001 package net.minecraft.world; 002 003 import java.util.Iterator; 004 import net.minecraft.entity.Entity; 005 import net.minecraft.entity.player.EntityPlayer; 006 import net.minecraft.entity.player.EntityPlayerMP; 007 import net.minecraft.network.packet.Packet55BlockDestroy; 008 import net.minecraft.network.packet.Packet61DoorChange; 009 import net.minecraft.network.packet.Packet62LevelSound; 010 import net.minecraft.server.MinecraftServer; 011 012 public class WorldManager implements IWorldAccess 013 { 014 /** Reference to the MinecraftServer object. */ 015 private MinecraftServer mcServer; 016 017 /** The WorldServer object. */ 018 private WorldServer theWorldServer; 019 020 public WorldManager(MinecraftServer par1MinecraftServer, WorldServer par2WorldServer) 021 { 022 this.mcServer = par1MinecraftServer; 023 this.theWorldServer = par2WorldServer; 024 } 025 026 /** 027 * Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ 028 */ 029 public void spawnParticle(String par1Str, double par2, double par4, double par6, double par8, double par10, double par12) {} 030 031 /** 032 * Start the skin for this entity downloading, if necessary, and increment its reference counter 033 */ 034 public void obtainEntitySkin(Entity par1Entity) 035 { 036 this.theWorldServer.getEntityTracker().addEntityToTracker(par1Entity); 037 } 038 039 /** 040 * Decrement the reference counter for this entity's skin image data 041 */ 042 public void releaseEntitySkin(Entity par1Entity) 043 { 044 this.theWorldServer.getEntityTracker().removeEntityFromAllTrackingPlayers(par1Entity); 045 } 046 047 /** 048 * Plays the specified sound. Arg: soundName, x, y, z, volume, pitch 049 */ 050 public void playSound(String par1Str, double par2, double par4, double par6, float par8, float par9) 051 { 052 this.mcServer.getConfigurationManager().sendToAllNear(par2, par4, par6, par8 > 1.0F ? (double)(16.0F * par8) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par1Str, par2, par4, par6, par8, par9)); 053 } 054 055 public void func_85102_a(EntityPlayer par1EntityPlayer, String par2Str, double par3, double par5, double par7, float par9, float par10) 056 { 057 this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, par3, par5, par7, par9 > 1.0F ? (double)(16.0F * par9) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par2Str, par3, par5, par7, par9, par10)); 058 } 059 060 /** 061 * On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, 062 * min z, max x, max y, max z 063 */ 064 public void markBlockRangeForRenderUpdate(int par1, int par2, int par3, int par4, int par5, int par6) {} 065 066 /** 067 * On the client, re-renders the block. On the server, sends the block to the client (which will re-render it), 068 * including the tile entity description packet if applicable. Args: x, y, z 069 */ 070 public void markBlockForUpdate(int par1, int par2, int par3) 071 { 072 this.theWorldServer.getPlayerManager().flagChunkForUpdate(par1, par2, par3); 073 } 074 075 /** 076 * On the client, re-renders this block. On the server, does nothing. Used for lighting updates. 077 */ 078 public void markBlockForRenderUpdate(int par1, int par2, int par3) {} 079 080 /** 081 * Plays the specified record. Arg: recordName, x, y, z 082 */ 083 public void playRecord(String par1Str, int par2, int par3, int par4) {} 084 085 /** 086 * Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc). 087 */ 088 public void playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6) 089 { 090 this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, (double)par3, (double)par4, (double)par5, 64.0D, this.theWorldServer.provider.dimensionId, new Packet61DoorChange(par2, par3, par4, par5, par6, false)); 091 } 092 093 public void broadcastSound(int par1, int par2, int par3, int par4, int par5) 094 { 095 this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet61DoorChange(par1, par2, par3, par4, par5, true)); 096 } 097 098 /** 099 * Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed 100 * value 101 */ 102 public void destroyBlockPartially(int par1, int par2, int par3, int par4, int par5) 103 { 104 Iterator var6 = this.mcServer.getConfigurationManager().playerEntityList.iterator(); 105 106 while (var6.hasNext()) 107 { 108 EntityPlayerMP var7 = (EntityPlayerMP)var6.next(); 109 110 if (var7 != null && var7.worldObj == this.theWorldServer && var7.entityId != par1) 111 { 112 double var8 = (double)par2 - var7.posX; 113 double var10 = (double)par3 - var7.posY; 114 double var12 = (double)par4 - var7.posZ; 115 116 if (var8 * var8 + var10 * var10 + var12 * var12 < 1024.0D) 117 { 118 var7.playerNetServerHandler.sendPacketToPlayer(new Packet55BlockDestroy(par1, par2, par3, par4, par5)); 119 } 120 } 121 } 122 } 123 }