001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.io.File; 006 import java.net.SocketAddress; 007 import java.text.SimpleDateFormat; 008 import java.util.ArrayList; 009 import java.util.Collections; 010 import java.util.HashSet; 011 import java.util.Iterator; 012 import java.util.List; 013 import java.util.Set; 014 import java.util.logging.Logger; 015 016 import cpw.mods.fml.common.network.FMLNetworkHandler; 017 import cpw.mods.fml.common.network.NetworkRegistry; 018 import cpw.mods.fml.common.registry.GameRegistry; 019 import net.minecraft.server.MinecraftServer; 020 import net.minecraftforge.common.DimensionManager; 021 022 public abstract class ServerConfigurationManager 023 { 024 private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); 025 026 /** Reference to the logger. */ 027 public static final Logger logger = Logger.getLogger("Minecraft"); 028 029 /** Reference to the MinecraftServer object. */ 030 private final MinecraftServer mcServer; 031 032 /** A list of player entities that exist on this server. */ 033 public final List playerEntityList = new ArrayList(); 034 private final BanList bannedPlayers = new BanList(new File("banned-players.txt")); 035 private final BanList bannedIPs = new BanList(new File("banned-ips.txt")); 036 037 /** A set containing the OPs. */ 038 private Set ops = new HashSet(); 039 040 /** The Set of all whitelisted players. */ 041 private Set whiteListedPlayers = new HashSet(); 042 043 /** Reference to the PlayerNBTManager object. */ 044 private IPlayerFileData playerNBTManagerObj; 045 046 /** 047 * Server setting to only allow OPs and whitelisted players to join the server. 048 */ 049 private boolean whiteListEnforced; 050 051 /** The maximum number of players that can be connected at a time. */ 052 protected int maxPlayers; 053 protected int viewDistance; 054 private EnumGameType gameType; 055 056 /** True if all players are allowed to use commands (cheats). */ 057 private boolean commandsAllowedForAll; 058 059 /** 060 * index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players 061 */ 062 private int playerPingIndex = 0; 063 064 public ServerConfigurationManager(MinecraftServer par1MinecraftServer) 065 { 066 this.mcServer = par1MinecraftServer; 067 this.bannedPlayers.setListActive(false); 068 this.bannedIPs.setListActive(false); 069 this.maxPlayers = 8; 070 } 071 072 public void initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP) 073 { 074 this.readPlayerDataFromFile(par2EntityPlayerMP); 075 par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension)); 076 par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj); 077 String var3 = "local"; 078 079 if (par1INetworkManager.getSocketAddress() != null) 080 { 081 var3 = par1INetworkManager.getSocketAddress().toString(); 082 } 083 084 logger.info(par2EntityPlayerMP.username + "[" + var3 + "] logged in with entity id " + par2EntityPlayerMP.entityId + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")"); 085 WorldServer var4 = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension); 086 ChunkCoordinates var5 = var4.getSpawnPoint(); 087 this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, var4); 088 NetServerHandler var6 = new NetServerHandler(this.mcServer, par1INetworkManager, par2EntityPlayerMP); 089 var6.sendPacketToPlayer(new Packet1Login(par2EntityPlayerMP.entityId, var4.getWorldInfo().getTerrainType(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), var4.getWorldInfo().isHardcoreModeEnabled(), var4.provider.dimensionId, var4.difficultySetting, var4.getHeight(), this.getMaxPlayers())); 090 var6.sendPacketToPlayer(new Packet6SpawnPosition(var5.posX, var5.posY, var5.posZ)); 091 var6.sendPacketToPlayer(new Packet202PlayerAbilities(par2EntityPlayerMP.capabilities)); 092 this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, var4); 093 this.sendPacketToAllPlayers(new Packet3Chat("\u00a7e" + par2EntityPlayerMP.username + " joined the game.")); 094 this.playerLoggedIn(par2EntityPlayerMP); 095 var6.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch); 096 this.mcServer.getNetworkThread().addPlayer(var6); 097 var6.sendPacketToPlayer(new Packet4UpdateTime(var4.getTotalWorldTime(), var4.getWorldTime())); 098 099 if (this.mcServer.getTexturePack().length() > 0) 100 { 101 par2EntityPlayerMP.requestTexturePackLoad(this.mcServer.getTexturePack(), this.mcServer.textureSize()); 102 } 103 104 Iterator var7 = par2EntityPlayerMP.getActivePotionEffects().iterator(); 105 106 while (var7.hasNext()) 107 { 108 PotionEffect var8 = (PotionEffect)var7.next(); 109 var6.sendPacketToPlayer(new Packet41EntityEffect(par2EntityPlayerMP.entityId, var8)); 110 } 111 112 par2EntityPlayerMP.addSelfToInternalCraftingInventory(); 113 FMLNetworkHandler.handlePlayerLogin(par2EntityPlayerMP, var6, par1INetworkManager); 114 } 115 116 /** 117 * Sets the NBT manager to the one for the WorldServer given. 118 */ 119 public void setPlayerManager(WorldServer[] par1ArrayOfWorldServer) 120 { 121 this.playerNBTManagerObj = par1ArrayOfWorldServer[0].getSaveHandler().getSaveHandler(); 122 } 123 124 public void func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 125 { 126 WorldServer var3 = par1EntityPlayerMP.getServerForPlayer(); 127 128 if (par2WorldServer != null) 129 { 130 par2WorldServer.getPlayerManager().removePlayer(par1EntityPlayerMP); 131 } 132 133 var3.getPlayerManager().addPlayer(par1EntityPlayerMP); 134 var3.theChunkProviderServer.loadChunk((int)par1EntityPlayerMP.posX >> 4, (int)par1EntityPlayerMP.posZ >> 4); 135 } 136 137 public int getEntityViewDistance() 138 { 139 return PlayerManager.func_72686_a(this.getViewDistance()); 140 } 141 142 /** 143 * called during player login. reads the player information from disk. 144 */ 145 public void readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP) 146 { 147 NBTTagCompound var2 = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound(); 148 149 if (par1EntityPlayerMP.getCommandSenderName().equals(this.mcServer.getServerOwner()) && var2 != null) 150 { 151 par1EntityPlayerMP.readFromNBT(var2); 152 } 153 else 154 { 155 this.playerNBTManagerObj.readPlayerData(par1EntityPlayerMP); 156 } 157 } 158 159 /** 160 * also stores the NBTTags if this is an intergratedPlayerList 161 */ 162 protected void writePlayerData(EntityPlayerMP par1EntityPlayerMP) 163 { 164 this.playerNBTManagerObj.writePlayerData(par1EntityPlayerMP); 165 } 166 167 /** 168 * Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. 169 */ 170 public void playerLoggedIn(EntityPlayerMP par1EntityPlayerMP) 171 { 172 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, true, 1000)); 173 this.playerEntityList.add(par1EntityPlayerMP); 174 WorldServer var2 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 175 var2.spawnEntityInWorld(par1EntityPlayerMP); 176 this.func_72375_a(par1EntityPlayerMP, (WorldServer)null); 177 178 for (int var3 = 0; var3 < this.playerEntityList.size(); ++var3) 179 { 180 EntityPlayerMP var4 = (EntityPlayerMP)this.playerEntityList.get(var3); 181 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet201PlayerInfo(var4.username, true, var4.ping)); 182 } 183 } 184 185 /** 186 * using player's dimension, update their movement when in a vehicle (e.g. cart, boat) 187 */ 188 public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) 189 { 190 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP); 191 } 192 193 /** 194 * Called when a player disconnects from the game. Writes player data to disk and removes them from the world. 195 */ 196 public void playerLoggedOut(EntityPlayerMP par1EntityPlayerMP) 197 { 198 GameRegistry.onPlayerLogout(par1EntityPlayerMP); 199 this.writePlayerData(par1EntityPlayerMP); 200 WorldServer var2 = par1EntityPlayerMP.getServerForPlayer(); 201 var2.setEntityDead(par1EntityPlayerMP); 202 var2.getPlayerManager().removePlayer(par1EntityPlayerMP); 203 this.playerEntityList.remove(par1EntityPlayerMP); 204 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, false, 9999)); 205 } 206 207 /** 208 * checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message 209 */ 210 public String allowUserToConnect(SocketAddress par1SocketAddress, String par2Str) 211 { 212 if (this.bannedPlayers.isBanned(par2Str)) 213 { 214 BanEntry var6 = (BanEntry)this.bannedPlayers.getBannedList().get(par2Str); 215 String var7 = "You are banned from this server!\nReason: " + var6.getBanReason(); 216 217 if (var6.getBanEndDate() != null) 218 { 219 var7 = var7 + "\nYour ban will be removed on " + dateFormat.format(var6.getBanEndDate()); 220 } 221 222 return var7; 223 } 224 else if (!this.isAllowedToLogin(par2Str)) 225 { 226 return "You are not white-listed on this server!"; 227 } 228 else 229 { 230 String var3 = par1SocketAddress.toString(); 231 var3 = var3.substring(var3.indexOf("/") + 1); 232 var3 = var3.substring(0, var3.indexOf(":")); 233 234 if (this.bannedIPs.isBanned(var3)) 235 { 236 BanEntry var4 = (BanEntry)this.bannedIPs.getBannedList().get(var3); 237 String var5 = "Your IP address is banned from this server!\nReason: " + var4.getBanReason(); 238 239 if (var4.getBanEndDate() != null) 240 { 241 var5 = var5 + "\nYour ban will be removed on " + dateFormat.format(var4.getBanEndDate()); 242 } 243 244 return var5; 245 } 246 else 247 { 248 return this.playerEntityList.size() >= this.maxPlayers ? "The server is full!" : null; 249 } 250 } 251 } 252 253 /** 254 * also checks for multiple logins 255 */ 256 public EntityPlayerMP createPlayerForUser(String par1Str) 257 { 258 ArrayList var2 = new ArrayList(); 259 EntityPlayerMP var4; 260 261 for (int var3 = 0; var3 < this.playerEntityList.size(); ++var3) 262 { 263 var4 = (EntityPlayerMP)this.playerEntityList.get(var3); 264 265 if (var4.username.equalsIgnoreCase(par1Str)) 266 { 267 var2.add(var4); 268 } 269 } 270 271 Iterator var5 = var2.iterator(); 272 273 while (var5.hasNext()) 274 { 275 var4 = (EntityPlayerMP)var5.next(); 276 var4.playerNetServerHandler.kickPlayerFromServer("You logged in from another location"); 277 } 278 279 Object var6; 280 281 if (this.mcServer.isDemo()) 282 { 283 var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(0)); 284 } 285 else 286 { 287 var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(0)); 288 } 289 290 return new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(0), par1Str, (ItemInWorldManager)var6); 291 } 292 293 /** 294 * creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to 295 * respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player 296 * beat the game rather than dying 297 */ 298 public EntityPlayerMP respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) 299 { 300 World world = mcServer.worldServerForDimension(par2); 301 if (world == null || !world.provider.canRespawnHere()) 302 { 303 par2 = 0; 304 } 305 306 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeAllTrackingPlayers(par1EntityPlayerMP); 307 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeEntityFromAllTrackingPlayers(par1EntityPlayerMP); 308 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP); 309 this.playerEntityList.remove(par1EntityPlayerMP); 310 this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension).removeEntity(par1EntityPlayerMP); 311 ChunkCoordinates var4 = par1EntityPlayerMP.getBedLocation(); 312 boolean var5 = par1EntityPlayerMP.isSpawnForced(); 313 par1EntityPlayerMP.dimension = par2; 314 Object var6; 315 316 if (this.mcServer.isDemo()) 317 { 318 var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 319 } 320 else 321 { 322 var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 323 } 324 325 EntityPlayerMP var7 = new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), par1EntityPlayerMP.username, (ItemInWorldManager)var6); 326 var7.playerNetServerHandler = par1EntityPlayerMP.playerNetServerHandler; 327 var7.clonePlayer(par1EntityPlayerMP, par3); 328 var7.dimension = par2; 329 var7.entityId = par1EntityPlayerMP.entityId; 330 WorldServer var8 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 331 this.func_72381_a(var7, par1EntityPlayerMP, var8); 332 ChunkCoordinates var9; 333 334 if (var4 != null) 335 { 336 var9 = EntityPlayer.verifyRespawnCoordinates(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), var4, var5); 337 338 if (var9 != null) 339 { 340 var7.setLocationAndAngles((double)((float)var9.posX + 0.5F), (double)((float)var9.posY + 0.1F), (double)((float)var9.posZ + 0.5F), 0.0F, 0.0F); 341 var7.setSpawnChunk(var4, var5); 342 } 343 else 344 { 345 var7.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(0, 0)); 346 } 347 } 348 349 var8.theChunkProviderServer.loadChunk((int)var7.posX >> 4, (int)var7.posZ >> 4); 350 351 while (!var8.getCollidingBoundingBoxes(var7, var7.boundingBox).isEmpty()) 352 { 353 var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); 354 } 355 356 var7.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(var7.dimension, (byte)var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(), var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType())); 357 var9 = var8.getSpawnPoint(); 358 var7.playerNetServerHandler.setPlayerLocation(var7.posX, var7.posY, var7.posZ, var7.rotationYaw, var7.rotationPitch); 359 var7.playerNetServerHandler.sendPacketToPlayer(new Packet6SpawnPosition(var9.posX, var9.posY, var9.posZ)); 360 var7.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(var7.experience, var7.experienceTotal, var7.experienceLevel)); 361 this.updateTimeAndWeatherForPlayer(var7, var8); 362 var8.getPlayerManager().addPlayer(var7); 363 var8.spawnEntityInWorld(var7); 364 this.playerEntityList.add(var7); 365 var7.addSelfToInternalCraftingInventory(); 366 GameRegistry.onPlayerRespawn(var7); 367 return var7; 368 } 369 370 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2) 371 { 372 transferPlayerToDimension(par1EntityPlayerMP, par2, mcServer.worldServerForDimension(par2).func_85176_s()); 373 } 374 375 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter) 376 { 377 int var3 = par1EntityPlayerMP.dimension; 378 WorldServer var4 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 379 par1EntityPlayerMP.dimension = par2; 380 WorldServer var5 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 381 382 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, var5.getWorldInfo().getTerrainType(), var5.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType())); 383 var4.removeEntity(par1EntityPlayerMP); 384 par1EntityPlayerMP.isDead = false; 385 this.transferEntityToWorld(par1EntityPlayerMP, var3, var4, var5, teleporter); 386 this.func_72375_a(par1EntityPlayerMP, var4); 387 par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch); 388 par1EntityPlayerMP.theItemInWorldManager.setWorld(var5); 389 this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var5); 390 this.syncPlayerInventory(par1EntityPlayerMP); 391 Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator(); 392 393 while (var6.hasNext()) 394 { 395 PotionEffect var7 = (PotionEffect)var6.next(); 396 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(par1EntityPlayerMP.entityId, var7)); 397 } 398 GameRegistry.onPlayerChangedDimension(par1EntityPlayerMP); 399 } 400 401 /** 402 * Transfers an entity from a world to another world. 403 */ 404 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer) 405 { 406 transferEntityToWorld(par1Entity, par2, par3WorldServer, par4WorldServer, par4WorldServer.func_85176_s()); 407 } 408 409 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter) 410 { 411 WorldProvider pOld = par3WorldServer.provider; 412 WorldProvider pNew = par4WorldServer.provider; 413 double moveFactor = pOld.getMovementFactor() / pNew.getMovementFactor(); 414 double var5 = par1Entity.posX * moveFactor; 415 double var7 = par1Entity.posZ * moveFactor; 416 double var11 = par1Entity.posX; 417 double var13 = par1Entity.posY; 418 double var15 = par1Entity.posZ; 419 float var17 = par1Entity.rotationYaw; 420 par3WorldServer.theProfiler.startSection("moving"); 421 422 if (par1Entity.dimension == 1) 423 { 424 ChunkCoordinates var18; 425 426 if (par2 == 1) 427 { 428 var18 = par4WorldServer.getSpawnPoint(); 429 } 430 else 431 { 432 var18 = par4WorldServer.getEntrancePortalLocation(); 433 } 434 435 var5 = (double)var18.posX; 436 par1Entity.posY = (double)var18.posY; 437 var7 = (double)var18.posZ; 438 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, 90.0F, 0.0F); 439 440 if (par1Entity.isEntityAlive()) 441 { 442 par3WorldServer.updateEntityWithOptionalForce(par1Entity, false); 443 } 444 } 445 446 par3WorldServer.theProfiler.endSection(); 447 448 if (par2 != 1) 449 { 450 par3WorldServer.theProfiler.startSection("placing"); 451 var5 = (double)MathHelper.clamp_int((int)var5, -29999872, 29999872); 452 var7 = (double)MathHelper.clamp_int((int)var7, -29999872, 29999872); 453 454 if (par1Entity.isEntityAlive()) 455 { 456 par4WorldServer.spawnEntityInWorld(par1Entity); 457 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, par1Entity.rotationYaw, par1Entity.rotationPitch); 458 par4WorldServer.updateEntityWithOptionalForce(par1Entity, false); 459 teleporter.placeInPortal(par1Entity, var11, var13, var15, var17); 460 } 461 462 par3WorldServer.theProfiler.endSection(); 463 } 464 465 par1Entity.setWorld(par4WorldServer); 466 } 467 468 /** 469 * sends 1 player per tick, but only sends a player once every 600 ticks 470 */ 471 public void sendPlayerInfoToAllPlayers() 472 { 473 if (++this.playerPingIndex > 600) 474 { 475 this.playerPingIndex = 0; 476 } 477 478 if (this.playerPingIndex < this.playerEntityList.size()) 479 { 480 EntityPlayerMP var1 = (EntityPlayerMP)this.playerEntityList.get(this.playerPingIndex); 481 this.sendPacketToAllPlayers(new Packet201PlayerInfo(var1.username, true, var1.ping)); 482 } 483 } 484 485 /** 486 * sends a packet to all players 487 */ 488 public void sendPacketToAllPlayers(Packet par1Packet) 489 { 490 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 491 { 492 ((EntityPlayerMP)this.playerEntityList.get(var2)).playerNetServerHandler.sendPacketToPlayer(par1Packet); 493 } 494 } 495 496 /** 497 * Sends a packet to all players in the specified Dimension 498 */ 499 public void sendPacketToAllPlayersInDimension(Packet par1Packet, int par2) 500 { 501 for (int var3 = 0; var3 < this.playerEntityList.size(); ++var3) 502 { 503 EntityPlayerMP var4 = (EntityPlayerMP)this.playerEntityList.get(var3); 504 505 if (var4.dimension == par2) 506 { 507 var4.playerNetServerHandler.sendPacketToPlayer(par1Packet); 508 } 509 } 510 } 511 512 /** 513 * returns a string containing a comma-seperated list of player names 514 */ 515 public String getPlayerListAsString() 516 { 517 String var1 = ""; 518 519 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 520 { 521 if (var2 > 0) 522 { 523 var1 = var1 + ", "; 524 } 525 526 var1 = var1 + ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 527 } 528 529 return var1; 530 } 531 532 /** 533 * Returns an array of the usernames of all the connected players. 534 */ 535 public String[] getAllUsernames() 536 { 537 String[] var1 = new String[this.playerEntityList.size()]; 538 539 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 540 { 541 var1[var2] = ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 542 } 543 544 return var1; 545 } 546 547 public BanList getBannedPlayers() 548 { 549 return this.bannedPlayers; 550 } 551 552 public BanList getBannedIPs() 553 { 554 return this.bannedIPs; 555 } 556 557 /** 558 * This adds a username to the ops list, then saves the op list 559 */ 560 public void addOp(String par1Str) 561 { 562 this.ops.add(par1Str.toLowerCase()); 563 } 564 565 /** 566 * This removes a username from the ops list, then saves the op list 567 */ 568 public void removeOp(String par1Str) 569 { 570 this.ops.remove(par1Str.toLowerCase()); 571 } 572 573 /** 574 * Determine if the player is allowed to connect based on current server settings. 575 */ 576 public boolean isAllowedToLogin(String par1Str) 577 { 578 par1Str = par1Str.trim().toLowerCase(); 579 return !this.whiteListEnforced || this.ops.contains(par1Str) || this.whiteListedPlayers.contains(par1Str); 580 } 581 582 /** 583 * Returns true if the specific player is allowed to use commands. 584 */ 585 public boolean areCommandsAllowed(String par1Str) 586 { 587 return this.ops.contains(par1Str.trim().toLowerCase()) || this.mcServer.isSinglePlayer() && this.mcServer.worldServers[0].getWorldInfo().areCommandsAllowed() && this.mcServer.getServerOwner().equalsIgnoreCase(par1Str) || this.commandsAllowedForAll; 588 } 589 590 public EntityPlayerMP getPlayerForUsername(String par1Str) 591 { 592 Iterator var2 = this.playerEntityList.iterator(); 593 EntityPlayerMP var3; 594 595 do 596 { 597 if (!var2.hasNext()) 598 { 599 return null; 600 } 601 602 var3 = (EntityPlayerMP)var2.next(); 603 } 604 while (!var3.username.equalsIgnoreCase(par1Str)); 605 606 return var3; 607 } 608 609 /** 610 * Find all players in a specified range and narrowing down by other parameters 611 */ 612 public List findPlayers(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7) 613 { 614 if (this.playerEntityList.isEmpty()) 615 { 616 return null; 617 } 618 else 619 { 620 Object var8 = new ArrayList(); 621 boolean var9 = par4 < 0; 622 int var10 = par2 * par2; 623 int var11 = par3 * par3; 624 par4 = MathHelper.abs_int(par4); 625 626 for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) 627 { 628 EntityPlayerMP var13 = (EntityPlayerMP)this.playerEntityList.get(var12); 629 630 if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0)) 631 { 632 float var14 = par1ChunkCoordinates.getDistanceSquaredToChunkCoordinates(var13.getPlayerCoordinates()); 633 634 if (par2 > 0 && var14 < (float)var10 || par3 > 0 && var14 > (float)var11) 635 { 636 continue; 637 } 638 } 639 640 if ((par5 == EnumGameType.NOT_SET.getID() || par5 == var13.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || var13.experienceLevel >= par6) && var13.experienceLevel <= par7) 641 { 642 ((List)var8).add(var13); 643 } 644 } 645 646 if (par1ChunkCoordinates != null) 647 { 648 Collections.sort((List)var8, new PlayerPositionComparator(par1ChunkCoordinates)); 649 } 650 651 if (var9) 652 { 653 Collections.reverse((List)var8); 654 } 655 656 if (par4 > 0) 657 { 658 var8 = ((List)var8).subList(0, Math.min(par4, ((List)var8).size())); 659 } 660 661 return (List)var8; 662 } 663 } 664 665 /** 666 * params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2) 667 */ 668 public void sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet) 669 { 670 this.sendToAllNearExcept((EntityPlayer)null, par1, par3, par5, par7, par9, par10Packet); 671 } 672 673 /** 674 * params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where 675 * dx*dx+dy*dy+dz*dz<d*d 676 */ 677 public void sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet) 678 { 679 for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) 680 { 681 EntityPlayerMP var13 = (EntityPlayerMP)this.playerEntityList.get(var12); 682 683 if (var13 != par1EntityPlayer && var13.dimension == par10) 684 { 685 double var14 = par2 - var13.posX; 686 double var16 = par4 - var13.posY; 687 double var18 = par6 - var13.posZ; 688 689 if (var14 * var14 + var16 * var16 + var18 * var18 < par8 * par8) 690 { 691 var13.playerNetServerHandler.sendPacketToPlayer(par11Packet); 692 } 693 } 694 } 695 } 696 697 /** 698 * Saves all of the players' current states. 699 */ 700 public void saveAllPlayerData() 701 { 702 for (int var1 = 0; var1 < this.playerEntityList.size(); ++var1) 703 { 704 this.writePlayerData((EntityPlayerMP)this.playerEntityList.get(var1)); 705 } 706 } 707 708 /** 709 * Add the specified player to the white list. 710 */ 711 public void addToWhiteList(String par1Str) 712 { 713 this.whiteListedPlayers.add(par1Str); 714 } 715 716 /** 717 * Remove the specified player from the whitelist. 718 */ 719 public void removeFromWhitelist(String par1Str) 720 { 721 this.whiteListedPlayers.remove(par1Str); 722 } 723 724 /** 725 * Returns the whitelisted players. 726 */ 727 public Set getWhiteListedPlayers() 728 { 729 return this.whiteListedPlayers; 730 } 731 732 public Set getOps() 733 { 734 return this.ops; 735 } 736 737 /** 738 * Either does nothing, or calls readWhiteList. 739 */ 740 public void loadWhiteList() {} 741 742 /** 743 * Updates the time and weather for the given player to those of the given world 744 */ 745 public void updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 746 { 747 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet4UpdateTime(par2WorldServer.getTotalWorldTime(), par2WorldServer.getWorldTime())); 748 749 if (par2WorldServer.isRaining()) 750 { 751 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(1, 0)); 752 } 753 } 754 755 /** 756 * sends the players inventory to himself 757 */ 758 public void syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP) 759 { 760 par1EntityPlayerMP.sendContainerToPlayer(par1EntityPlayerMP.inventoryContainer); 761 par1EntityPlayerMP.setPlayerHealthUpdated(); 762 } 763 764 /** 765 * Returns the number of players currently on the server. 766 */ 767 public int getCurrentPlayerCount() 768 { 769 return this.playerEntityList.size(); 770 } 771 772 /** 773 * Returns the maximum number of players allowed on the server. 774 */ 775 public int getMaxPlayers() 776 { 777 return this.maxPlayers; 778 } 779 780 /** 781 * Returns an array of usernames for which player.dat exists for. 782 */ 783 public String[] getAvailablePlayerDat() 784 { 785 return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat(); 786 } 787 788 public boolean isWhiteListEnabled() 789 { 790 return this.whiteListEnforced; 791 } 792 793 public void setWhiteListEnabled(boolean par1) 794 { 795 this.whiteListEnforced = par1; 796 } 797 798 public List getPlayerList(String par1Str) 799 { 800 ArrayList var2 = new ArrayList(); 801 Iterator var3 = this.playerEntityList.iterator(); 802 803 while (var3.hasNext()) 804 { 805 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 806 807 if (var4.func_71114_r().equals(par1Str)) 808 { 809 var2.add(var4); 810 } 811 } 812 813 return var2; 814 } 815 816 /** 817 * Gets the View Distance. 818 */ 819 public int getViewDistance() 820 { 821 return this.viewDistance; 822 } 823 824 public MinecraftServer getServerInstance() 825 { 826 return this.mcServer; 827 } 828 829 /** 830 * gets the tags created in the last writePlayerData call 831 */ 832 public NBTTagCompound getTagsFromLastWrite() 833 { 834 return null; 835 } 836 837 @SideOnly(Side.CLIENT) 838 public void setGameType(EnumGameType par1EnumGameType) 839 { 840 this.gameType = par1EnumGameType; 841 } 842 843 private void func_72381_a(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP, World par3World) 844 { 845 if (par2EntityPlayerMP != null) 846 { 847 par1EntityPlayerMP.theItemInWorldManager.setGameType(par2EntityPlayerMP.theItemInWorldManager.getGameType()); 848 } 849 else if (this.gameType != null) 850 { 851 par1EntityPlayerMP.theItemInWorldManager.setGameType(this.gameType); 852 } 853 854 par1EntityPlayerMP.theItemInWorldManager.initializeGameType(par3World.getWorldInfo().getGameType()); 855 } 856 857 @SideOnly(Side.CLIENT) 858 859 /** 860 * Sets whether all players are allowed to use commands (cheats) on the server. 861 */ 862 public void setCommandsAllowedForAll(boolean par1) 863 { 864 this.commandsAllowedForAll = par1; 865 } 866 867 /** 868 * Kicks everyone with "Server closed" as reason. 869 */ 870 public void removeAllPlayers() 871 { 872 while (!this.playerEntityList.isEmpty()) 873 { 874 ((EntityPlayerMP)this.playerEntityList.get(0)).playerNetServerHandler.kickPlayerFromServer("Server closed"); 875 } 876 } 877 }