001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.io.File; 006 import java.net.SocketAddress; 007 import java.text.SimpleDateFormat; 008 import java.util.ArrayList; 009 import java.util.Collections; 010 import java.util.HashSet; 011 import java.util.Iterator; 012 import java.util.List; 013 import java.util.Set; 014 import java.util.logging.Logger; 015 016 import cpw.mods.fml.common.network.FMLNetworkHandler; 017 import cpw.mods.fml.common.network.NetworkRegistry; 018 import cpw.mods.fml.common.registry.GameRegistry; 019 import net.minecraft.server.MinecraftServer; 020 import net.minecraftforge.common.DimensionManager; 021 022 public abstract class ServerConfigurationManager 023 { 024 private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); 025 026 /** Reference to the logger. */ 027 public static final Logger logger = Logger.getLogger("Minecraft"); 028 029 /** Reference to the MinecraftServer object. */ 030 private final MinecraftServer mcServer; 031 032 /** A list of player entities that exist on this server. */ 033 public final List playerEntityList = new ArrayList(); 034 private final BanList bannedPlayers = new BanList(new File("banned-players.txt")); 035 private final BanList bannedIPs = new BanList(new File("banned-ips.txt")); 036 037 /** A set containing the OPs. */ 038 private Set ops = new HashSet(); 039 040 /** The Set of all whitelisted players. */ 041 private Set whiteListedPlayers = new HashSet(); 042 043 /** Reference to the PlayerNBTManager object. */ 044 private IPlayerFileData playerNBTManagerObj; 045 046 /** 047 * Server setting to only allow OPs and whitelisted players to join the server. 048 */ 049 private boolean whiteListEnforced; 050 051 /** The maximum number of players that can be connected at a time. */ 052 protected int maxPlayers; 053 protected int viewDistance; 054 private EnumGameType gameType; 055 056 /** True if all players are allowed to use commands (cheats). */ 057 private boolean commandsAllowedForAll; 058 059 /** 060 * index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players 061 */ 062 private int playerPingIndex = 0; 063 064 public ServerConfigurationManager(MinecraftServer par1MinecraftServer) 065 { 066 this.mcServer = par1MinecraftServer; 067 this.bannedPlayers.setListActive(false); 068 this.bannedIPs.setListActive(false); 069 this.maxPlayers = 8; 070 } 071 072 public void initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP) 073 { 074 this.readPlayerDataFromFile(par2EntityPlayerMP); 075 par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension)); 076 par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj); 077 String var3 = "local"; 078 079 if (par1INetworkManager.getSocketAddress() != null) 080 { 081 var3 = par1INetworkManager.getSocketAddress().toString(); 082 } 083 084 logger.info(par2EntityPlayerMP.username + "[" + var3 + "] logged in with entity id " + par2EntityPlayerMP.entityId + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")"); 085 WorldServer var4 = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension); 086 ChunkCoordinates var5 = var4.getSpawnPoint(); 087 this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, var4); 088 NetServerHandler var6 = new NetServerHandler(this.mcServer, par1INetworkManager, par2EntityPlayerMP); 089 var6.sendPacketToPlayer(new Packet1Login(par2EntityPlayerMP.entityId, var4.getWorldInfo().getTerrainType(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), var4.getWorldInfo().isHardcoreModeEnabled(), var4.provider.dimensionId, var4.difficultySetting, var4.getHeight(), this.getMaxPlayers())); 090 var6.sendPacketToPlayer(new Packet6SpawnPosition(var5.posX, var5.posY, var5.posZ)); 091 var6.sendPacketToPlayer(new Packet202PlayerAbilities(par2EntityPlayerMP.capabilities)); 092 this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, var4); 093 this.sendPacketToAllPlayers(new Packet3Chat("\u00a7e" + par2EntityPlayerMP.username + " joined the game.")); 094 this.playerLoggedIn(par2EntityPlayerMP); 095 var6.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch); 096 this.mcServer.getNetworkThread().addPlayer(var6); 097 var6.sendPacketToPlayer(new Packet4UpdateTime(var4.getTotalWorldTime(), var4.getWorldTime())); 098 099 if (this.mcServer.getTexturePack().length() > 0) 100 { 101 par2EntityPlayerMP.requestTexturePackLoad(this.mcServer.getTexturePack(), this.mcServer.textureSize()); 102 } 103 104 Iterator var7 = par2EntityPlayerMP.getActivePotionEffects().iterator(); 105 106 while (var7.hasNext()) 107 { 108 PotionEffect var8 = (PotionEffect)var7.next(); 109 var6.sendPacketToPlayer(new Packet41EntityEffect(par2EntityPlayerMP.entityId, var8)); 110 } 111 112 par2EntityPlayerMP.addSelfToInternalCraftingInventory(); 113 FMLNetworkHandler.handlePlayerLogin(par2EntityPlayerMP, var6, par1INetworkManager); 114 } 115 116 /** 117 * Sets the NBT manager to the one for the WorldServer given. 118 */ 119 public void setPlayerManager(WorldServer[] par1ArrayOfWorldServer) 120 { 121 this.playerNBTManagerObj = par1ArrayOfWorldServer[0].getSaveHandler().getSaveHandler(); 122 } 123 124 public void func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 125 { 126 WorldServer var3 = par1EntityPlayerMP.getServerForPlayer(); 127 128 if (par2WorldServer != null) 129 { 130 par2WorldServer.getPlayerManager().removePlayer(par1EntityPlayerMP); 131 } 132 133 var3.getPlayerManager().addPlayer(par1EntityPlayerMP); 134 var3.theChunkProviderServer.loadChunk((int)par1EntityPlayerMP.posX >> 4, (int)par1EntityPlayerMP.posZ >> 4); 135 } 136 137 public int getEntityViewDistance() 138 { 139 return PlayerManager.func_72686_a(this.getViewDistance()); 140 } 141 142 /** 143 * called during player login. reads the player information from disk. 144 */ 145 public void readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP) 146 { 147 NBTTagCompound var2 = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound(); 148 149 if (par1EntityPlayerMP.getCommandSenderName().equals(this.mcServer.getServerOwner()) && var2 != null) 150 { 151 par1EntityPlayerMP.readFromNBT(var2); 152 } 153 else 154 { 155 this.playerNBTManagerObj.readPlayerData(par1EntityPlayerMP); 156 } 157 } 158 159 /** 160 * also stores the NBTTags if this is an intergratedPlayerList 161 */ 162 protected void writePlayerData(EntityPlayerMP par1EntityPlayerMP) 163 { 164 this.playerNBTManagerObj.writePlayerData(par1EntityPlayerMP); 165 } 166 167 /** 168 * Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. 169 */ 170 public void playerLoggedIn(EntityPlayerMP par1EntityPlayerMP) 171 { 172 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, true, 1000)); 173 this.playerEntityList.add(par1EntityPlayerMP); 174 WorldServer var2 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 175 var2.spawnEntityInWorld(par1EntityPlayerMP); 176 this.func_72375_a(par1EntityPlayerMP, (WorldServer)null); 177 Iterator var3 = this.playerEntityList.iterator(); 178 179 while (var3.hasNext()) 180 { 181 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 182 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet201PlayerInfo(var4.username, true, var4.ping)); 183 } 184 } 185 186 /** 187 * using player's dimension, update their movement when in a vehicle (e.g. cart, boat) 188 */ 189 public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) 190 { 191 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP); 192 } 193 194 /** 195 * Called when a player disconnects from the game. Writes player data to disk and removes them from the world. 196 */ 197 public void playerLoggedOut(EntityPlayerMP par1EntityPlayerMP) 198 { 199 GameRegistry.onPlayerLogout(par1EntityPlayerMP); 200 this.writePlayerData(par1EntityPlayerMP); 201 WorldServer var2 = par1EntityPlayerMP.getServerForPlayer(); 202 var2.setEntityDead(par1EntityPlayerMP); 203 var2.getPlayerManager().removePlayer(par1EntityPlayerMP); 204 this.playerEntityList.remove(par1EntityPlayerMP); 205 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, false, 9999)); 206 } 207 208 /** 209 * checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message 210 */ 211 public String allowUserToConnect(SocketAddress par1SocketAddress, String par2Str) 212 { 213 if (this.bannedPlayers.isBanned(par2Str)) 214 { 215 BanEntry var6 = (BanEntry)this.bannedPlayers.getBannedList().get(par2Str); 216 String var7 = "You are banned from this server!\nReason: " + var6.getBanReason(); 217 218 if (var6.getBanEndDate() != null) 219 { 220 var7 = var7 + "\nYour ban will be removed on " + dateFormat.format(var6.getBanEndDate()); 221 } 222 223 return var7; 224 } 225 else if (!this.isAllowedToLogin(par2Str)) 226 { 227 return "You are not white-listed on this server!"; 228 } 229 else 230 { 231 String var3 = par1SocketAddress.toString(); 232 var3 = var3.substring(var3.indexOf("/") + 1); 233 var3 = var3.substring(0, var3.indexOf(":")); 234 235 if (this.bannedIPs.isBanned(var3)) 236 { 237 BanEntry var4 = (BanEntry)this.bannedIPs.getBannedList().get(var3); 238 String var5 = "Your IP address is banned from this server!\nReason: " + var4.getBanReason(); 239 240 if (var4.getBanEndDate() != null) 241 { 242 var5 = var5 + "\nYour ban will be removed on " + dateFormat.format(var4.getBanEndDate()); 243 } 244 245 return var5; 246 } 247 else 248 { 249 return this.playerEntityList.size() >= this.maxPlayers ? "The server is full!" : null; 250 } 251 } 252 } 253 254 /** 255 * also checks for multiple logins 256 */ 257 public EntityPlayerMP createPlayerForUser(String par1Str) 258 { 259 ArrayList var2 = new ArrayList(); 260 Iterator var3 = this.playerEntityList.iterator(); 261 EntityPlayerMP var4; 262 263 while (var3.hasNext()) 264 { 265 var4 = (EntityPlayerMP)var3.next(); 266 267 if (var4.username.equalsIgnoreCase(par1Str)) 268 { 269 var2.add(var4); 270 } 271 } 272 273 var3 = var2.iterator(); 274 275 while (var3.hasNext()) 276 { 277 var4 = (EntityPlayerMP)var3.next(); 278 var4.playerNetServerHandler.kickPlayerFromServer("You logged in from another location"); 279 } 280 281 Object var5; 282 283 if (this.mcServer.isDemo()) 284 { 285 var5 = new DemoWorldManager(this.mcServer.worldServerForDimension(0)); 286 } 287 else 288 { 289 var5 = new ItemInWorldManager(this.mcServer.worldServerForDimension(0)); 290 } 291 292 return new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(0), par1Str, (ItemInWorldManager)var5); 293 } 294 295 /** 296 * creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to 297 * respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player 298 * beat the game rather than dying 299 */ 300 public EntityPlayerMP respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) 301 { 302 World world = mcServer.worldServerForDimension(par2); 303 if (world == null || !world.provider.canRespawnHere()) 304 { 305 par2 = 0; 306 } 307 308 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeAllTrackingPlayers(par1EntityPlayerMP); 309 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeEntityFromAllTrackingPlayers(par1EntityPlayerMP); 310 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP); 311 this.playerEntityList.remove(par1EntityPlayerMP); 312 this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension).removeEntity(par1EntityPlayerMP); 313 ChunkCoordinates var4 = par1EntityPlayerMP.getSpawnChunk(); 314 boolean var5 = par1EntityPlayerMP.func_82245_bX(); 315 par1EntityPlayerMP.dimension = par2; 316 Object var6; 317 318 if (this.mcServer.isDemo()) 319 { 320 var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 321 } 322 else 323 { 324 var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 325 } 326 327 EntityPlayerMP var7 = new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), par1EntityPlayerMP.username, (ItemInWorldManager)var6); 328 var7.playerNetServerHandler = par1EntityPlayerMP.playerNetServerHandler; 329 var7.clonePlayer(par1EntityPlayerMP, par3); 330 var7.dimension = par2; 331 var7.entityId = par1EntityPlayerMP.entityId; 332 WorldServer var8 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 333 this.func_72381_a(var7, par1EntityPlayerMP, var8); 334 ChunkCoordinates var9; 335 336 if (var4 != null) 337 { 338 var9 = EntityPlayer.verifyRespawnCoordinates(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), var4, var5); 339 340 if (var9 != null) 341 { 342 var7.setLocationAndAngles((double)((float)var9.posX + 0.5F), (double)((float)var9.posY + 0.1F), (double)((float)var9.posZ + 0.5F), 0.0F, 0.0F); 343 var7.setSpawnChunk(var4, var5); 344 } 345 else 346 { 347 var7.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(0, 0)); 348 } 349 } 350 351 var8.theChunkProviderServer.loadChunk((int)var7.posX >> 4, (int)var7.posZ >> 4); 352 353 while (!var8.getCollidingBoundingBoxes(var7, var7.boundingBox).isEmpty()) 354 { 355 var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); 356 } 357 358 var7.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(var7.dimension, (byte)var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(), var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType())); 359 var9 = var8.getSpawnPoint(); 360 var7.playerNetServerHandler.setPlayerLocation(var7.posX, var7.posY, var7.posZ, var7.rotationYaw, var7.rotationPitch); 361 var7.playerNetServerHandler.sendPacketToPlayer(new Packet6SpawnPosition(var9.posX, var9.posY, var9.posZ)); 362 var7.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(var7.experience, var7.experienceTotal, var7.experienceLevel)); 363 this.updateTimeAndWeatherForPlayer(var7, var8); 364 var8.getPlayerManager().addPlayer(var7); 365 var8.spawnEntityInWorld(var7); 366 this.playerEntityList.add(var7); 367 var7.addSelfToInternalCraftingInventory(); 368 GameRegistry.onPlayerRespawn(var7); 369 return var7; 370 } 371 372 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2) 373 { 374 transferPlayerToDimension(par1EntityPlayerMP, par2, mcServer.worldServerForDimension(par2).func_85176_s()); 375 } 376 377 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter) 378 { 379 int var3 = par1EntityPlayerMP.dimension; 380 WorldServer var4 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 381 par1EntityPlayerMP.dimension = par2; 382 WorldServer var5 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 383 384 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, var5.getWorldInfo().getTerrainType(), var5.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType())); 385 var4.removeEntity(par1EntityPlayerMP); 386 par1EntityPlayerMP.isDead = false; 387 this.transferEntityToWorld(par1EntityPlayerMP, var3, var4, var5, teleporter); 388 this.func_72375_a(par1EntityPlayerMP, var4); 389 par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch); 390 par1EntityPlayerMP.theItemInWorldManager.setWorld(var5); 391 this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var5); 392 this.syncPlayerInventory(par1EntityPlayerMP); 393 Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator(); 394 395 while (var6.hasNext()) 396 { 397 PotionEffect var7 = (PotionEffect)var6.next(); 398 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(par1EntityPlayerMP.entityId, var7)); 399 } 400 GameRegistry.onPlayerChangedDimension(par1EntityPlayerMP); 401 } 402 403 /** 404 * Transfers an entity from a world to another world. 405 */ 406 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer) 407 { 408 transferEntityToWorld(par1Entity, par2, par3WorldServer, par4WorldServer, par4WorldServer.func_85176_s()); 409 } 410 411 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter) 412 { 413 WorldProvider pOld = par3WorldServer.provider; 414 WorldProvider pNew = par4WorldServer.provider; 415 double moveFactor = pOld.getMovementFactor() / pNew.getMovementFactor(); 416 double var5 = par1Entity.posX * moveFactor; 417 double var7 = par1Entity.posZ * moveFactor; 418 double var11 = par1Entity.posX; 419 double var13 = par1Entity.posY; 420 double var15 = par1Entity.posZ; 421 float var17 = par1Entity.rotationYaw; 422 par3WorldServer.theProfiler.startSection("moving"); 423 424 if (par1Entity.dimension == 1) 425 { 426 ChunkCoordinates var18; 427 428 if (par2 == 1) 429 { 430 var18 = par4WorldServer.getSpawnPoint(); 431 } 432 else 433 { 434 var18 = par4WorldServer.getEntrancePortalLocation(); 435 } 436 437 var5 = (double)var18.posX; 438 par1Entity.posY = (double)var18.posY; 439 var7 = (double)var18.posZ; 440 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, 90.0F, 0.0F); 441 442 if (par1Entity.isEntityAlive()) 443 { 444 par3WorldServer.updateEntityWithOptionalForce(par1Entity, false); 445 } 446 } 447 448 par3WorldServer.theProfiler.endSection(); 449 450 if (par2 != 1) 451 { 452 par3WorldServer.theProfiler.startSection("placing"); 453 var5 = (double)MathHelper.clamp_int((int)var5, -29999872, 29999872); 454 var7 = (double)MathHelper.clamp_int((int)var7, -29999872, 29999872); 455 456 if (par1Entity.isEntityAlive()) 457 { 458 par4WorldServer.spawnEntityInWorld(par1Entity); 459 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, par1Entity.rotationYaw, par1Entity.rotationPitch); 460 par4WorldServer.updateEntityWithOptionalForce(par1Entity, false); 461 teleporter.placeInPortal(par1Entity, var11, var13, var15, var17); 462 } 463 464 par3WorldServer.theProfiler.endSection(); 465 } 466 467 par1Entity.setWorld(par4WorldServer); 468 } 469 470 /** 471 * sends 1 player per tick, but only sends a player once every 600 ticks 472 */ 473 public void sendPlayerInfoToAllPlayers() 474 { 475 if (++this.playerPingIndex > 600) 476 { 477 this.playerPingIndex = 0; 478 } 479 480 if (this.playerPingIndex < this.playerEntityList.size()) 481 { 482 EntityPlayerMP var1 = (EntityPlayerMP)this.playerEntityList.get(this.playerPingIndex); 483 this.sendPacketToAllPlayers(new Packet201PlayerInfo(var1.username, true, var1.ping)); 484 } 485 } 486 487 /** 488 * sends a packet to all players 489 */ 490 public void sendPacketToAllPlayers(Packet par1Packet) 491 { 492 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 493 { 494 ((EntityPlayerMP)this.playerEntityList.get(var2)).playerNetServerHandler.sendPacketToPlayer(par1Packet); 495 } 496 } 497 498 /** 499 * Sends a packet to all players in the specified Dimension 500 */ 501 public void sendPacketToAllPlayersInDimension(Packet par1Packet, int par2) 502 { 503 Iterator var3 = this.playerEntityList.iterator(); 504 505 while (var3.hasNext()) 506 { 507 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 508 509 if (var4.dimension == par2) 510 { 511 var4.playerNetServerHandler.sendPacketToPlayer(par1Packet); 512 } 513 } 514 } 515 516 /** 517 * returns a string containing a comma-seperated list of player names 518 */ 519 public String getPlayerListAsString() 520 { 521 String var1 = ""; 522 523 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 524 { 525 if (var2 > 0) 526 { 527 var1 = var1 + ", "; 528 } 529 530 var1 = var1 + ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 531 } 532 533 return var1; 534 } 535 536 /** 537 * Returns an array of the usernames of all the connected players. 538 */ 539 public String[] getAllUsernames() 540 { 541 String[] var1 = new String[this.playerEntityList.size()]; 542 543 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 544 { 545 var1[var2] = ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 546 } 547 548 return var1; 549 } 550 551 public BanList getBannedPlayers() 552 { 553 return this.bannedPlayers; 554 } 555 556 public BanList getBannedIPs() 557 { 558 return this.bannedIPs; 559 } 560 561 /** 562 * This adds a username to the ops list, then saves the op list 563 */ 564 public void addOp(String par1Str) 565 { 566 this.ops.add(par1Str.toLowerCase()); 567 } 568 569 /** 570 * This removes a username from the ops list, then saves the op list 571 */ 572 public void removeOp(String par1Str) 573 { 574 this.ops.remove(par1Str.toLowerCase()); 575 } 576 577 /** 578 * Determine if the player is allowed to connect based on current server settings. 579 */ 580 public boolean isAllowedToLogin(String par1Str) 581 { 582 par1Str = par1Str.trim().toLowerCase(); 583 return !this.whiteListEnforced || this.ops.contains(par1Str) || this.whiteListedPlayers.contains(par1Str); 584 } 585 586 /** 587 * Returns true if the specific player is allowed to use commands. 588 */ 589 public boolean areCommandsAllowed(String par1Str) 590 { 591 return this.ops.contains(par1Str.trim().toLowerCase()) || this.mcServer.isSinglePlayer() && this.mcServer.worldServers[0].getWorldInfo().areCommandsAllowed() && this.mcServer.getServerOwner().equalsIgnoreCase(par1Str) || this.commandsAllowedForAll; 592 } 593 594 public EntityPlayerMP getPlayerForUsername(String par1Str) 595 { 596 Iterator var2 = this.playerEntityList.iterator(); 597 EntityPlayerMP var3; 598 599 do 600 { 601 if (!var2.hasNext()) 602 { 603 return null; 604 } 605 606 var3 = (EntityPlayerMP)var2.next(); 607 } 608 while (!var3.username.equalsIgnoreCase(par1Str)); 609 610 return var3; 611 } 612 613 /** 614 * Find all players in a specified range and narrowing down by other parameters 615 */ 616 public List findPlayers(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7) 617 { 618 if (this.playerEntityList.isEmpty()) 619 { 620 return null; 621 } 622 else 623 { 624 Object var8 = new ArrayList(); 625 boolean var9 = par4 < 0; 626 int var10 = par2 * par2; 627 int var11 = par3 * par3; 628 par4 = MathHelper.abs_int(par4); 629 630 for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) 631 { 632 EntityPlayerMP var13 = (EntityPlayerMP)this.playerEntityList.get(var12); 633 634 if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0)) 635 { 636 float var14 = par1ChunkCoordinates.getDistanceSquaredToChunkCoordinates(var13.getPlayerCoordinates()); 637 638 if (par2 > 0 && var14 < (float)var10 || par3 > 0 && var14 > (float)var11) 639 { 640 continue; 641 } 642 } 643 644 if ((par5 == EnumGameType.NOT_SET.getID() || par5 == var13.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || var13.experienceLevel >= par6) && var13.experienceLevel <= par7) 645 { 646 ((List)var8).add(var13); 647 } 648 } 649 650 if (par1ChunkCoordinates != null) 651 { 652 Collections.sort((List)var8, new PlayerPositionComparator(par1ChunkCoordinates)); 653 } 654 655 if (var9) 656 { 657 Collections.reverse((List)var8); 658 } 659 660 if (par4 > 0) 661 { 662 var8 = ((List)var8).subList(0, Math.min(par4, ((List)var8).size())); 663 } 664 665 return (List)var8; 666 } 667 } 668 669 /** 670 * params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2) 671 */ 672 public void sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet) 673 { 674 this.sendToAllNearExcept((EntityPlayer)null, par1, par3, par5, par7, par9, par10Packet); 675 } 676 677 /** 678 * params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where 679 * dx*dx+dy*dy+dz*dz<d*d 680 */ 681 public void sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet) 682 { 683 Iterator var12 = this.playerEntityList.iterator(); 684 685 while (var12.hasNext()) 686 { 687 EntityPlayerMP var13 = (EntityPlayerMP)var12.next(); 688 689 if (var13 != par1EntityPlayer && var13.dimension == par10) 690 { 691 double var14 = par2 - var13.posX; 692 double var16 = par4 - var13.posY; 693 double var18 = par6 - var13.posZ; 694 695 if (var14 * var14 + var16 * var16 + var18 * var18 < par8 * par8) 696 { 697 var13.playerNetServerHandler.sendPacketToPlayer(par11Packet); 698 } 699 } 700 } 701 } 702 703 /** 704 * Saves all of the players' current states. 705 */ 706 public void saveAllPlayerData() 707 { 708 Iterator var1 = this.playerEntityList.iterator(); 709 710 while (var1.hasNext()) 711 { 712 EntityPlayerMP var2 = (EntityPlayerMP)var1.next(); 713 this.writePlayerData(var2); 714 } 715 } 716 717 /** 718 * Add the specified player to the white list. 719 */ 720 public void addToWhiteList(String par1Str) 721 { 722 this.whiteListedPlayers.add(par1Str); 723 } 724 725 /** 726 * Remove the specified player from the whitelist. 727 */ 728 public void removeFromWhitelist(String par1Str) 729 { 730 this.whiteListedPlayers.remove(par1Str); 731 } 732 733 /** 734 * Returns the whitelisted players. 735 */ 736 public Set getWhiteListedPlayers() 737 { 738 return this.whiteListedPlayers; 739 } 740 741 public Set getOps() 742 { 743 return this.ops; 744 } 745 746 /** 747 * Either does nothing, or calls readWhiteList. 748 */ 749 public void loadWhiteList() {} 750 751 /** 752 * Updates the time and weather for the given player to those of the given world 753 */ 754 public void updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 755 { 756 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet4UpdateTime(par2WorldServer.getTotalWorldTime(), par2WorldServer.getWorldTime())); 757 758 if (par2WorldServer.isRaining()) 759 { 760 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(1, 0)); 761 } 762 } 763 764 /** 765 * sends the players inventory to himself 766 */ 767 public void syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP) 768 { 769 par1EntityPlayerMP.sendContainerToPlayer(par1EntityPlayerMP.inventorySlots); 770 par1EntityPlayerMP.setPlayerHealthUpdated(); 771 } 772 773 /** 774 * Returns the number of players currently on the server. 775 */ 776 public int getCurrentPlayerCount() 777 { 778 return this.playerEntityList.size(); 779 } 780 781 /** 782 * Returns the maximum number of players allowed on the server. 783 */ 784 public int getMaxPlayers() 785 { 786 return this.maxPlayers; 787 } 788 789 /** 790 * Returns an array of usernames for which player.dat exists for. 791 */ 792 public String[] getAvailablePlayerDat() 793 { 794 return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat(); 795 } 796 797 public boolean isWhiteListEnabled() 798 { 799 return this.whiteListEnforced; 800 } 801 802 public void setWhiteListEnabled(boolean par1) 803 { 804 this.whiteListEnforced = par1; 805 } 806 807 public List getPlayerList(String par1Str) 808 { 809 ArrayList var2 = new ArrayList(); 810 Iterator var3 = this.playerEntityList.iterator(); 811 812 while (var3.hasNext()) 813 { 814 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 815 816 if (var4.func_71114_r().equals(par1Str)) 817 { 818 var2.add(var4); 819 } 820 } 821 822 return var2; 823 } 824 825 /** 826 * Gets the View Distance. 827 */ 828 public int getViewDistance() 829 { 830 return this.viewDistance; 831 } 832 833 public MinecraftServer getServerInstance() 834 { 835 return this.mcServer; 836 } 837 838 /** 839 * gets the tags created in the last writePlayerData call 840 */ 841 public NBTTagCompound getTagsFromLastWrite() 842 { 843 return null; 844 } 845 846 @SideOnly(Side.CLIENT) 847 public void setGameType(EnumGameType par1EnumGameType) 848 { 849 this.gameType = par1EnumGameType; 850 } 851 852 private void func_72381_a(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP, World par3World) 853 { 854 if (par2EntityPlayerMP != null) 855 { 856 par1EntityPlayerMP.theItemInWorldManager.setGameType(par2EntityPlayerMP.theItemInWorldManager.getGameType()); 857 } 858 else if (this.gameType != null) 859 { 860 par1EntityPlayerMP.theItemInWorldManager.setGameType(this.gameType); 861 } 862 863 par1EntityPlayerMP.theItemInWorldManager.initializeGameType(par3World.getWorldInfo().getGameType()); 864 } 865 866 @SideOnly(Side.CLIENT) 867 868 /** 869 * Sets whether all players are allowed to use commands (cheats) on the server. 870 */ 871 public void setCommandsAllowedForAll(boolean par1) 872 { 873 this.commandsAllowedForAll = par1; 874 } 875 876 /** 877 * Kicks everyone with "Server closed" as reason. 878 */ 879 public void removeAllPlayers() 880 { 881 while (!this.playerEntityList.isEmpty()) 882 { 883 ((EntityPlayerMP)this.playerEntityList.get(0)).playerNetServerHandler.kickPlayerFromServer("Server closed"); 884 } 885 } 886 }