001    package net.minecraft.dispenser;
002    
003    import net.minecraft.block.material.Material;
004    import net.minecraft.entity.item.EntityBoat;
005    import net.minecraft.item.ItemStack;
006    import net.minecraft.server.MinecraftServer;
007    import net.minecraft.util.EnumFacing;
008    import net.minecraft.world.World;
009    
010    public class BehaviorDispenseBoat extends BehaviorDefaultDispenseItem
011    {
012        /** Reference to the BehaviorDefaultDispenseItem object. */
013        private final BehaviorDefaultDispenseItem defaultItemDispenseBehavior;
014    
015        final MinecraftServer mcServer;
016    
017        public BehaviorDispenseBoat(MinecraftServer par1MinecraftServer)
018        {
019            this.mcServer = par1MinecraftServer;
020            this.defaultItemDispenseBehavior = new BehaviorDefaultDispenseItem();
021        }
022    
023        /**
024         * Dispense the specified stack, play the dispense sound and spawn particles.
025         */
026        public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
027        {
028            EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
029            World var4 = par1IBlockSource.getWorld();
030            double var5 = par1IBlockSource.getX() + (double)((float)var3.func_82601_c() * 1.125F);
031            double var7 = par1IBlockSource.getY();
032            double var9 = par1IBlockSource.getZ() + (double)((float)var3.func_82599_e() * 1.125F);
033            int var11 = par1IBlockSource.getXInt() + var3.func_82601_c();
034            int var12 = par1IBlockSource.getYInt();
035            int var13 = par1IBlockSource.getZInt() + var3.func_82599_e();
036            Material var14 = var4.getBlockMaterial(var11, var12, var13);
037            double var15;
038    
039            if (Material.water.equals(var14))
040            {
041                var15 = 1.0D;
042            }
043            else
044            {
045                if (!Material.air.equals(var14) || !Material.water.equals(var4.getBlockMaterial(var11, var12 - 1, var13)))
046                {
047                    return this.defaultItemDispenseBehavior.dispense(par1IBlockSource, par2ItemStack);
048                }
049    
050                var15 = 0.0D;
051            }
052    
053            EntityBoat var17 = new EntityBoat(var4, var5, var7 + var15, var9);
054            var4.spawnEntityInWorld(var17);
055            par2ItemStack.splitStack(1);
056            return par2ItemStack;
057        }
058    
059        /**
060         * Play the dispense sound from the specified block.
061         */
062        protected void playDispenseSound(IBlockSource par1IBlockSource)
063        {
064            par1IBlockSource.getWorld().playAuxSFX(1000, par1IBlockSource.getXInt(), par1IBlockSource.getYInt(), par1IBlockSource.getZInt(), 0);
065        }
066    }