001    package net.minecraft.item;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import cpw.mods.fml.common.registry.GameData;
006    
007    import java.util.List;
008    import java.util.Random;
009    import net.minecraft.block.Block;
010    import net.minecraft.block.material.Material;
011    import net.minecraft.creativetab.CreativeTabs;
012    import net.minecraft.entity.Entity;
013    import net.minecraft.entity.EntityLiving;
014    import net.minecraft.entity.item.EntityItemFrame;
015    import net.minecraft.entity.item.EntityPainting;
016    import net.minecraft.entity.player.EntityPlayer;
017    import net.minecraft.entity.player.EntityPlayerMP;
018    import net.minecraft.potion.Potion;
019    import net.minecraft.potion.PotionHelper;
020    import net.minecraft.stats.StatList;
021    import net.minecraft.util.MathHelper;
022    import net.minecraft.util.MovingObjectPosition;
023    import net.minecraft.util.StatCollector;
024    import net.minecraft.util.StringTranslate;
025    import net.minecraft.util.Vec3;
026    import net.minecraft.world.World;
027    
028    public class Item
029    {
030        private CreativeTabs tabToDisplayOn = null;
031    
032        /** The RNG used by the Item subclasses. */
033        protected static Random itemRand = new Random();
034    
035        /** A 32000 elements Item array. */
036        public static Item[] itemsList = new Item[32000];
037        public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
038        public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
039        public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
040        public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
041        public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
042        public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
043        public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
044        public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
045        public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
046        public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
047        public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
048        public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
049        public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
050        public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
051        public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
052        public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
053        public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
054        public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
055        public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
056        public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
057        public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
058        public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
059        public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
060        public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
061        public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
062        public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
063        public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
064        public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
065        public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
066        public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
067        public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
068        public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
069        public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
070        public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
071        public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
072        public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
073        public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
074        public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
075        public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
076        public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
077        public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
078        public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
079        public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
080        public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
081        public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
082        public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
083        public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
084        public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
085        public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
086        public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
087        public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
088        public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
089        public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
090        public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
091        public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
092        public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
093        public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
094        public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
095        public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
096        public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
097        public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
098        public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
099        public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
100        public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
101        public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
102        public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
103        public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
104        public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
105        public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
106        public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
107        public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
108        public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
109        public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
110        public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
111        public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
112        public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
113        public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
114        public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
115        public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
116        public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
117        public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
118        public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
119        public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
120        public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
121        public static Item book = (new Item(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
122        public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
123        public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
124        public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
125        public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
126        public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
127        public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
128        public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
129        public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
130        public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
131        public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
132        public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
133        public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
134        public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
135        public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
136        public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
137        public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
138        public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
139        public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
140    
141        /**
142         * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
143         */
144        public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
145        public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
146        public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
147        public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
148        public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
149        public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
150        public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
151        public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
152        public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
153        public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
154        public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
155        public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
156        public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
157        public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
158        public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
159        public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
160        public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
161        public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
162        public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
163        public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
164        public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
165        public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
166        public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
167        public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
168        public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
169    
170        /**
171         * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
172         */
173        public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
174    
175        /**
176         * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
177         */
178        public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
179        public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
180        public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
181        public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
182        public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
183        public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
184        public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
185        public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
186        public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
187        public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
188        public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
189        public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
190        public static Item skull = (new ItemSkull(141)).setItemName("skull");
191        public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
192        public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
193        public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
194        public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
195        public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
196        public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
197        public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
198        public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
199        public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
200        public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
201        public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
202        public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
203        public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
204        public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
205        public static Item field_85180_cf = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
206    
207        /** Item index + 256 */
208        public final int shiftedIndex;
209    
210        /** Maximum size of the stack. */
211        protected int maxStackSize = 64;
212    
213        /** Maximum damage an item can handle. */
214        private int maxDamage = 0;
215    
216        /** Icon index in the icons table. */
217        protected int iconIndex;
218    
219        /** If true, render the object in full 3D, like weapons and tools. */
220        protected boolean bFull3D = false;
221    
222        /**
223         * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
224         */
225        protected boolean hasSubtypes = false;
226        private Item containerItem = null;
227        private String potionEffect = null;
228    
229        /** full name of item from language file */
230        private String itemName;
231        
232        /** FORGE: To disable repair recipes. */
233        protected boolean canRepair = true;
234    
235        public Item(int par1)
236        {
237            this.shiftedIndex = 256 + par1;
238    
239            if (itemsList[256 + par1] != null)
240            {
241                System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
242            }
243    
244            itemsList[256 + par1] = this;
245    
246            GameData.newItemAdded(this);
247            
248            if (!(this instanceof ItemBlock))
249            {
250                isDefaultTexture = "/gui/items.png".equals(getTextureFile());
251            }
252        }
253    
254        /**
255         * Sets the icon index for this item. Returns the item.
256         */
257        public Item setIconIndex(int par1)
258        {
259            this.iconIndex = par1;
260            return this;
261        }
262    
263        public Item setMaxStackSize(int par1)
264        {
265            this.maxStackSize = par1;
266            return this;
267        }
268    
269        public Item setIconCoord(int par1, int par2)
270        {
271            this.iconIndex = par1 + par2 * 16;
272            return this;
273        }
274    
275        @SideOnly(Side.CLIENT)
276    
277        /**
278         * Gets an icon index based on an item's damage value
279         */
280        public int getIconFromDamage(int par1)
281        {
282            return this.iconIndex;
283        }
284    
285        @SideOnly(Side.CLIENT)
286    
287        /**
288         * Returns the icon index of the stack given as argument.
289         */
290        public final int getIconIndex(ItemStack par1ItemStack)
291        {
292            return this.getIconFromDamage(par1ItemStack.getItemDamage());
293        }
294    
295        /**
296         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
297         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
298         */
299        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
300        {
301            return false;
302        }
303    
304        /**
305         * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
306         * sword
307         */
308        public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
309        {
310            return 1.0F;
311        }
312    
313        /**
314         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
315         */
316        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
317        {
318            return par1ItemStack;
319        }
320    
321        public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
322        {
323            return par1ItemStack;
324        }
325    
326        /**
327         * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
328         */
329        public int getItemStackLimit()
330        {
331            return this.maxStackSize;
332        }
333    
334        /**
335         * Returns the metadata of the block which this Item (ItemBlock) can place
336         */
337        public int getMetadata(int par1)
338        {
339            return 0;
340        }
341    
342        public boolean getHasSubtypes()
343        {
344            return this.hasSubtypes;
345        }
346    
347        protected Item setHasSubtypes(boolean par1)
348        {
349            this.hasSubtypes = par1;
350            return this;
351        }
352    
353        /**
354         * Returns the maximum damage an item can take.
355         */
356        public int getMaxDamage()
357        {
358            return this.maxDamage;
359        }
360    
361        /**
362         * set max damage of an Item
363         */
364        public Item setMaxDamage(int par1)
365        {
366            this.maxDamage = par1;
367            return this;
368        }
369    
370        public boolean isDamageable()
371        {
372            return this.maxDamage > 0 && !this.hasSubtypes;
373        }
374    
375        /**
376         * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
377         * the damage on the stack.
378         */
379        public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
380        {
381            return false;
382        }
383    
384        public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
385        {
386            return false;
387        }
388    
389        /**
390         * Returns the damage against a given entity.
391         */
392        public int getDamageVsEntity(Entity par1Entity)
393        {
394            return 1;
395        }
396    
397        /**
398         * Returns if the item (tool) can harvest results from the block type.
399         */
400        public boolean canHarvestBlock(Block par1Block)
401        {
402            return false;
403        }
404    
405        /**
406         * dye sheep, place saddles, etc ...
407         */
408        public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
409        {
410            return false;
411        }
412    
413        /**
414         * Sets bFull3D to True and return the object.
415         */
416        public Item setFull3D()
417        {
418            this.bFull3D = true;
419            return this;
420        }
421    
422        @SideOnly(Side.CLIENT)
423    
424        /**
425         * Returns True is the item is renderer in full 3D when hold.
426         */
427        public boolean isFull3D()
428        {
429            return this.bFull3D;
430        }
431    
432        @SideOnly(Side.CLIENT)
433    
434        /**
435         * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
436         * hands.
437         */
438        public boolean shouldRotateAroundWhenRendering()
439        {
440            return false;
441        }
442    
443        /**
444         * set name of item from language file
445         */
446        public Item setItemName(String par1Str)
447        {
448            this.itemName = "item." + par1Str;
449            return this;
450        }
451    
452        public String getLocalItemName(ItemStack par1ItemStack)
453        {
454            String var2 = this.getItemNameIS(par1ItemStack);
455            return var2 == null ? "" : StatCollector.translateToLocal(var2);
456        }
457    
458        public String getItemName()
459        {
460            return this.itemName;
461        }
462    
463        public String getItemNameIS(ItemStack par1ItemStack)
464        {
465            return this.itemName;
466        }
467    
468        public Item setContainerItem(Item par1Item)
469        {
470            this.containerItem = par1Item;
471            return this;
472        }
473    
474        /**
475         * If this returns true, after a recipe involving this item is crafted the container item will be added to the
476         * player's inventory instead of remaining in the crafting grid.
477         */
478        public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
479        {
480            return true;
481        }
482    
483        /**
484         * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
485         */
486        public boolean getShareTag()
487        {
488            return true;
489        }
490    
491        public Item getContainerItem()
492        {
493            return this.containerItem;
494        }
495    
496        /**
497         * True if this Item has a container item (a.k.a. crafting result)
498         */
499        public boolean hasContainerItem()
500        {
501            return this.containerItem != null;
502        }
503    
504        public String getStatName()
505        {
506            return StatCollector.translateToLocal(this.getItemName() + ".name");
507        }
508    
509        public String func_77653_i(ItemStack par1ItemStack)
510        {
511            return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
512        }
513    
514        @SideOnly(Side.CLIENT)
515        public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
516        {
517            return 16777215;
518        }
519    
520        /**
521         * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
522         * update it's contents.
523         */
524        public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
525    
526        /**
527         * Called when item is crafted/smelted. Used only by maps so far.
528         */
529        public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
530    
531        /**
532         * false for all Items except sub-classes of ItemMapBase
533         */
534        public boolean isMap()
535        {
536            return false;
537        }
538    
539        /**
540         * returns the action that specifies what animation to play when the items is being used
541         */
542        public EnumAction getItemUseAction(ItemStack par1ItemStack)
543        {
544            return EnumAction.none;
545        }
546    
547        /**
548         * How long it takes to use or consume an item
549         */
550        public int getMaxItemUseDuration(ItemStack par1ItemStack)
551        {
552            return 0;
553        }
554    
555        /**
556         * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
557         */
558        public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
559    
560        /**
561         * Sets the string representing this item's effect on a potion when used as an ingredient.
562         */
563        protected Item setPotionEffect(String par1Str)
564        {
565            this.potionEffect = par1Str;
566            return this;
567        }
568    
569        /**
570         * Returns a string representing what this item does to a potion.
571         */
572        public String getPotionEffect()
573        {
574            return this.potionEffect;
575        }
576    
577        /**
578         * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
579         */
580        public boolean isPotionIngredient()
581        {
582            return this.potionEffect != null;
583        }
584    
585        @SideOnly(Side.CLIENT)
586    
587        /**
588         * allows items to add custom lines of information to the mouseover description
589         */
590        public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
591    
592        public String getItemDisplayName(ItemStack par1ItemStack)
593        {
594            return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
595        }
596    
597        @SideOnly(Side.CLIENT)
598        public boolean hasEffect(ItemStack par1ItemStack)
599        {
600            return par1ItemStack.isItemEnchanted();
601        }
602    
603        @SideOnly(Side.CLIENT)
604    
605        /**
606         * Return an item rarity from EnumRarity
607         */
608        public EnumRarity getRarity(ItemStack par1ItemStack)
609        {
610            return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
611        }
612    
613        /**
614         * Checks isDamagable and if it cannot be stacked
615         */
616        public boolean isItemTool(ItemStack par1ItemStack)
617        {
618            return this.getItemStackLimit() == 1 && this.isDamageable();
619        }
620    
621        protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
622        {
623            float var4 = 1.0F;
624            float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
625            float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
626            double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
627            double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
628            double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
629            Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
630            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
631            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
632            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
633            float var17 = MathHelper.sin(-var5 * 0.017453292F);
634            float var18 = var15 * var16;
635            float var20 = var14 * var16;
636            double var21 = 5.0D;
637            if (par2EntityPlayer instanceof EntityPlayerMP)
638            {
639                var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
640            }
641            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
642            return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
643        }
644    
645        /**
646         * Return the enchantability factor of the item, most of the time is based on material.
647         */
648        public int getItemEnchantability()
649        {
650            return 0;
651        }
652    
653        @SideOnly(Side.CLIENT)
654        public boolean requiresMultipleRenderPasses()
655        {
656            return false;
657        }
658    
659        @SideOnly(Side.CLIENT)
660    
661        /**
662         * Gets an icon index based on an item's damage value and the given render pass
663         */
664        public int getIconFromDamageForRenderPass(int par1, int par2)
665        {
666            return this.getIconFromDamage(par1);
667        }
668    
669        @SideOnly(Side.CLIENT)
670    
671        /**
672         * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
673         */
674        public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
675        {
676            par3List.add(new ItemStack(par1, 1, 0));
677        }
678    
679        /**
680         * returns this;
681         */
682        public Item setCreativeTab(CreativeTabs par1CreativeTabs)
683        {
684            this.tabToDisplayOn = par1CreativeTabs;
685            return this;
686        }
687    
688        @SideOnly(Side.CLIENT)
689    
690        /**
691         * gets the CreativeTab this item is displayed on
692         */
693        public CreativeTabs getCreativeTab()
694        {
695            return this.tabToDisplayOn;
696        }
697    
698        public boolean func_82788_x()
699        {
700            return true;
701        }
702    
703        /**
704         * Return whether this item is repairable in an anvil.
705         */
706        public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
707        {
708            return false;
709        }
710    
711        static
712        {
713            StatList.initStats();
714        }
715    
716        /* =========================================================== FORGE START ===============================================================*/
717        public boolean isDefaultTexture = true;
718        private String currentTexture = "/gui/items.png";
719    
720        /**
721         * Called when a player drops the item into the world,
722         * returning false from this will prevent the item from
723         * being removed from the players inventory and spawning
724         * in the world
725         *
726         * @param player The player that dropped the item
727         * @param item The item stack, before the item is removed.
728         */
729        public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
730        {
731            return true;
732        }
733    
734        /**
735         * This is called when the item is used, before the block is activated.
736         * @param stack The Item Stack
737         * @param player The Player that used the item
738         * @param world The Current World
739         * @param x Target X Position
740         * @param y Target Y Position
741         * @param z Target Z Position
742         * @param side The side of the target hit
743         * @return Return true to prevent any further processing.
744         */
745        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
746        {
747            return onItemUseFirst(stack, player, world, x, y, z, side);
748        }
749    
750        /**
751         * See onItemUseFirst above, this is deprecated in favor of the more aware version.
752         * Only here for compaibility.
753         */
754        @Deprecated
755        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side)
756        {
757            return false;
758        }
759    
760        /**
761         * Metadata-sensitive version of getStrVsBlock
762         * @param itemstack The Item Stack
763         * @param block The block the item is trying to break
764         * @param metadata The items current metadata
765         * @return The damage strength
766         */
767        public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
768        {
769            return getStrVsBlock(itemstack, block);
770        }
771    
772        /**
773         * Called by CraftingManager to determine if an item is reparable.
774         * @return True if reparable
775         */
776        public boolean isRepairable()
777        {
778            return canRepair && isDamageable();
779        }
780    
781        /**
782         * Call to disable repair recipes.
783         * @return The current Item instance
784         */
785        public Item setNoRepair()
786        {
787            canRepair = false;
788            return this;
789        }
790    
791        /**
792         * Called before a block is broken.  Return true to prevent default block harvesting.
793         *
794         * Note: In SMP, this is called on both client and server sides!
795         *
796         * @param itemstack The current ItemStack
797         * @param X The X Position
798         * @param Y The X Position
799         * @param Z The X Position
800         * @param player The Player that is wielding the item
801         * @return True to prevent harvesting, false to continue as normal
802         */
803        public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
804        {
805            return false;
806        }
807    
808        /**
809         * Called each tick while using an item.
810         * @param stack The Item being used
811         * @param player The Player using the item
812         * @param count The amount of time in tick the item has been used for continuously
813         */
814        public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
815        {
816        }
817    
818        /**
819         * Called when the player Left Clicks (attacks) an entity.
820         * Processed before damage is done, if return value is true further processing is canceled
821         * and the entity is not attacked.
822         *
823         * @param stack The Item being used
824         * @param player The player that is attacking
825         * @param entity The entity being attacked
826         * @return True to cancel the rest of the interaction.
827         */
828        public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
829        {
830            return false;
831        }
832    
833        /**
834         * Player, Render pass, and item usage sensitive version of getIconIndex.
835         *
836         * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
837         * @param renderPass The pass to get the icon for, 0 is default.
838         * @param player The player holding the item
839         * @param usingItem The item the player is actively using. Can be null if not using anything.
840         * @param useRemaining The ticks remaining for the active item.
841         * @return The icon index
842         */
843        public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
844        {
845            /*
846             * Here is an example usage for Vanilla bows.
847            if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
848            {
849                int k = usingItem.getMaxItemUseDuration() - useRemaining;
850                if (k >= 18) return 133;
851                if (k >  13) return 117;
852                if (k >   0) return 101;
853            }
854             */
855            return getIconIndex(stack);
856        }
857    
858        /**
859         * Returns the number of render passes/layers this item has.
860         * Usually equates to ItemRenderer.renderItem being called for this many passes.
861         * Does not get called unless requiresMultipleRenderPasses() is true;
862         *
863         * @param metadata The item's metadata
864         * @return The number of passes to run.
865         */
866        public int getRenderPasses(int metadata)
867        {
868            return requiresMultipleRenderPasses() ? 2 : 1;
869        }
870    
871        /**
872         * Grabs the current texture file used for this block
873         */
874        public String getTextureFile()
875        {
876            if (this instanceof ItemBlock)
877            {
878                return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
879            }
880            return currentTexture;
881        }
882    
883        /**
884         * Sets the current texture file for this item, used when rendering.
885         * Default is "/gui/items.png"
886         *
887         * @param texture The texture file
888         */
889        public Item setTextureFile(String texture)
890        {
891            currentTexture = texture;
892            isDefaultTexture = false;
893            return this;
894        }
895    
896        /**
897         * ItemStack sensitive version of getContainerItem.
898         * Returns a full ItemStack instance of the result.
899         *
900         * @param itemStack The current ItemStack
901         * @return The resulting ItemStack
902         */
903        public ItemStack getContainerItemStack(ItemStack itemStack)
904        {
905            if (!hasContainerItem())
906            {
907                return null;
908            }
909            return new ItemStack(getContainerItem());
910        }
911    
912        /**
913         * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
914         * This is in ticks, standard result is 6000, or 5 mins.
915         *
916         * @param itemStack The current ItemStack
917         * @param world The world the entity is in
918         * @return The normal lifespan in ticks.
919         */
920        public int getEntityLifespan(ItemStack itemStack, World world)
921        {
922            return 6000;
923        }
924    
925        /**
926         * Determines if this Item has a special entity for when they are in the world.
927         * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
928         * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
929         *
930         * @param stack The current item stack
931         * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
932         */
933        public boolean hasCustomEntity(ItemStack stack)
934        {
935            return false;
936        }
937    
938        /**
939         * This function should return a new entity to replace the dropped item.
940         * Returning null here will not kill the EntityItem and will leave it to function normally.
941         * Called when the item it placed in a world.
942         *
943         * @param world The world object
944         * @param location The EntityItem object, useful for getting the position of the entity
945         * @param itemstack The current item stack
946         * @return A new Entity object to spawn or null
947         */
948        public Entity createEntity(World world, Entity location, ItemStack itemstack)
949        {
950            return null;
951        }
952    
953        /**
954         * Gets a list of tabs that items belonging to this class can display on,
955         * combined properly with getSubItems allows for a single item to span
956         * many sub-items across many tabs.
957         *
958         * @return A list of all tabs that this item could possibly be one.
959         */
960        public CreativeTabs[] getCreativeTabs()
961        {
962            return new CreativeTabs[]{ getCreativeTab() };
963        }
964    
965        /**
966         * Determines the base experience for a player when they remove this item from a furnace slot.
967         * This number must be between 0 and 1 for it to be valid.
968         * This number will be multiplied by the stack size to get the total experience.
969         *
970         * @param item The item stack the player is picking up.
971         * @return The amount to award for each item.
972         */
973        public float getSmeltingExperience(ItemStack item)
974        {
975            return -1; //-1 will default to the old lookups.
976        }
977    
978        /**
979         * Return the correct icon for rendering based on the supplied ItemStack and render pass.
980         *
981         * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
982         * @param stack to render for
983         * @param pass the multi-render pass
984         * @return the icon index
985         */
986        public int getIconFromItemStackForMultiplePasses(ItemStack stack, int pass)
987        {
988            return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
989        }
990    }