001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.List; 006 import java.util.Random; 007 008 public class BlockStep extends BlockHalfSlab 009 { 010 /** The list of the types of step blocks. */ 011 public static final String[] blockStepTypes = new String[] {"stone", "sand", "wood", "cobble", "brick", "smoothStoneBrick"}; 012 013 public BlockStep(int par1, boolean par2) 014 { 015 super(par1, par2, Material.rock); 016 this.setCreativeTab(CreativeTabs.tabBlock); 017 } 018 019 /** 020 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 021 */ 022 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 023 { 024 int var3 = par2 & 7; 025 return var3 == 0 ? (par1 <= 1 ? 6 : 5) : (var3 == 1 ? (par1 == 0 ? 208 : (par1 == 1 ? 176 : 192)) : (var3 == 2 ? 4 : (var3 == 3 ? 16 : (var3 == 4 ? Block.brick.blockIndexInTexture : (var3 == 5 ? Block.stoneBrick.blockIndexInTexture : 6))))); 026 } 027 028 /** 029 * Returns the block texture based on the side being looked at. Args: side 030 */ 031 public int getBlockTextureFromSide(int par1) 032 { 033 return this.getBlockTextureFromSideAndMetadata(par1, 0); 034 } 035 036 /** 037 * Returns the ID of the items to drop on destruction. 038 */ 039 public int idDropped(int par1, Random par2Random, int par3) 040 { 041 return Block.stoneSingleSlab.blockID; 042 } 043 044 /** 045 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage 046 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. 047 */ 048 protected ItemStack createStackedBlock(int par1) 049 { 050 return new ItemStack(Block.stoneSingleSlab.blockID, 2, par1 & 7); 051 } 052 053 /** 054 * Returns the slab block name with step type. 055 */ 056 public String getFullSlabName(int par1) 057 { 058 if (par1 < 0 || par1 >= blockStepTypes.length) 059 { 060 par1 = 0; 061 } 062 063 return super.getBlockName() + "." + blockStepTypes[par1]; 064 } 065 066 @SideOnly(Side.CLIENT) 067 068 /** 069 * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) 070 */ 071 public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) 072 { 073 if (par1 != Block.stoneDoubleSlab.blockID) 074 { 075 for (int var4 = 0; var4 < 6; ++var4) 076 { 077 if (var4 != 2) 078 { 079 par3List.add(new ItemStack(par1, 1, var4)); 080 } 081 } 082 } 083 } 084 }