001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    import java.util.ArrayList;
007    import java.util.Random;
008    
009    import net.minecraftforge.common.ForgeDirection;
010    
011    public class BlockNetherStalk extends BlockFlower
012    {
013        protected BlockNetherStalk(int par1)
014        {
015            super(par1, 226);
016            this.setTickRandomly(true);
017            float var2 = 0.5F;
018            this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2);
019            this.setCreativeTab((CreativeTabs)null);
020        }
021    
022        /**
023         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
024         * blockID passed in. Args: blockID
025         */
026        protected boolean canThisPlantGrowOnThisBlockID(int par1)
027        {
028            return par1 == Block.slowSand.blockID;
029        }
030    
031        /**
032         * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
033         */
034        public boolean canBlockStay(World par1World, int par2, int par3, int par4)
035        {
036            Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
037            return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
038        }
039    
040        /**
041         * Ticks the block if it's been scheduled
042         */
043        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
044        {
045            int var6 = par1World.getBlockMetadata(par2, par3, par4);
046    
047            if (var6 < 3 && par5Random.nextInt(10) == 0)
048            {
049                ++var6;
050                par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
051            }
052    
053            super.updateTick(par1World, par2, par3, par4, par5Random);
054        }
055    
056        /**
057         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
058         */
059        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
060        {
061            return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
062        }
063    
064        /**
065         * The type of render function that is called for this block
066         */
067        public int getRenderType()
068        {
069            return 6;
070        }
071    
072        /**
073         * Drops the block items with a specified chance of dropping the specified items
074         */
075        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
076        {
077            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
078        }
079    
080        /**
081         * Returns the ID of the items to drop on destruction.
082         */
083        public int idDropped(int par1, Random par2Random, int par3)
084        {
085            return 0;
086        }
087    
088        /**
089         * Returns the quantity of items to drop on block destruction.
090         */
091        public int quantityDropped(Random par1Random)
092        {
093            return 0;
094        }
095    
096        @SideOnly(Side.CLIENT)
097    
098        /**
099         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
100         */
101        public int idPicked(World par1World, int par2, int par3, int par4)
102        {
103            return Item.netherStalkSeeds.shiftedIndex;
104        }
105    
106        @Override
107        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
108        {
109            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
110            int count = 1;
111    
112            if (metadata >= 3)
113            {
114                count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
115            }
116    
117            for (int i = 0; i < count; i++)
118            {
119                ret.add(new ItemStack(Item.netherStalkSeeds));
120            }
121    
122            return ret;
123        }
124    }