001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.List;
006import net.minecraft.block.material.Material;
007import net.minecraft.creativetab.CreativeTabs;
008import net.minecraft.item.ItemStack;
009
010public class BlockSandStone extends Block
011{
012    public static final String[] SAND_STONE_TYPES = new String[] {"default", "chiseled", "smooth"};
013    public BlockSandStone(int par1)
014    {
015        super(par1, 192, Material.rock);
016        this.setCreativeTab(CreativeTabs.tabBlock);
017    }
018
019    /**
020     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
021     */
022    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
023    {
024        return par1 != 1 && (par1 != 0 || par2 != 1 && par2 != 2) ? (par1 == 0 ? 208 : (par2 == 1 ? 229 : (par2 == 2 ? 230 : 192))) : 176;
025    }
026
027    /**
028     * Returns the block texture based on the side being looked at.  Args: side
029     */
030    public int getBlockTextureFromSide(int par1)
031    {
032        return par1 == 1 ? this.blockIndexInTexture - 16 : (par1 == 0 ? this.blockIndexInTexture + 16 : this.blockIndexInTexture);
033    }
034
035    /**
036     * Determines the damage on the item the block drops. Used in cloth and wood.
037     */
038    public int damageDropped(int par1)
039    {
040        return par1;
041    }
042
043    @SideOnly(Side.CLIENT)
044
045    /**
046     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
047     */
048    public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
049    {
050        par3List.add(new ItemStack(par1, 1, 0));
051        par3List.add(new ItemStack(par1, 1, 1));
052        par3List.add(new ItemStack(par1, 1, 2));
053    }
054}