001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 public class ContainerMerchant extends Container 007 { 008 /** Instance of Merchant. */ 009 private IMerchant theMerchant; 010 private InventoryMerchant merchantInventory; 011 012 /** Instance of World. */ 013 private final World theWorld; 014 015 public ContainerMerchant(InventoryPlayer par1InventoryPlayer, IMerchant par2IMerchant, World par3World) 016 { 017 this.theMerchant = par2IMerchant; 018 this.theWorld = par3World; 019 this.merchantInventory = new InventoryMerchant(par1InventoryPlayer.player, par2IMerchant); 020 this.addSlotToContainer(new Slot(this.merchantInventory, 0, 36, 53)); 021 this.addSlotToContainer(new Slot(this.merchantInventory, 1, 62, 53)); 022 this.addSlotToContainer(new SlotMerchantResult(par1InventoryPlayer.player, par2IMerchant, this.merchantInventory, 2, 120, 53)); 023 int var4; 024 025 for (var4 = 0; var4 < 3; ++var4) 026 { 027 for (int var5 = 0; var5 < 9; ++var5) 028 { 029 this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + var4 * 9 + 9, 8 + var5 * 18, 84 + var4 * 18)); 030 } 031 } 032 033 for (var4 = 0; var4 < 9; ++var4) 034 { 035 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142)); 036 } 037 } 038 039 public InventoryMerchant getMerchantInventory() 040 { 041 return this.merchantInventory; 042 } 043 044 public void addCraftingToCrafters(ICrafting par1ICrafting) 045 { 046 super.addCraftingToCrafters(par1ICrafting); 047 } 048 049 /** 050 * Updates crafting matrix; called from onCraftMatrixChanged. Args: none 051 */ 052 public void updateCraftingResults() 053 { 054 super.updateCraftingResults(); 055 } 056 057 /** 058 * Callback for when the crafting matrix is changed. 059 */ 060 public void onCraftMatrixChanged(IInventory par1IInventory) 061 { 062 this.merchantInventory.resetRecipeAndSlots(); 063 super.onCraftMatrixChanged(par1IInventory); 064 } 065 066 public void setCurrentRecipeIndex(int par1) 067 { 068 this.merchantInventory.setCurrentRecipeIndex(par1); 069 } 070 071 @SideOnly(Side.CLIENT) 072 public void updateProgressBar(int par1, int par2) {} 073 074 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 075 { 076 return this.theMerchant.getCustomer() == par1EntityPlayer; 077 } 078 079 /** 080 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. 081 */ 082 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) 083 { 084 ItemStack var3 = null; 085 Slot var4 = (Slot)this.inventorySlots.get(par2); 086 087 if (var4 != null && var4.getHasStack()) 088 { 089 ItemStack var5 = var4.getStack(); 090 var3 = var5.copy(); 091 092 if (par2 == 2) 093 { 094 if (!this.mergeItemStack(var5, 3, 39, true)) 095 { 096 return null; 097 } 098 099 var4.onSlotChange(var5, var3); 100 } 101 else if (par2 != 0 && par2 != 1) 102 { 103 if (par2 >= 3 && par2 < 30) 104 { 105 if (!this.mergeItemStack(var5, 30, 39, false)) 106 { 107 return null; 108 } 109 } 110 else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false)) 111 { 112 return null; 113 } 114 } 115 else if (!this.mergeItemStack(var5, 3, 39, false)) 116 { 117 return null; 118 } 119 120 if (var5.stackSize == 0) 121 { 122 var4.putStack((ItemStack)null); 123 } 124 else 125 { 126 var4.onSlotChanged(); 127 } 128 129 if (var5.stackSize == var3.stackSize) 130 { 131 return null; 132 } 133 134 var4.onPickupFromSlot(par1EntityPlayer, var5); 135 } 136 137 return var3; 138 } 139 140 /** 141 * Callback for when the crafting gui is closed. 142 */ 143 public void onCraftGuiClosed(EntityPlayer par1EntityPlayer) 144 { 145 super.onCraftGuiClosed(par1EntityPlayer); 146 this.theMerchant.setCustomer((EntityPlayer)null); 147 super.onCraftGuiClosed(par1EntityPlayer); 148 149 if (!this.theWorld.isRemote) 150 { 151 ItemStack var2 = this.merchantInventory.getStackInSlotOnClosing(0); 152 153 if (var2 != null) 154 { 155 par1EntityPlayer.dropPlayerItem(var2); 156 } 157 158 var2 = this.merchantInventory.getStackInSlotOnClosing(1); 159 160 if (var2 != null) 161 { 162 par1EntityPlayer.dropPlayerItem(var2); 163 } 164 } 165 } 166 }