001    package net.minecraft.src;
002    
003    import java.util.ArrayList;
004    import java.util.Random;
005    
006    public class ComponentVillageStartPiece extends ComponentVillageWell
007    {
008        public final WorldChunkManager worldChunkMngr;
009    
010        /** Boolean that determines if the village is in a desert or not. */
011        public final boolean inDesert;
012    
013        /** World terrain type, 0 for normal, 1 for flap map */
014        public final int terrainType;
015        public StructureVillagePieceWeight structVillagePieceWeight;
016    
017        /**
018         * Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are
019         * removed from this list
020         */
021        public ArrayList structureVillageWeightedPieceList;
022        public ArrayList field_74932_i = new ArrayList();
023        public ArrayList field_74930_j = new ArrayList();
024    
025        public ComponentVillageStartPiece(WorldChunkManager par1WorldChunkManager, int par2, Random par3Random, int par4, int par5, ArrayList par6ArrayList, int par7)
026        {
027            super((ComponentVillageStartPiece)null, 0, par3Random, par4, par5);
028            this.worldChunkMngr = par1WorldChunkManager;
029            this.structureVillageWeightedPieceList = par6ArrayList;
030            this.terrainType = par7;
031            BiomeGenBase var8 = par1WorldChunkManager.getBiomeGenAt(par4, par5);
032            this.inDesert = var8 == BiomeGenBase.desert || var8 == BiomeGenBase.desertHills;
033            this.startPiece = this;
034        }
035    
036        public WorldChunkManager getWorldChunkManager()
037        {
038            return this.worldChunkMngr;
039        }
040    }