001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import java.util.ArrayList;
006    import java.util.Iterator;
007    import java.util.List;
008    import org.lwjgl.input.Keyboard;
009    import org.lwjgl.input.Mouse;
010    import org.lwjgl.opengl.GL11;
011    import org.lwjgl.opengl.GL12;
012    
013    @SideOnly(Side.CLIENT)
014    public class GuiContainerCreative extends InventoryEffectRenderer
015    {
016        private static InventoryBasic inventory = new InventoryBasic("tmp", 45);
017    
018        /** Currently selected creative inventory tab index. */
019        private static int selectedTabIndex = CreativeTabs.tabBlock.getTabIndex();
020    
021        /** Amount scrolled in Creative mode inventory (0 = top, 1 = bottom) */
022        private float currentScroll = 0.0F;
023    
024        /** True if the scrollbar is being dragged */
025        private boolean isScrolling = false;
026    
027        /**
028         * True if the left mouse button was held down last time drawScreen was called.
029         */
030        private boolean wasClicking;
031        private GuiTextField searchField;
032        private List field_74236_u;
033        private Slot field_74235_v = null;
034        private boolean field_74234_w = false;
035        private CreativeCrafting field_82324_x;
036        private static int tabPage = 0;
037        private int maxPages = 0;
038    
039        public GuiContainerCreative(EntityPlayer par1EntityPlayer)
040        {
041            super(new ContainerCreative(par1EntityPlayer));
042            par1EntityPlayer.openContainer = this.inventorySlots;
043            this.allowUserInput = true;
044            par1EntityPlayer.addStat(AchievementList.openInventory, 1);
045            this.ySize = 136;
046            this.xSize = 195;
047        }
048    
049        /**
050         * Called from the main game loop to update the screen.
051         */
052        public void updateScreen()
053        {
054            if (!this.mc.playerController.isInCreativeMode())
055            {
056                this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
057            }
058        }
059    
060        protected void handleMouseClick(Slot par1Slot, int par2, int par3, int par4)
061        {
062            this.field_74234_w = true;
063            boolean var5 = par4 == 1;
064            InventoryPlayer var6;
065            ItemStack var7;
066    
067            if (par1Slot != null)
068            {
069                if (par1Slot == this.field_74235_v && var5)
070                {
071                    for (int var10 = 0; var10 < this.mc.thePlayer.inventoryContainer.getInventory().size(); ++var10)
072                    {
073                        this.mc.playerController.sendSlotPacket((ItemStack)null, var10);
074                    }
075                }
076                else if (selectedTabIndex == CreativeTabs.tabInventory.getTabIndex())
077                {
078                    if (par1Slot == this.field_74235_v)
079                    {
080                        this.mc.thePlayer.inventory.setItemStack((ItemStack)null);
081                    }
082                    else
083                    {
084                        this.mc.thePlayer.inventoryContainer.slotClick(SlotCreativeInventory.func_75240_a((SlotCreativeInventory)par1Slot).slotNumber, par3, par4, this.mc.thePlayer);
085                        this.mc.thePlayer.inventoryContainer.updateCraftingResults();
086                    }
087                }
088                else if (par1Slot.inventory == inventory)
089                {
090                    var6 = this.mc.thePlayer.inventory;
091                    var7 = var6.getItemStack();
092                    ItemStack var8 = par1Slot.getStack();
093                    ItemStack var9;
094    
095                    if (par4 == 2)
096                    {
097                        if (var8 != null && par3 >= 0 && par3 < 9)
098                        {
099                            var9 = var8.copy();
100                            var9.stackSize = var9.getMaxStackSize();
101                            this.mc.thePlayer.inventory.setInventorySlotContents(par3, var9);
102                            this.mc.thePlayer.inventoryContainer.updateCraftingResults();
103                        }
104    
105                        return;
106                    }
107    
108                    if (par4 == 3)
109                    {
110                        if (var6.getItemStack() == null && par1Slot.getHasStack())
111                        {
112                            var9 = par1Slot.getStack().copy();
113                            var9.stackSize = var9.getMaxStackSize();
114                            var6.setItemStack(var9);
115                        }
116    
117                        return;
118                    }
119    
120                    if (var7 != null && var8 != null && var7.isItemEqual(var8))
121                    {
122                        if (par3 == 0)
123                        {
124                            if (var5)
125                            {
126                                var7.stackSize = var7.getMaxStackSize();
127                            }
128                            else if (var7.stackSize < var7.getMaxStackSize())
129                            {
130                                ++var7.stackSize;
131                            }
132                        }
133                        else if (var7.stackSize <= 1)
134                        {
135                            var6.setItemStack((ItemStack)null);
136                        }
137                        else
138                        {
139                            --var7.stackSize;
140                        }
141                    }
142                    else if (var8 != null && var7 == null)
143                    {
144                        var6.setItemStack(ItemStack.copyItemStack(var8));
145                        var7 = var6.getItemStack();
146    
147                        if (var5)
148                        {
149                            var7.stackSize = var7.getMaxStackSize();
150                        }
151                    }
152                    else
153                    {
154                        var6.setItemStack((ItemStack)null);
155                    }
156                }
157                else
158                {
159                    this.inventorySlots.slotClick(par1Slot.slotNumber, par3, par4, this.mc.thePlayer);
160                    ItemStack var11 = this.inventorySlots.getSlot(par1Slot.slotNumber).getStack();
161                    this.mc.playerController.sendSlotPacket(var11, par1Slot.slotNumber - this.inventorySlots.inventorySlots.size() + 9 + 36);
162                }
163            }
164            else
165            {
166                var6 = this.mc.thePlayer.inventory;
167    
168                if (var6.getItemStack() != null)
169                {
170                    if (par3 == 0)
171                    {
172                        this.mc.thePlayer.dropPlayerItem(var6.getItemStack());
173                        this.mc.playerController.func_78752_a(var6.getItemStack());
174                        var6.setItemStack((ItemStack)null);
175                    }
176    
177                    if (par3 == 1)
178                    {
179                        var7 = var6.getItemStack().splitStack(1);
180                        this.mc.thePlayer.dropPlayerItem(var7);
181                        this.mc.playerController.func_78752_a(var7);
182    
183                        if (var6.getItemStack().stackSize == 0)
184                        {
185                            var6.setItemStack((ItemStack)null);
186                        }
187                    }
188                }
189            }
190        }
191    
192        /**
193         * Adds the buttons (and other controls) to the screen in question.
194         */
195        public void initGui()
196        {
197            if (this.mc.playerController.isInCreativeMode())
198            {
199                super.initGui();
200                this.controlList.clear();
201                Keyboard.enableRepeatEvents(true);
202                this.searchField = new GuiTextField(this.fontRenderer, this.guiLeft + 82, this.guiTop + 6, 89, this.fontRenderer.FONT_HEIGHT);
203                this.searchField.setMaxStringLength(15);
204                this.searchField.setEnableBackgroundDrawing(false);
205                this.searchField.setVisible(false);
206                this.searchField.setTextColor(16777215);
207                int var1 = selectedTabIndex;
208                selectedTabIndex = -1;
209                this.func_74227_b(CreativeTabs.creativeTabArray[var1]);
210                this.field_82324_x = new CreativeCrafting(this.mc);
211                this.mc.thePlayer.inventoryContainer.addCraftingToCrafters(this.field_82324_x);
212                int tabCount = CreativeTabs.creativeTabArray.length;
213                if (tabCount > 12)
214                {
215                    controlList.add(new GuiButton(101, guiLeft,              guiTop - 50, 20, 20, "<"));
216                    controlList.add(new GuiButton(102, guiLeft + xSize - 20, guiTop - 50, 20, 20, ">"));
217                    maxPages = ((tabCount - 12) / 10) + 1;
218                }
219            }
220            else
221            {
222                this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
223            }
224        }
225    
226        /**
227         * Called when the screen is unloaded. Used to disable keyboard repeat events
228         */
229        public void onGuiClosed()
230        {
231            super.onGuiClosed();
232    
233            if (this.mc.thePlayer != null && this.mc.thePlayer.inventory != null)
234            {
235                this.mc.thePlayer.inventoryContainer.removeCraftingFromCrafters(this.field_82324_x);
236            }
237    
238            Keyboard.enableRepeatEvents(false);
239        }
240    
241        /**
242         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
243         */
244        protected void keyTyped(char par1, int par2)
245        {
246            if (selectedTabIndex != CreativeTabs.tabAllSearch.getTabIndex())
247            {
248                if (Keyboard.isKeyDown(this.mc.gameSettings.keyBindChat.keyCode))
249                {
250                    this.func_74227_b(CreativeTabs.tabAllSearch);
251                }
252                else
253                {
254                    super.keyTyped(par1, par2);
255                }
256            }
257            else
258            {
259                if (this.field_74234_w)
260                {
261                    this.field_74234_w = false;
262                    this.searchField.setText("");
263                }
264    
265                if (!this.func_82319_a(par2))
266                {
267                    if (this.searchField.textboxKeyTyped(par1, par2))
268                    {
269                        this.updateCreativeSearch();
270                    }
271                    else
272                    {
273                        super.keyTyped(par1, par2);
274                    }
275                }
276            }
277        }
278    
279        private void updateCreativeSearch()
280        {
281            ContainerCreative var1 = (ContainerCreative)this.inventorySlots;
282            var1.itemList.clear();
283            Item[] var2 = Item.itemsList;
284            int var3 = var2.length;
285    
286            for (int var4 = 0; var4 < var3; ++var4)
287            {
288                Item var5 = var2[var4];
289    
290                if (var5 != null && var5.getCreativeTab() != null)
291                {
292                    var5.getSubItems(var5.shiftedIndex, (CreativeTabs)null, var1.itemList);
293                }
294            }
295    
296            Iterator var8 = var1.itemList.iterator();
297            String var9 = this.searchField.getText().toLowerCase();
298    
299            while (var8.hasNext())
300            {
301                ItemStack var10 = (ItemStack)var8.next();
302                boolean var11 = false;
303                Iterator var6 = var10.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips).iterator();
304    
305                while (true)
306                {
307                    if (var6.hasNext())
308                    {
309                        String var7 = (String)var6.next();
310    
311                        if (!var7.toLowerCase().contains(var9))
312                        {
313                            continue;
314                        }
315    
316                        var11 = true;
317                    }
318    
319                    if (!var11)
320                    {
321                        var8.remove();
322                    }
323    
324                    break;
325                }
326            }
327    
328            this.currentScroll = 0.0F;
329            var1.scrollTo(0.0F);
330        }
331    
332        /**
333         * Draw the foreground layer for the GuiContainer (everything in front of the items)
334         */
335        protected void drawGuiContainerForegroundLayer(int par1, int par2)
336        {
337            CreativeTabs var3 = CreativeTabs.creativeTabArray[selectedTabIndex];
338    
339            if (var3 != null && var3.drawInForegroundOfTab())
340            {
341                this.fontRenderer.drawString(var3.getTranslatedTabLabel(), 8, 6, 4210752);
342            }
343        }
344    
345        /**
346         * Called when the mouse is clicked.
347         */
348        protected void mouseClicked(int par1, int par2, int par3)
349        {
350            if (par3 == 0)
351            {
352                int var4 = par1 - this.guiLeft;
353                int var5 = par2 - this.guiTop;
354                CreativeTabs[] var6 = CreativeTabs.creativeTabArray;
355                int var7 = var6.length;
356    
357                for (int var8 = 0; var8 < var7; ++var8)
358                {
359                    CreativeTabs var9 = var6[var8];
360    
361                    if (var9 != null && func_74232_a(var9, var4, var5))
362                    {
363                        this.func_74227_b(var9);
364                        return;
365                    }
366                }
367            }
368    
369            super.mouseClicked(par1, par2, par3);
370        }
371    
372        /**
373         * returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items)
374         */
375        private boolean needsScrollBars()
376        {
377            if (CreativeTabs.creativeTabArray[selectedTabIndex] == null) return false;
378            return selectedTabIndex != CreativeTabs.tabInventory.getTabIndex() && CreativeTabs.creativeTabArray[selectedTabIndex].shouldHidePlayerInventory() && ((ContainerCreative)this.inventorySlots).hasMoreThan1PageOfItemsInList();
379        }
380    
381        private void func_74227_b(CreativeTabs par1CreativeTabs)
382        {
383            if (par1CreativeTabs == null)
384            {
385                return;
386            }
387    
388            int var2 = selectedTabIndex;
389            selectedTabIndex = par1CreativeTabs.getTabIndex();
390            ContainerCreative var3 = (ContainerCreative)this.inventorySlots;
391            var3.itemList.clear();
392            par1CreativeTabs.displayAllReleventItems(var3.itemList);
393    
394            if (par1CreativeTabs == CreativeTabs.tabInventory)
395            {
396                Container var4 = this.mc.thePlayer.inventoryContainer;
397    
398                if (this.field_74236_u == null)
399                {
400                    this.field_74236_u = var3.inventorySlots;
401                }
402    
403                var3.inventorySlots = new ArrayList();
404    
405                for (int var5 = 0; var5 < var4.inventorySlots.size(); ++var5)
406                {
407                    SlotCreativeInventory var6 = new SlotCreativeInventory(this, (Slot)var4.inventorySlots.get(var5), var5);
408                    var3.inventorySlots.add(var6);
409                    int var7;
410                    int var8;
411                    int var9;
412    
413                    if (var5 >= 5 && var5 < 9)
414                    {
415                        var7 = var5 - 5;
416                        var8 = var7 / 2;
417                        var9 = var7 % 2;
418                        var6.xDisplayPosition = 9 + var8 * 54;
419                        var6.yDisplayPosition = 6 + var9 * 27;
420                    }
421                    else if (var5 >= 0 && var5 < 5)
422                    {
423                        var6.yDisplayPosition = -2000;
424                        var6.xDisplayPosition = -2000;
425                    }
426                    else if (var5 < var4.inventorySlots.size())
427                    {
428                        var7 = var5 - 9;
429                        var8 = var7 % 9;
430                        var9 = var7 / 9;
431                        var6.xDisplayPosition = 9 + var8 * 18;
432    
433                        if (var5 >= 36)
434                        {
435                            var6.yDisplayPosition = 112;
436                        }
437                        else
438                        {
439                            var6.yDisplayPosition = 54 + var9 * 18;
440                        }
441                    }
442                }
443    
444                this.field_74235_v = new Slot(inventory, 0, 173, 112);
445                var3.inventorySlots.add(this.field_74235_v);
446            }
447            else if (var2 == CreativeTabs.tabInventory.getTabIndex())
448            {
449                var3.inventorySlots = this.field_74236_u;
450                this.field_74236_u = null;
451            }
452    
453            if (this.searchField != null)
454            {
455                if (par1CreativeTabs == CreativeTabs.tabAllSearch)
456                {
457                    this.searchField.setVisible(true);
458                    this.searchField.setCanLoseFocus(false);
459                    this.searchField.setFocused(true);
460                    this.searchField.setText("");
461                    this.updateCreativeSearch();
462                }
463                else
464                {
465                    this.searchField.setVisible(false);
466                    this.searchField.setCanLoseFocus(true);
467                    this.searchField.setFocused(false);
468                }
469            }
470    
471            this.currentScroll = 0.0F;
472            var3.scrollTo(0.0F);
473        }
474    
475        /**
476         * Handles mouse input.
477         */
478        public void handleMouseInput()
479        {
480            super.handleMouseInput();
481            int var1 = Mouse.getEventDWheel();
482    
483            if (var1 != 0 && this.needsScrollBars())
484            {
485                int var2 = ((ContainerCreative)this.inventorySlots).itemList.size() / 9 - 5 + 1;
486    
487                if (var1 > 0)
488                {
489                    var1 = 1;
490                }
491    
492                if (var1 < 0)
493                {
494                    var1 = -1;
495                }
496    
497                this.currentScroll = (float)((double)this.currentScroll - (double)var1 / (double)var2);
498    
499                if (this.currentScroll < 0.0F)
500                {
501                    this.currentScroll = 0.0F;
502                }
503    
504                if (this.currentScroll > 1.0F)
505                {
506                    this.currentScroll = 1.0F;
507                }
508    
509                ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
510            }
511        }
512    
513        /**
514         * Draws the screen and all the components in it.
515         */
516        public void drawScreen(int par1, int par2, float par3)
517        {
518            boolean var4 = Mouse.isButtonDown(0);
519            int var5 = this.guiLeft;
520            int var6 = this.guiTop;
521            int var7 = var5 + 175;
522            int var8 = var6 + 18;
523            int var9 = var7 + 14;
524            int var10 = var8 + 112;
525    
526            if (!this.wasClicking && var4 && par1 >= var7 && par2 >= var8 && par1 < var9 && par2 < var10)
527            {
528                this.isScrolling = this.needsScrollBars();
529            }
530    
531            if (!var4)
532            {
533                this.isScrolling = false;
534            }
535    
536            this.wasClicking = var4;
537    
538            if (this.isScrolling)
539            {
540                this.currentScroll = ((float)(par2 - var8) - 7.5F) / ((float)(var10 - var8) - 15.0F);
541    
542                if (this.currentScroll < 0.0F)
543                {
544                    this.currentScroll = 0.0F;
545                }
546    
547                if (this.currentScroll > 1.0F)
548                {
549                    this.currentScroll = 1.0F;
550                }
551    
552                ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
553            }
554    
555            super.drawScreen(par1, par2, par3);
556            CreativeTabs[] var11 = CreativeTabs.creativeTabArray;
557            int start = tabPage * 10;
558            int var12 = Math.min(var11.length, ((tabPage + 1) * 10) + 2);
559            if (tabPage != 0) start += 2;
560            boolean rendered = false;
561    
562            for (int var13 = start; var13 < var12; ++var13)
563            {
564                CreativeTabs var14 = var11[var13];
565    
566                if (var14 != null && renderCreativeInventoryHoveringText(var14, par1, par2))
567                {
568                    rendered = true;
569                    break;
570                }
571            }
572    
573            if (!rendered && !renderCreativeInventoryHoveringText(CreativeTabs.tabAllSearch, par1, par2))
574            {
575                renderCreativeInventoryHoveringText(CreativeTabs.tabInventory, par1, par2);
576            }
577    
578            if (this.field_74235_v != null && selectedTabIndex == CreativeTabs.tabInventory.getTabIndex() && this.func_74188_c(this.field_74235_v.xDisplayPosition, this.field_74235_v.yDisplayPosition, 16, 16, par1, par2))
579            {
580                this.drawCreativeTabHoveringText(StringTranslate.getInstance().translateKey("inventory.binSlot"), par1, par2);
581            }
582    
583            if (maxPages != 0)
584            {
585                String page = String.format("%d / %d", tabPage + 1, maxPages + 1);
586                int width = fontRenderer.getStringWidth(page);
587                GL11.glDisable(GL11.GL_LIGHTING);
588                this.zLevel = 300.0F;
589                itemRenderer.zLevel = 300.0F;
590                fontRenderer.drawString(page, guiLeft + (xSize / 2) - (width / 2), guiTop - 44, -1);
591                this.zLevel = 0.0F;
592                itemRenderer.zLevel = 0.0F;
593            }
594    
595            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
596            GL11.glDisable(GL11.GL_LIGHTING);
597        }
598    
599        /**
600         * Draw the background layer for the GuiContainer (everything behind the items)
601         */
602        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
603        {
604            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
605            RenderHelper.enableGUIStandardItemLighting();
606            int var4 = this.mc.renderEngine.getTexture("/gui/allitems.png");
607            CreativeTabs var5 = CreativeTabs.creativeTabArray[selectedTabIndex];
608            int var6 = this.mc.renderEngine.getTexture("/gui/creative_inv/" + var5.getBackgroundImageName());
609            CreativeTabs[] var7 = CreativeTabs.creativeTabArray;
610            int var8 = var7.length;
611            int var9;
612    
613            int start = tabPage * 10;
614            var8 = Math.min(var7.length, ((tabPage + 1) * 10 + 2));
615            if (tabPage != 0) start += 2;
616    
617            for (var9 = start; var9 < var8; ++var9)
618            {
619                CreativeTabs var10 = var7[var9];
620                this.mc.renderEngine.bindTexture(var4);
621    
622                if (var10 != null && var10.getTabIndex() != selectedTabIndex)
623                {
624                    this.renderCreativeTab(var10);
625                }
626            }
627    
628            if (tabPage != 0)
629            {
630                if (var5 != CreativeTabs.tabAllSearch)
631                {
632                    mc.renderEngine.bindTexture(var4);
633                    renderCreativeTab(CreativeTabs.tabAllSearch);
634                }
635                if (var5 != CreativeTabs.tabInventory)
636                {
637                    mc.renderEngine.bindTexture(var4);
638                    renderCreativeTab(CreativeTabs.tabInventory);
639                }
640            }
641    
642            this.mc.renderEngine.bindTexture(var6);
643            this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
644            this.searchField.drawTextBox();
645            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
646            int var11 = this.guiLeft + 175;
647            var8 = this.guiTop + 18;
648            var9 = var8 + 112;
649            this.mc.renderEngine.bindTexture(var4);
650    
651            if (var5.shouldHidePlayerInventory())
652            {
653                this.drawTexturedModalRect(var11, var8 + (int)((float)(var9 - var8 - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15);
654            }
655    
656            if (var5 == null || var5.getTabPage() != tabPage)
657            {
658                if (var5 != CreativeTabs.tabAllSearch && var5 != CreativeTabs.tabInventory)
659                {
660                    return;
661                }
662            }
663    
664            this.renderCreativeTab(var5);
665    
666            if (var5 == CreativeTabs.tabInventory)
667            {
668                GuiInventory.func_74223_a(this.mc, this.guiLeft + 43, this.guiTop + 45, 20, (float)(this.guiLeft + 43 - par2), (float)(this.guiTop + 45 - 30 - par3));
669            }
670        }
671    
672        protected boolean func_74232_a(CreativeTabs par1CreativeTabs, int par2, int par3)
673        {
674            if (par1CreativeTabs.getTabPage() != tabPage)
675            {
676                if (par1CreativeTabs != CreativeTabs.tabAllSearch &&
677                    par1CreativeTabs != CreativeTabs.tabInventory)
678                {
679                    return false;
680                }
681            }
682    
683            int var4 = par1CreativeTabs.getTabColumn();
684            int var5 = 28 * var4;
685            byte var6 = 0;
686    
687            if (var4 == 5)
688            {
689                var5 = this.xSize - 28 + 2;
690            }
691            else if (var4 > 0)
692            {
693                var5 += var4;
694            }
695    
696            int var7;
697    
698            if (par1CreativeTabs.isTabInFirstRow())
699            {
700                var7 = var6 - 32;
701            }
702            else
703            {
704                var7 = var6 + this.ySize;
705            }
706    
707            return par2 >= var5 && par2 <= var5 + 28 && par3 >= var7 && par3 <= var7 + 32;
708        }
709    
710        /**
711         * Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise.
712         * Params: current creative tab to be checked, current mouse x position, current mouse y position.
713         */
714        protected boolean renderCreativeInventoryHoveringText(CreativeTabs par1CreativeTabs, int par2, int par3)
715        {
716            int var4 = par1CreativeTabs.getTabColumn();
717            int var5 = 28 * var4;
718            byte var6 = 0;
719    
720            if (var4 == 5)
721            {
722                var5 = this.xSize - 28 + 2;
723            }
724            else if (var4 > 0)
725            {
726                var5 += var4;
727            }
728    
729            int var7;
730    
731            if (par1CreativeTabs.isTabInFirstRow())
732            {
733                var7 = var6 - 32;
734            }
735            else
736            {
737                var7 = var6 + this.ySize;
738            }
739    
740            if (this.func_74188_c(var5 + 3, var7 + 3, 23, 27, par2, par3))
741            {
742                this.drawCreativeTabHoveringText(par1CreativeTabs.getTranslatedTabLabel(), par2, par3);
743                return true;
744            }
745            else
746            {
747                return false;
748            }
749        }
750    
751        /**
752         * Renders passed creative inventory tab into the screen.
753         */
754        protected void renderCreativeTab(CreativeTabs par1CreativeTabs)
755        {
756            boolean var2 = par1CreativeTabs.getTabIndex() == selectedTabIndex;
757            boolean var3 = par1CreativeTabs.isTabInFirstRow();
758            int var4 = par1CreativeTabs.getTabColumn();
759            int var5 = var4 * 28;
760            int var6 = 0;
761            int var7 = this.guiLeft + 28 * var4;
762            int var8 = this.guiTop;
763            byte var9 = 32;
764    
765            if (var2)
766            {
767                var6 += 32;
768            }
769    
770            if (var4 == 5)
771            {
772                var7 = this.guiLeft + this.xSize - 28;
773            }
774            else if (var4 > 0)
775            {
776                var7 += var4;
777            }
778    
779            if (var3)
780            {
781                var8 -= 28;
782            }
783            else
784            {
785                var6 += 64;
786                var8 += this.ySize - 4;
787            }
788    
789            GL11.glDisable(GL11.GL_LIGHTING);
790            this.drawTexturedModalRect(var7, var8, var5, var6, 28, var9);
791            this.zLevel = 100.0F;
792            itemRenderer.zLevel = 100.0F;
793            var7 += 6;
794            var8 += 8 + (var3 ? 1 : -1);
795            GL11.glEnable(GL11.GL_LIGHTING);
796            GL11.glEnable(GL12.GL_RESCALE_NORMAL);
797            ItemStack var10 = par1CreativeTabs.getIconItemStack();
798            itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8);
799            itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8);
800            GL11.glDisable(GL11.GL_LIGHTING);
801            itemRenderer.zLevel = 0.0F;
802            this.zLevel = 0.0F;
803        }
804    
805        /**
806         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
807         */
808        protected void actionPerformed(GuiButton par1GuiButton)
809        {
810            if (par1GuiButton.id == 0)
811            {
812                this.mc.displayGuiScreen(new GuiAchievements(this.mc.statFileWriter));
813            }
814    
815            if (par1GuiButton.id == 1)
816            {
817                this.mc.displayGuiScreen(new GuiStats(this, this.mc.statFileWriter));
818            }
819    
820            if (par1GuiButton.id == 101)
821            {
822                tabPage = Math.max(tabPage - 1, 0);
823            }
824            else if (par1GuiButton.id == 102)
825            {
826                tabPage = Math.min(tabPage + 1, maxPages);
827            }
828        }
829    
830        public int func_74230_h()
831        {
832            return selectedTabIndex;
833        }
834    
835        /**
836         * Returns the creative inventory
837         */
838        static InventoryBasic getInventory()
839        {
840            return inventory;
841        }
842    }