001 package net.minecraft.src; 002 003 public abstract class BehaviorProjectileDispense extends BehaviorDefaultDispenseItem 004 { 005 public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack) 006 { 007 World var3 = par1IBlockSource.func_82618_k(); 008 IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource); 009 EnumFacing var5 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h()); 010 IProjectile var6 = this.func_82499_a(var3, var4); 011 var6.setThrowableHeading((double)var5.func_82601_c(), 0.10000000149011612D, (double)var5.func_82599_e(), this.func_82500_b(), this.func_82498_a()); 012 var3.spawnEntityInWorld((Entity)var6); 013 par2ItemStack.splitStack(1); 014 return par2ItemStack; 015 } 016 017 protected void func_82485_a(IBlockSource par1IBlockSource) 018 { 019 par1IBlockSource.func_82618_k().playAuxSFX(1002, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0); 020 } 021 022 protected abstract IProjectile func_82499_a(World var1, IPosition var2); 023 024 protected float func_82498_a() 025 { 026 return 6.0F; 027 } 028 029 protected float func_82500_b() 030 { 031 return 1.1F; 032 } 033 }