4 * 18)); 030 } 031 } 032 033 for (var4 = 0; var4 < 9; ++var4) 034 { 035 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142)); 036 } 037 } 038 039 public InventoryMerchant getMerchantInventory() 040 { 041 return this.merchantInventory; 042 } 043 044 public void addCraftingToCrafters(ICrafting par1ICrafting) 045 { 046 super.addCraftingToCrafters(par1ICrafting); 047 } 048 049 /** 050 * Updates crafting matrix; called from onCraftMatrixChanged. Args: none 051 */ 052 public void updateCraftingResults() 053 { 054 super.updateCraftingResults(); 055 } 056 057 /** 058 * Callback for when the crafting matrix is changed. 059 */ 060 public void onCraftMatrixChanged(IInventory par1IInventory) 061 { 062 this.merchantInventory.resetRecipeAndSlots(); 063 super.onCraftMatrixChanged(par1IInventory); 064 } 065 066 public void setCurrentRecipeIndex(int par1) 067 { 068 this.merchantInventory.setCurrentRecipeIndex(par1); 069 } 070 071 @SideOnly(Side.CLIENT) 072 public void updateProgressBar(int par1, int par2) {} 073 074 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 075 { 076 return this.theMerchant.getCustomer() == par1EntityPlayer; 077 } 078 079 public ItemStack func_82846_b(EntityPlayer par1EntityPlayer, int par2) 080 { 081 ItemStack var3 = null; 082 Slot var4 = (Slot)this.inventorySlots.get(par2); 083 084 if (var4 != null && var4.getHasStack()) 085 { 086 ItemStack var5 = var4.getStack(); 087 var3 = var5.copy(); 088 089 if (par2 == 2) 090 { 091 if (!this.mergeItemStack(var5, 3, 39, true)) 092 { 093 return null; 094 } 095 096 var4.onSlotChange(var5, var3); 097 } 098 else if (par2 != 0 && par2 != 1) 099 { 100 if (par2 >= 3 && par2 < 30) 101 { 102 if (!this.mergeItemStack(var5, 30, 39, false)) 103 { 104 return null; 105 } 106 } 107 else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false)) 108 { 109 return null; 110 } 111 } 112 else if (!this.mergeItemStack(var5, 3, 39, false)) 113 { 114 return null; 115 } 116 117 if (var5.stackSize == 0) 118 { 119 var4.putStack((ItemStack)null); 120 } 121 else 122 { 123 var4.onSlotChanged(); 124 } 125 126 if (var5.stackSize == var3.stackSize) 127 { 128 return null; 129 } 130 131 var4.func_82870_a(par1EntityPlayer, var5); 132 } 133 134 return var3; 135 } 136 137 /** 138 * Callback for when the crafting gui is closed. 139 */ 140 public void onCraftGuiClosed(EntityPlayer par1EntityPlayer) 141 { 142 super.onCraftGuiClosed(par1EntityPlayer); 143 this.theMerchant.setCustomer((EntityPlayer)null); 144 super.onCraftGuiClosed(par1EntityPlayer); 145 146 if (!this.theWorld.isRemote) 147 { 148 ItemStack var2 = this.merchantInventory.getStackInSlotOnClosing(0); 149 150 if (var2 != null) 151 { 152 par1EntityPlayer.dropPlayerItem(var2); 153 } 154 155 var2 = this.merchantInventory.getStackInSlotOnClosing(1); 156 157 if (var2 != null) 158 { 159 par1EntityPlayer.dropPlayerItem(var2); 160 } 161 } 162 } 163 }