001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005
006import java.util.ArrayList;
007import java.util.Random;
008import net.minecraft.block.material.Material;
009import net.minecraft.entity.EntityLiving;
010import net.minecraft.entity.boss.EntityWither;
011import net.minecraft.entity.player.EntityPlayer;
012import net.minecraft.item.Item;
013import net.minecraft.item.ItemStack;
014import net.minecraft.nbt.NBTTagCompound;
015import net.minecraft.tileentity.TileEntity;
016import net.minecraft.tileentity.TileEntitySkull;
017import net.minecraft.util.AxisAlignedBB;
018import net.minecraft.util.MathHelper;
019import net.minecraft.world.IBlockAccess;
020import net.minecraft.world.World;
021
022public class BlockSkull extends BlockContainer
023{
024    protected BlockSkull(int par1)
025    {
026        super(par1, Material.circuits);
027        this.blockIndexInTexture = 104;
028        this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
029    }
030
031    /**
032     * The type of render function that is called for this block
033     */
034    public int getRenderType()
035    {
036        return -1;
037    }
038
039    /**
040     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
041     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
042     */
043    public boolean isOpaqueCube()
044    {
045        return false;
046    }
047
048    /**
049     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
050     */
051    public boolean renderAsNormalBlock()
052    {
053        return false;
054    }
055
056    /**
057     * Updates the blocks bounds based on its current state. Args: world, x, y, z
058     */
059    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
060    {
061        int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4) & 7;
062
063        switch (var5)
064        {
065            case 1:
066            default:
067                this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
068                break;
069            case 2:
070                this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
071                break;
072            case 3:
073                this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
074                break;
075            case 4:
076                this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
077                break;
078            case 5:
079                this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
080        }
081    }
082
083    /**
084     * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
085     * cleared to be reused)
086     */
087    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
088    {
089        this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
090        return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
091    }
092
093    /**
094     * Called when the block is placed in the world.
095     */
096    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
097    {
098        int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
099        par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
100    }
101
102    /**
103     * Returns a new instance of a block's tile entity class. Called on placing the block.
104     */
105    public TileEntity createNewTileEntity(World par1World)
106    {
107        return new TileEntitySkull();
108    }
109
110    @SideOnly(Side.CLIENT)
111
112    /**
113     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
114     */
115    public int idPicked(World par1World, int par2, int par3, int par4)
116    {
117        return Item.skull.itemID;
118    }
119
120    /**
121     * Get the block's damage value (for use with pick block).
122     */
123    public int getDamageValue(World par1World, int par2, int par3, int par4)
124    {
125        TileEntity var5 = par1World.getBlockTileEntity(par2, par3, par4);
126        return var5 != null && var5 instanceof TileEntitySkull ? ((TileEntitySkull)var5).getSkullType() : super.getDamageValue(par1World, par2, par3, par4);
127    }
128
129    /**
130     * Determines the damage on the item the block drops. Used in cloth and wood.
131     */
132    public int damageDropped(int par1)
133    {
134        return par1;
135    }
136
137    /**
138     * Called when the block is attempted to be harvested
139     */
140    public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
141    {
142        if (par6EntityPlayer.capabilities.isCreativeMode)
143        {
144            par5 |= 8;
145            par1World.setBlockMetadataWithNotify(par2, par3, par4, par5);
146        }
147
148        dropBlockAsItem(par1World, par2, par3, par4, par5, 0);
149
150        super.onBlockHarvested(par1World, par2, par3, par4, par5, par6EntityPlayer);
151    }
152
153    /**
154     * ejects contained items into the world, and notifies neighbours of an update, as appropriate
155     */
156    public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
157    {
158        super.breakBlock(par1World, par2, par3, par4, par5, par6);
159    }
160
161    @Override
162    public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
163    {
164        ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
165        if ((metadata & 8) == 0)
166        {
167            ItemStack var7 = new ItemStack(Item.skull.itemID, 1, this.getDamageValue(world, x, y, z));
168            TileEntitySkull var8 = (TileEntitySkull)world.getBlockTileEntity(x, y, z);
169
170            if (var8 == null)
171            {
172                return drops;
173            }
174            if (var8.getSkullType() == 3 && var8.getExtraType() != null && var8.getExtraType().length() > 0)
175            {
176                var7.setTagCompound(new NBTTagCompound());
177                var7.getTagCompound().setString("SkullOwner", var8.getExtraType());
178            }
179            drops.add(var7);
180        }
181        return drops;
182    }
183
184    /**
185     * Returns the ID of the items to drop on destruction.
186     */
187    public int idDropped(int par1, Random par2Random, int par3)
188    {
189        return Item.skull.itemID;
190    }
191
192    /**
193     * This method attempts to create a wither at the given location and skull
194     */
195    public void makeWither(World par1World, int par2, int par3, int par4, TileEntitySkull par5TileEntitySkull)
196    {
197        if (par5TileEntitySkull.getSkullType() == 1 && par3 >= 2 && par1World.difficultySetting > 0)
198        {
199            int var6 = Block.slowSand.blockID;
200            int var7;
201            EntityWither var8;
202            int var9;
203
204            for (var7 = -2; var7 <= 0; ++var7)
205            {
206                if (par1World.getBlockId(par2, par3 - 1, par4 + var7) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 2, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 2) == var6 && this.func_82528_d(par1World, par2, par3, par4 + var7, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 1, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 2, 1))
207                {
208                    par1World.setBlockMetadata(par2, par3, par4 + var7, 8);
209                    par1World.setBlockMetadata(par2, par3, par4 + var7 + 1, 8);
210                    par1World.setBlockMetadata(par2, par3, par4 + var7 + 2, 8);
211                    par1World.setBlock(par2, par3, par4 + var7, 0);
212                    par1World.setBlock(par2, par3, par4 + var7 + 1, 0);
213                    par1World.setBlock(par2, par3, par4 + var7 + 2, 0);
214                    par1World.setBlock(par2, par3 - 1, par4 + var7, 0);
215                    par1World.setBlock(par2, par3 - 1, par4 + var7 + 1, 0);
216                    par1World.setBlock(par2, par3 - 1, par4 + var7 + 2, 0);
217                    par1World.setBlock(par2, par3 - 2, par4 + var7 + 1, 0);
218
219                    if (!par1World.isRemote)
220                    {
221                        var8 = new EntityWither(par1World);
222                        var8.setLocationAndAngles((double)par2 + 0.5D, (double)par3 - 1.45D, (double)(par4 + var7) + 1.5D, 90.0F, 0.0F);
223                        var8.renderYawOffset = 90.0F;
224                        var8.func_82206_m();
225                        par1World.spawnEntityInWorld(var8);
226                    }
227
228                    for (var9 = 0; var9 < 120; ++var9)
229                    {
230                        par1World.spawnParticle("snowballpoof", (double)par2 + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)(par4 + var7 + 1) + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
231                    }
232
233                    par1World.notifyBlockChange(par2, par3, par4 + var7, 0);
234                    par1World.notifyBlockChange(par2, par3, par4 + var7 + 1, 0);
235                    par1World.notifyBlockChange(par2, par3, par4 + var7 + 2, 0);
236                    par1World.notifyBlockChange(par2, par3 - 1, par4 + var7, 0);
237                    par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 1, 0);
238                    par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 2, 0);
239                    par1World.notifyBlockChange(par2, par3 - 2, par4 + var7 + 1, 0);
240                    return;
241                }
242            }
243
244            for (var7 = -2; var7 <= 0; ++var7)
245            {
246                if (par1World.getBlockId(par2 + var7, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 2, par4) == var6 && par1World.getBlockId(par2 + var7 + 2, par3 - 1, par4) == var6 && this.func_82528_d(par1World, par2 + var7, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 1, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 2, par3, par4, 1))
247                {
248                    par1World.setBlockMetadata(par2 + var7, par3, par4, 8);
249                    par1World.setBlockMetadata(par2 + var7 + 1, par3, par4, 8);
250                    par1World.setBlockMetadata(par2 + var7 + 2, par3, par4, 8);
251                    par1World.setBlock(par2 + var7, par3, par4, 0);
252                    par1World.setBlock(par2 + var7 + 1, par3, par4, 0);
253                    par1World.setBlock(par2 + var7 + 2, par3, par4, 0);
254                    par1World.setBlock(par2 + var7, par3 - 1, par4, 0);
255                    par1World.setBlock(par2 + var7 + 1, par3 - 1, par4, 0);
256                    par1World.setBlock(par2 + var7 + 2, par3 - 1, par4, 0);
257                    par1World.setBlock(par2 + var7 + 1, par3 - 2, par4, 0);
258
259                    if (!par1World.isRemote)
260                    {
261                        var8 = new EntityWither(par1World);
262                        var8.setLocationAndAngles((double)(par2 + var7) + 1.5D, (double)par3 - 1.45D, (double)par4 + 0.5D, 0.0F, 0.0F);
263                        var8.func_82206_m();
264                        par1World.spawnEntityInWorld(var8);
265                    }
266
267                    for (var9 = 0; var9 < 120; ++var9)
268                    {
269                        par1World.spawnParticle("snowballpoof", (double)(par2 + var7 + 1) + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)par4 + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
270                    }
271
272                    par1World.notifyBlockChange(par2 + var7, par3, par4, 0);
273                    par1World.notifyBlockChange(par2 + var7 + 1, par3, par4, 0);
274                    par1World.notifyBlockChange(par2 + var7 + 2, par3, par4, 0);
275                    par1World.notifyBlockChange(par2 + var7, par3 - 1, par4, 0);
276                    par1World.notifyBlockChange(par2 + var7 + 1, par3 - 1, par4, 0);
277                    par1World.notifyBlockChange(par2 + var7 + 2, par3 - 1, par4, 0);
278                    par1World.notifyBlockChange(par2 + var7 + 1, par3 - 2, par4, 0);
279                    return;
280                }
281            }
282        }
283    }
284
285    private boolean func_82528_d(World par1World, int par2, int par3, int par4, int par5)
286    {
287        if (par1World.getBlockId(par2, par3, par4) != this.blockID)
288        {
289            return false;
290        }
291        else
292        {
293            TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4);
294            return var6 != null && var6 instanceof TileEntitySkull ? ((TileEntitySkull)var6).getSkullType() == par5 : false;
295        }
296    }
297}