001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.ArrayList; 006 import java.util.Hashtable; 007 import java.util.Iterator; 008 import java.util.List; 009 import java.util.Map.Entry; 010 import java.util.Random; 011 012 import net.minecraftforge.client.ForgeHooksClient; 013 import net.minecraftforge.common.ForgeHooks; 014 import com.google.common.collect.ArrayListMultimap; 015 import com.google.common.collect.Multimap; 016 017 import org.lwjgl.opengl.GL11; 018 019 020 @SideOnly(Side.CLIENT) 021 public class EffectRenderer 022 { 023 /** Reference to the World object. */ 024 protected World worldObj; 025 private List[] fxLayers = new List[4]; 026 private RenderEngine renderer; 027 028 /** RNG. */ 029 private Random rand = new Random(); 030 031 private Multimap<String, EntityFX> effectList = ArrayListMultimap.create(); 032 033 public EffectRenderer(World par1World, RenderEngine par2RenderEngine) 034 { 035 if (par1World != null) 036 { 037 this.worldObj = par1World; 038 } 039 040 this.renderer = par2RenderEngine; 041 042 for (int var3 = 0; var3 < 4; ++var3) 043 { 044 this.fxLayers[var3] = new ArrayList(); 045 } 046 } 047 048 public void addEffect(EntityFX par1EntityFX) 049 { 050 int var2 = par1EntityFX.getFXLayer(); 051 052 if (this.fxLayers[var2].size() >= 4000) 053 { 054 this.fxLayers[var2].remove(0); 055 } 056 057 this.fxLayers[var2].add(par1EntityFX); 058 } 059 060 public void updateEffects() 061 { 062 for (int var1 = 0; var1 < 4; ++var1) 063 { 064 for (int var2 = 0; var2 < this.fxLayers[var1].size(); ++var2) 065 { 066 EntityFX var3 = (EntityFX)this.fxLayers[var1].get(var2); 067 068 if (var3 != null) 069 { 070 var3.onUpdate(); 071 } 072 073 if (var3 == null || var3.isDead) 074 { 075 this.fxLayers[var1].remove(var2--); 076 } 077 } 078 } 079 080 Iterator<Entry<String, EntityFX>> itr = effectList.entries().iterator(); 081 while (itr.hasNext()) 082 { 083 EntityFX fx = itr.next().getValue(); 084 fx.onUpdate(); 085 if (fx.isDead) 086 { 087 itr.remove(); 088 } 089 } 090 } 091 092 /** 093 * Renders all current particles. Args player, partialTickTime 094 */ 095 public void renderParticles(Entity par1Entity, float par2) 096 { 097 float var3 = ActiveRenderInfo.rotationX; 098 float var4 = ActiveRenderInfo.rotationZ; 099 float var5 = ActiveRenderInfo.rotationYZ; 100 float var6 = ActiveRenderInfo.rotationXY; 101 float var7 = ActiveRenderInfo.rotationXZ; 102 EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2; 103 EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2; 104 EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2; 105 106 for (int var8 = 0; var8 < 3; ++var8) 107 { 108 if (!this.fxLayers[var8].isEmpty()) 109 { 110 int var9 = 0; 111 112 if (var8 == 0) 113 { 114 var9 = this.renderer.getTexture("/particles.png"); 115 } 116 117 if (var8 == 1) 118 { 119 var9 = this.renderer.getTexture("/terrain.png"); 120 } 121 122 if (var8 == 2) 123 { 124 var9 = this.renderer.getTexture("/gui/items.png"); 125 } 126 127 GL11.glBindTexture(GL11.GL_TEXTURE_2D, var9); 128 Tessellator var10 = Tessellator.instance; 129 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 130 var10.startDrawingQuads(); 131 132 for (int var11 = 0; var11 < this.fxLayers[var8].size(); ++var11) 133 { 134 EntityFX var12 = (EntityFX)this.fxLayers[var8].get(var11); 135 if (var12 == null) continue; 136 var10.setBrightness(var12.getBrightnessForRender(par2)); 137 var12.renderParticle(var10, par2, var3, var7, var4, var5, var6); 138 } 139 140 var10.draw(); 141 } 142 } 143 144 for (String key : effectList.keySet()) 145 { 146 ForgeHooksClient.bindTexture(key, 0); 147 for (EntityFX entry : effectList.get(key)) 148 { 149 if (entry == null) continue; 150 Tessellator tessallator = Tessellator.instance; 151 //GL11.glBindTexture(GL11.GL_TEXTURE_2D, renderer.getTexture(key)); 152 tessallator.startDrawingQuads(); 153 154 if (entry.getFXLayer() != 3) 155 { 156 tessallator.setBrightness(entry.getBrightnessForRender(par2)); 157 entry.renderParticle(tessallator, par2, var3, var7, var4, var5, var6); 158 } 159 160 tessallator.draw(); 161 } 162 ForgeHooksClient.unbindTexture(); 163 } 164 } 165 166 public void renderLitParticles(Entity par1Entity, float par2) 167 { 168 float var4 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F); 169 float var5 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F); 170 float var6 = -var5 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F); 171 float var7 = var4 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F); 172 float var8 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F); 173 byte var9 = 3; 174 175 if (!this.fxLayers[var9].isEmpty()) 176 { 177 Tessellator var10 = Tessellator.instance; 178 179 for (int var11 = 0; var11 < this.fxLayers[var9].size(); ++var11) 180 { 181 EntityFX var12 = (EntityFX)this.fxLayers[var9].get(var11); 182 if (var12 == null) continue; 183 var10.setBrightness(var12.getBrightnessForRender(par2)); 184 var12.renderParticle(var10, par2, var4, var8, var5, var6, var7); 185 } 186 } 187 } 188 189 public void clearEffects(World par1World) 190 { 191 this.worldObj = par1World; 192 193 for (int var2 = 0; var2 < 4; ++var2) 194 { 195 this.fxLayers[var2].clear(); 196 } 197 198 effectList.clear(); 199 } 200 201 public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5) 202 { 203 Block var6 = Block.blocksList[par4]; 204 if (var6 != null && !var6.addBlockDestroyEffects(worldObj, par1, par2, par3, par5, this)) 205 { 206 byte var7 = 4; 207 208 for (int var8 = 0; var8 < var7; ++var8) 209 { 210 for (int var9 = 0; var9 < var7; ++var9) 211 { 212 for (int var10 = 0; var10 < var7; ++var10) 213 { 214 double var11 = (double)par1 + ((double)var8 + 0.5D) / (double)var7; 215 double var13 = (double)par2 + ((double)var9 + 0.5D) / (double)var7; 216 double var15 = (double)par3 + ((double)var10 + 0.5D) / (double)var7; 217 int var17 = this.rand.nextInt(6); 218 this.addEffect((new EntityDiggingFX(this.worldObj, var11, var13, var15, var11 - (double)par1 - 0.5D, var13 - (double)par2 - 0.5D, var15 - (double)par3 - 0.5D, var6, var17, par5)).func_70596_a(par1, par2, par3), var6); 219 } 220 } 221 } 222 } 223 } 224 225 /** 226 * Adds block hit particles for the specified block. Args: x, y, z, sideHit 227 */ 228 public void addBlockHitEffects(int par1, int par2, int par3, int par4) 229 { 230 int var5 = this.worldObj.getBlockId(par1, par2, par3); 231 232 if (var5 != 0) 233 { 234 Block var6 = Block.blocksList[var5]; 235 float var7 = 0.1F; 236 double var8 = (double)par1 + this.rand.nextDouble() * (var6.func_83007_w() - var6.func_83009_v() - (double)(var7 * 2.0F)) + (double)var7 + var6.func_83009_v(); 237 double var10 = (double)par2 + this.rand.nextDouble() * (var6.func_83010_y() - var6.func_83008_x() - (double)(var7 * 2.0F)) + (double)var7 + var6.func_83008_x(); 238 double var12 = (double)par3 + this.rand.nextDouble() * (var6.func_83006_A() - var6.func_83005_z() - (double)(var7 * 2.0F)) + (double)var7 + var6.func_83005_z(); 239 240 if (par4 == 0) 241 { 242 var10 = (double)par2 + var6.func_83008_x() - (double)var7; 243 } 244 245 if (par4 == 1) 246 { 247 var10 = (double)par2 + var6.func_83010_y() + (double)var7; 248 } 249 250 if (par4 == 2) 251 { 252 var12 = (double)par3 + var6.func_83005_z() - (double)var7; 253 } 254 255 if (par4 == 3) 256 { 257 var12 = (double)par3 + var6.func_83006_A() + (double)var7; 258 } 259 260 if (par4 == 4) 261 { 262 var8 = (double)par1 + var6.func_83009_v() - (double)var7; 263 } 264 265 if (par4 == 5) 266 { 267 var8 = (double)par1 + var6.func_83007_w() + (double)var7; 268 } 269 270 this.addEffect((new EntityDiggingFX(this.worldObj, var8, var10, var12, 0.0D, 0.0D, 0.0D, var6, par4, this.worldObj.getBlockMetadata(par1, par2, par3))).func_70596_a(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F), var6); 271 } 272 } 273 274 public String getStatistics() 275 { 276 int size = 0; 277 for (List x : fxLayers) 278 { 279 size += x.size(); 280 } 281 size += effectList.size(); 282 return Integer.toString(size); 283 } 284 285 public void addEffect(EntityFX effect, Object obj) 286 { 287 if (obj == null || !(obj instanceof Block || obj instanceof Item)) 288 { 289 addEffect(effect); 290 return; 291 } 292 293 if (obj instanceof Item && ((Item)obj).isDefaultTexture) 294 { 295 addEffect(effect); 296 return; 297 } 298 299 if (obj instanceof Block && ((Block)obj).isDefaultTexture) 300 { 301 addEffect(effect); 302 return; 303 } 304 305 String texture = "/terrain.png"; 306 if (effect.getFXLayer() == 0) 307 { 308 texture = "/particles.png"; 309 } 310 else if (effect.getFXLayer() == 2) 311 { 312 texture = "/gui/items.png"; 313 } 314 texture = ForgeHooks.getTexture(texture, obj); 315 effectList.put(texture, effect); 316 } 317 318 public void addBlockHitEffects(int x, int y, int z, MovingObjectPosition target) 319 { 320 Block block = Block.blocksList[worldObj.getBlockId(x, y, z)]; 321 if (block != null && !block.addBlockHitEffects(worldObj, target, this)) 322 { 323 addBlockHitEffects(x, y, z, target.sideHit); 324 } 325 } 326 }