001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import org.lwjgl.opengl.GL11;
006    
007    @SideOnly(Side.CLIENT)
008    public class TileEntityMobSpawnerRenderer extends TileEntitySpecialRenderer
009    {
010        public void renderTileEntityMobSpawner(TileEntityMobSpawner par1TileEntityMobSpawner, double par2, double par4, double par6, float par8)
011        {
012            GL11.glPushMatrix();
013            GL11.glTranslatef((float)par2 + 0.5F, (float)par4, (float)par6 + 0.5F);
014            Entity var9 = par1TileEntityMobSpawner.getMobEntity();
015    
016            if (var9 != null)
017            {
018                var9.setWorld(par1TileEntityMobSpawner.getWorldObj());
019                float var10 = 0.4375F;
020                GL11.glTranslatef(0.0F, 0.4F, 0.0F);
021                GL11.glRotatef((float)(par1TileEntityMobSpawner.yaw2 + (par1TileEntityMobSpawner.yaw - par1TileEntityMobSpawner.yaw2) * (double)par8) * 10.0F, 0.0F, 1.0F, 0.0F);
022                GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
023                GL11.glTranslatef(0.0F, -0.4F, 0.0F);
024                GL11.glScalef(var10, var10, var10);
025                var9.setLocationAndAngles(par2, par4, par6, 0.0F, 0.0F);
026                RenderManager.instance.renderEntityWithPosYaw(var9, 0.0D, 0.0D, 0.0D, 0.0F, par8);
027            }
028    
029            GL11.glPopMatrix();
030        }
031    
032        public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
033        {
034            this.renderTileEntityMobSpawner((TileEntityMobSpawner)par1TileEntity, par2, par4, par6, par8);
035        }
036    }