001 package net.minecraft.item; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import cpw.mods.fml.common.registry.GameData; 006 007 import java.util.List; 008 import java.util.Random; 009 import net.minecraft.block.Block; 010 import net.minecraft.block.material.Material; 011 import net.minecraft.creativetab.CreativeTabs; 012 import net.minecraft.entity.Entity; 013 import net.minecraft.entity.EntityLiving; 014 import net.minecraft.entity.item.EntityItemFrame; 015 import net.minecraft.entity.item.EntityPainting; 016 import net.minecraft.entity.player.EntityPlayer; 017 import net.minecraft.entity.player.EntityPlayerMP; 018 import net.minecraft.potion.Potion; 019 import net.minecraft.potion.PotionHelper; 020 import net.minecraft.stats.StatList; 021 import net.minecraft.util.MathHelper; 022 import net.minecraft.util.MovingObjectPosition; 023 import net.minecraft.util.StatCollector; 024 import net.minecraft.util.StringTranslate; 025 import net.minecraft.util.Vec3; 026 import net.minecraft.world.World; 027 028 public class Item 029 { 030 private CreativeTabs tabToDisplayOn = null; 031 032 /** The RNG used by the Item subclasses. */ 033 protected static Random itemRand = new Random(); 034 035 /** A 32000 elements Item array. */ 036 public static Item[] itemsList = new Item[32000]; 037 public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron"); 038 public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron"); 039 public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron"); 040 public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel"); 041 public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple"); 042 public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow"); 043 public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat); 044 public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal"); 045 public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials); 046 public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials); 047 public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials); 048 public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron"); 049 public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood"); 050 public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood"); 051 public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood"); 052 public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood"); 053 public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone"); 054 public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone"); 055 public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone"); 056 public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone"); 057 public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond"); 058 public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond"); 059 public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond"); 060 public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond"); 061 public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials); 062 public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials); 063 public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew"); 064 public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold"); 065 public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold"); 066 public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold"); 067 public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold"); 068 public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials); 069 public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials); 070 public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials); 071 public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood"); 072 public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone"); 073 public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron"); 074 public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond"); 075 public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold"); 076 public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds"); 077 public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials); 078 public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread"); 079 public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth"); 080 public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth"); 081 public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth"); 082 public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth"); 083 public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain"); 084 public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain"); 085 public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain"); 086 public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain"); 087 public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron"); 088 public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron"); 089 public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron"); 090 public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron"); 091 public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond"); 092 public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond"); 093 public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond"); 094 public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond"); 095 public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold"); 096 public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold"); 097 public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold"); 098 public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold"); 099 public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials); 100 public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw"); 101 public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked"); 102 public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting"); 103 public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold"); 104 public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign"); 105 public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood"); 106 public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16); 107 public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty); 108 public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty); 109 public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart"); 110 public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle"); 111 public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron"); 112 public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect); 113 public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball"); 114 public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat"); 115 public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials); 116 public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty); 117 public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials); 118 public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials); 119 public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials); 120 public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc); 121 public static Item book = (new Item(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc); 122 public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc); 123 public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest"); 124 public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace"); 125 public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg"); 126 public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools); 127 public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod"); 128 public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools); 129 public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials); 130 public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw"); 131 public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked"); 132 public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder"); 133 public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc); 134 public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials); 135 public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood); 136 public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed"); 137 public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone); 138 public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie"); 139 public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map"); 140 141 /** 142 * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps. 143 */ 144 public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears"); 145 public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon"); 146 public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin"); 147 public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon"); 148 public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw"); 149 public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked"); 150 public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw"); 151 public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked"); 152 public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh"); 153 public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl"); 154 public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials); 155 public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing); 156 public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials); 157 public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4"); 158 public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion"); 159 public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle"); 160 public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect); 161 public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing); 162 public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing); 163 public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing); 164 public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing); 165 public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing); 166 public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder"); 167 public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing); 168 public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer"); 169 170 /** 171 * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown. 172 */ 173 public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle"); 174 175 /** 176 * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's. 177 */ 178 public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball"); 179 public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc); 180 public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook"); 181 public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials); 182 public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame"); 183 public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations); 184 public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots"); 185 public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato"); 186 public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked"); 187 public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous"); 188 public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap"); 189 public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l); 190 public static Item skull = (new ItemSkull(141)).setItemName("skull"); 191 public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick"); 192 public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials); 193 public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood); 194 public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record"); 195 public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record"); 196 public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record"); 197 public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record"); 198 public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record"); 199 public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record"); 200 public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record"); 201 public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record"); 202 public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record"); 203 public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record"); 204 public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record"); 205 public static Item field_85180_cf = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record"); 206 207 /** Item index + 256 */ 208 public final int shiftedIndex; 209 210 /** Maximum size of the stack. */ 211 protected int maxStackSize = 64; 212 213 /** Maximum damage an item can handle. */ 214 private int maxDamage = 0; 215 216 /** Icon index in the icons table. */ 217 protected int iconIndex; 218 219 /** If true, render the object in full 3D, like weapons and tools. */ 220 protected boolean bFull3D = false; 221 222 /** 223 * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior 224 */ 225 protected boolean hasSubtypes = false; 226 private Item containerItem = null; 227 private String potionEffect = null; 228 229 /** full name of item from language file */ 230 private String itemName; 231 232 /** FORGE: To disable repair recipes. */ 233 protected boolean canRepair = true; 234 235 public Item(int par1) 236 { 237 this.shiftedIndex = 256 + par1; 238 239 if (itemsList[256 + par1] != null) 240 { 241 System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this); 242 } 243 244 itemsList[256 + par1] = this; 245 246 GameData.newItemAdded(this); 247 248 if (!(this instanceof ItemBlock)) 249 { 250 isDefaultTexture = "/gui/items.png".equals(getTextureFile()); 251 } 252 } 253 254 /** 255 * Sets the icon index for this item. Returns the item. 256 */ 257 public Item setIconIndex(int par1) 258 { 259 this.iconIndex = par1; 260 return this; 261 } 262 263 public Item setMaxStackSize(int par1) 264 { 265 this.maxStackSize = par1; 266 return this; 267 } 268 269 public Item setIconCoord(int par1, int par2) 270 { 271 this.iconIndex = par1 + par2 * 16; 272 return this; 273 } 274 275 @SideOnly(Side.CLIENT) 276 277 /** 278 * Gets an icon index based on an item's damage value 279 */ 280 public int getIconFromDamage(int par1) 281 { 282 return this.iconIndex; 283 } 284 285 @SideOnly(Side.CLIENT) 286 287 /** 288 * Returns the icon index of the stack given as argument. 289 */ 290 public final int getIconIndex(ItemStack par1ItemStack) 291 { 292 return this.getIconFromDamage(par1ItemStack.getItemDamage()); 293 } 294 295 /** 296 * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return 297 * True if something happen and false if it don't. This is for ITEMS, not BLOCKS 298 */ 299 public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) 300 { 301 return false; 302 } 303 304 /** 305 * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if 306 * sword 307 */ 308 public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block) 309 { 310 return 1.0F; 311 } 312 313 /** 314 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer 315 */ 316 public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) 317 { 318 return par1ItemStack; 319 } 320 321 public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) 322 { 323 return par1ItemStack; 324 } 325 326 /** 327 * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?* 328 */ 329 public int getItemStackLimit() 330 { 331 return this.maxStackSize; 332 } 333 334 /** 335 * Returns the metadata of the block which this Item (ItemBlock) can place 336 */ 337 public int getMetadata(int par1) 338 { 339 return 0; 340 } 341 342 public boolean getHasSubtypes() 343 { 344 return this.hasSubtypes; 345 } 346 347 protected Item setHasSubtypes(boolean par1) 348 { 349 this.hasSubtypes = par1; 350 return this; 351 } 352 353 /** 354 * Returns the maximum damage an item can take. 355 */ 356 public int getMaxDamage() 357 { 358 return this.maxDamage; 359 } 360 361 /** 362 * set max damage of an Item 363 */ 364 public Item setMaxDamage(int par1) 365 { 366 this.maxDamage = par1; 367 return this; 368 } 369 370 public boolean isDamageable() 371 { 372 return this.maxDamage > 0 && !this.hasSubtypes; 373 } 374 375 /** 376 * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise 377 * the damage on the stack. 378 */ 379 public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving) 380 { 381 return false; 382 } 383 384 public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving) 385 { 386 return false; 387 } 388 389 /** 390 * Returns the damage against a given entity. 391 */ 392 public int getDamageVsEntity(Entity par1Entity) 393 { 394 return 1; 395 } 396 397 /** 398 * Returns if the item (tool) can harvest results from the block type. 399 */ 400 public boolean canHarvestBlock(Block par1Block) 401 { 402 return false; 403 } 404 405 /** 406 * dye sheep, place saddles, etc ... 407 */ 408 public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving) 409 { 410 return false; 411 } 412 413 /** 414 * Sets bFull3D to True and return the object. 415 */ 416 public Item setFull3D() 417 { 418 this.bFull3D = true; 419 return this; 420 } 421 422 @SideOnly(Side.CLIENT) 423 424 /** 425 * Returns True is the item is renderer in full 3D when hold. 426 */ 427 public boolean isFull3D() 428 { 429 return this.bFull3D; 430 } 431 432 @SideOnly(Side.CLIENT) 433 434 /** 435 * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities 436 * hands. 437 */ 438 public boolean shouldRotateAroundWhenRendering() 439 { 440 return false; 441 } 442 443 /** 444 * set name of item from language file 445 */ 446 public Item setItemName(String par1Str) 447 { 448 this.itemName = "item." + par1Str; 449 return this; 450 } 451 452 public String getLocalItemName(ItemStack par1ItemStack) 453 { 454 String var2 = this.getItemNameIS(par1ItemStack); 455 return var2 == null ? "" : StatCollector.translateToLocal(var2); 456 } 457 458 public String getItemName() 459 { 460 return this.itemName; 461 } 462 463 public String getItemNameIS(ItemStack par1ItemStack) 464 { 465 return this.itemName; 466 } 467 468 public Item setContainerItem(Item par1Item) 469 { 470 this.containerItem = par1Item; 471 return this; 472 } 473 474 /** 475 * If this returns true, after a recipe involving this item is crafted the container item will be added to the 476 * player's inventory instead of remaining in the crafting grid. 477 */ 478 public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack) 479 { 480 return true; 481 } 482 483 /** 484 * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client. 485 */ 486 public boolean getShareTag() 487 { 488 return true; 489 } 490 491 public Item getContainerItem() 492 { 493 return this.containerItem; 494 } 495 496 /** 497 * True if this Item has a container item (a.k.a. crafting result) 498 */ 499 public boolean hasContainerItem() 500 { 501 return this.containerItem != null; 502 } 503 504 public String getStatName() 505 { 506 return StatCollector.translateToLocal(this.getItemName() + ".name"); 507 } 508 509 public String func_77653_i(ItemStack par1ItemStack) 510 { 511 return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name"); 512 } 513 514 @SideOnly(Side.CLIENT) 515 public int getColorFromItemStack(ItemStack par1ItemStack, int par2) 516 { 517 return 16777215; 518 } 519 520 /** 521 * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and 522 * update it's contents. 523 */ 524 public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {} 525 526 /** 527 * Called when item is crafted/smelted. Used only by maps so far. 528 */ 529 public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {} 530 531 /** 532 * false for all Items except sub-classes of ItemMapBase 533 */ 534 public boolean isMap() 535 { 536 return false; 537 } 538 539 /** 540 * returns the action that specifies what animation to play when the items is being used 541 */ 542 public EnumAction getItemUseAction(ItemStack par1ItemStack) 543 { 544 return EnumAction.none; 545 } 546 547 /** 548 * How long it takes to use or consume an item 549 */ 550 public int getMaxItemUseDuration(ItemStack par1ItemStack) 551 { 552 return 0; 553 } 554 555 /** 556 * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount 557 */ 558 public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {} 559 560 /** 561 * Sets the string representing this item's effect on a potion when used as an ingredient. 562 */ 563 protected Item setPotionEffect(String par1Str) 564 { 565 this.potionEffect = par1Str; 566 return this; 567 } 568 569 /** 570 * Returns a string representing what this item does to a potion. 571 */ 572 public String getPotionEffect() 573 { 574 return this.potionEffect; 575 } 576 577 /** 578 * Returns true if this item serves as a potion ingredient (its ingredient information is not null). 579 */ 580 public boolean isPotionIngredient() 581 { 582 return this.potionEffect != null; 583 } 584 585 @SideOnly(Side.CLIENT) 586 587 /** 588 * allows items to add custom lines of information to the mouseover description 589 */ 590 public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {} 591 592 public String getItemDisplayName(ItemStack par1ItemStack) 593 { 594 return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim(); 595 } 596 597 @SideOnly(Side.CLIENT) 598 public boolean hasEffect(ItemStack par1ItemStack) 599 { 600 return par1ItemStack.isItemEnchanted(); 601 } 602 603 @SideOnly(Side.CLIENT) 604 605 /** 606 * Return an item rarity from EnumRarity 607 */ 608 public EnumRarity getRarity(ItemStack par1ItemStack) 609 { 610 return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common; 611 } 612 613 /** 614 * Checks isDamagable and if it cannot be stacked 615 */ 616 public boolean isItemTool(ItemStack par1ItemStack) 617 { 618 return this.getItemStackLimit() == 1 && this.isDamageable(); 619 } 620 621 protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3) 622 { 623 float var4 = 1.0F; 624 float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4; 625 float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4; 626 double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4; 627 double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset; 628 double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4; 629 Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11); 630 float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI); 631 float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI); 632 float var16 = -MathHelper.cos(-var5 * 0.017453292F); 633 float var17 = MathHelper.sin(-var5 * 0.017453292F); 634 float var18 = var15 * var16; 635 float var20 = var14 * var16; 636 double var21 = 5.0D; 637 if (par2EntityPlayer instanceof EntityPlayerMP) 638 { 639 var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance(); 640 } 641 Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21); 642 return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3); 643 } 644 645 /** 646 * Return the enchantability factor of the item, most of the time is based on material. 647 */ 648 public int getItemEnchantability() 649 { 650 return 0; 651 } 652 653 @SideOnly(Side.CLIENT) 654 public boolean requiresMultipleRenderPasses() 655 { 656 return false; 657 } 658 659 @SideOnly(Side.CLIENT) 660 661 /** 662 * Gets an icon index based on an item's damage value and the given render pass 663 */ 664 public int getIconFromDamageForRenderPass(int par1, int par2) 665 { 666 return this.getIconFromDamage(par1); 667 } 668 669 @SideOnly(Side.CLIENT) 670 671 /** 672 * returns a list of items with the same ID, but different meta (eg: dye returns 16 items) 673 */ 674 public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List) 675 { 676 par3List.add(new ItemStack(par1, 1, 0)); 677 } 678 679 /** 680 * returns this; 681 */ 682 public Item setCreativeTab(CreativeTabs par1CreativeTabs) 683 { 684 this.tabToDisplayOn = par1CreativeTabs; 685 return this; 686 } 687 688 @SideOnly(Side.CLIENT) 689 690 /** 691 * gets the CreativeTab this item is displayed on 692 */ 693 public CreativeTabs getCreativeTab() 694 { 695 return this.tabToDisplayOn; 696 } 697 698 public boolean func_82788_x() 699 { 700 return true; 701 } 702 703 /** 704 * Return whether this item is repairable in an anvil. 705 */ 706 public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack) 707 { 708 return false; 709 } 710 711 static 712 { 713 StatList.initStats(); 714 } 715 716 /* =========================================================== FORGE START ===============================================================*/ 717 public boolean isDefaultTexture = true; 718 private String currentTexture = "/gui/items.png"; 719 720 /** 721 * Called when a player drops the item into the world, 722 * returning false from this will prevent the item from 723 * being removed from the players inventory and spawning 724 * in the world 725 * 726 * @param player The player that dropped the item 727 * @param item The item stack, before the item is removed. 728 */ 729 public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player) 730 { 731 return true; 732 } 733 734 /** 735 * This is called when the item is used, before the block is activated. 736 * @param stack The Item Stack 737 * @param player The Player that used the item 738 * @param world The Current World 739 * @param x Target X Position 740 * @param y Target Y Position 741 * @param z Target Z Position 742 * @param side The side of the target hit 743 * @return Return true to prevent any further processing. 744 */ 745 public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) 746 { 747 return onItemUseFirst(stack, player, world, x, y, z, side); 748 } 749 750 /** 751 * See onItemUseFirst above, this is deprecated in favor of the more aware version. 752 * Only here for compaibility. 753 */ 754 @Deprecated 755 public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side) 756 { 757 return false; 758 } 759 760 /** 761 * Metadata-sensitive version of getStrVsBlock 762 * @param itemstack The Item Stack 763 * @param block The block the item is trying to break 764 * @param metadata The items current metadata 765 * @return The damage strength 766 */ 767 public float getStrVsBlock(ItemStack itemstack, Block block, int metadata) 768 { 769 return getStrVsBlock(itemstack, block); 770 } 771 772 /** 773 * Called by CraftingManager to determine if an item is reparable. 774 * @return True if reparable 775 */ 776 public boolean isRepairable() 777 { 778 return canRepair && isDamageable(); 779 } 780 781 /** 782 * Call to disable repair recipes. 783 * @return The current Item instance 784 */ 785 public Item setNoRepair() 786 { 787 canRepair = false; 788 return this; 789 } 790 791 /** 792 * Called before a block is broken. Return true to prevent default block harvesting. 793 * 794 * Note: In SMP, this is called on both client and server sides! 795 * 796 * @param itemstack The current ItemStack 797 * @param X The X Position 798 * @param Y The X Position 799 * @param Z The X Position 800 * @param player The Player that is wielding the item 801 * @return True to prevent harvesting, false to continue as normal 802 */ 803 public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player) 804 { 805 return false; 806 } 807 808 /** 809 * Called each tick while using an item. 810 * @param stack The Item being used 811 * @param player The Player using the item 812 * @param count The amount of time in tick the item has been used for continuously 813 */ 814 public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count) 815 { 816 } 817 818 /** 819 * Called when the player Left Clicks (attacks) an entity. 820 * Processed before damage is done, if return value is true further processing is canceled 821 * and the entity is not attacked. 822 * 823 * @param stack The Item being used 824 * @param player The player that is attacking 825 * @param entity The entity being attacked 826 * @return True to cancel the rest of the interaction. 827 */ 828 public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) 829 { 830 return false; 831 } 832 833 /** 834 * Player, Render pass, and item usage sensitive version of getIconIndex. 835 * 836 * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null) 837 * @param renderPass The pass to get the icon for, 0 is default. 838 * @param player The player holding the item 839 * @param usingItem The item the player is actively using. Can be null if not using anything. 840 * @param useRemaining The ticks remaining for the active item. 841 * @return The icon index 842 */ 843 public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining) 844 { 845 /* 846 * Here is an example usage for Vanilla bows. 847 if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex) 848 { 849 int k = usingItem.getMaxItemUseDuration() - useRemaining; 850 if (k >= 18) return 133; 851 if (k > 13) return 117; 852 if (k > 0) return 101; 853 } 854 */ 855 return getIconIndex(stack); 856 } 857 858 /** 859 * Returns the number of render passes/layers this item has. 860 * Usually equates to ItemRenderer.renderItem being called for this many passes. 861 * Does not get called unless requiresMultipleRenderPasses() is true; 862 * 863 * @param metadata The item's metadata 864 * @return The number of passes to run. 865 */ 866 public int getRenderPasses(int metadata) 867 { 868 return requiresMultipleRenderPasses() ? 2 : 1; 869 } 870 871 /** 872 * Grabs the current texture file used for this block 873 */ 874 public String getTextureFile() 875 { 876 if (this instanceof ItemBlock) 877 { 878 return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile(); 879 } 880 return currentTexture; 881 } 882 883 /** 884 * Sets the current texture file for this item, used when rendering. 885 * Default is "/gui/items.png" 886 * 887 * @param texture The texture file 888 */ 889 public Item setTextureFile(String texture) 890 { 891 currentTexture = texture; 892 isDefaultTexture = false; 893 return this; 894 } 895 896 /** 897 * ItemStack sensitive version of getContainerItem. 898 * Returns a full ItemStack instance of the result. 899 * 900 * @param itemStack The current ItemStack 901 * @return The resulting ItemStack 902 */ 903 public ItemStack getContainerItemStack(ItemStack itemStack) 904 { 905 if (!hasContainerItem()) 906 { 907 return null; 908 } 909 return new ItemStack(getContainerItem()); 910 } 911 912 /** 913 * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem. 914 * This is in ticks, standard result is 6000, or 5 mins. 915 * 916 * @param itemStack The current ItemStack 917 * @param world The world the entity is in 918 * @return The normal lifespan in ticks. 919 */ 920 public int getEntityLifespan(ItemStack itemStack, World world) 921 { 922 return 6000; 923 } 924 925 /** 926 * Determines if this Item has a special entity for when they are in the world. 927 * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity 928 * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world. 929 * 930 * @param stack The current item stack 931 * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called 932 */ 933 public boolean hasCustomEntity(ItemStack stack) 934 { 935 return false; 936 } 937 938 /** 939 * This function should return a new entity to replace the dropped item. 940 * Returning null here will not kill the EntityItem and will leave it to function normally. 941 * Called when the item it placed in a world. 942 * 943 * @param world The world object 944 * @param location The EntityItem object, useful for getting the position of the entity 945 * @param itemstack The current item stack 946 * @return A new Entity object to spawn or null 947 */ 948 public Entity createEntity(World world, Entity location, ItemStack itemstack) 949 { 950 return null; 951 } 952 953 /** 954 * Gets a list of tabs that items belonging to this class can display on, 955 * combined properly with getSubItems allows for a single item to span 956 * many sub-items across many tabs. 957 * 958 * @return A list of all tabs that this item could possibly be one. 959 */ 960 public CreativeTabs[] getCreativeTabs() 961 { 962 return new CreativeTabs[]{ getCreativeTab() }; 963 } 964 965 /** 966 * Determines the base experience for a player when they remove this item from a furnace slot. 967 * This number must be between 0 and 1 for it to be valid. 968 * This number will be multiplied by the stack size to get the total experience. 969 * 970 * @param item The item stack the player is picking up. 971 * @return The amount to award for each item. 972 */ 973 public float getSmeltingExperience(ItemStack item) 974 { 975 return -1; //-1 will default to the old lookups. 976 } 977 978 /** 979 * Return the correct icon for rendering based on the supplied ItemStack and render pass. 980 * 981 * Defers to {@link #getIconFromDamageForRenderPass(int, int)} 982 * @param stack to render for 983 * @param pass the multi-render pass 984 * @return the icon index 985 */ 986 public int getIconFromItemStackForMultiplePasses(ItemStack stack, int pass) 987 { 988 return getIconFromDamageForRenderPass(stack.getItemDamage(), pass); 989 } 990 }