001package net.minecraft.client.gui;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.multiplayer.ServerData;
006import net.minecraft.util.StringTranslate;
007import org.lwjgl.input.Keyboard;
008
009@SideOnly(Side.CLIENT)
010public class GuiScreenServerList extends GuiScreen
011{
012    /**
013     * Remembers the last hostname or IP address entered into text field between invocations of the GUI.
014     */
015    private static String lastServerName = "";
016
017    /** Needed a change as a local variable was conflicting on construct */
018    private final GuiScreen guiScreen;
019
020    /** Instance of ServerData. */
021    private final ServerData theServerData;
022    private GuiTextField serverTextField;
023
024    public GuiScreenServerList(GuiScreen par1GuiScreen, ServerData par2ServerData)
025    {
026        this.guiScreen = par1GuiScreen;
027        this.theServerData = par2ServerData;
028    }
029
030    /**
031     * Called from the main game loop to update the screen.
032     */
033    public void updateScreen()
034    {
035        this.serverTextField.updateCursorCounter();
036    }
037
038    /**
039     * Adds the buttons (and other controls) to the screen in question.
040     */
041    public void initGui()
042    {
043        StringTranslate var1 = StringTranslate.getInstance();
044        Keyboard.enableRepeatEvents(true);
045        this.controlList.clear();
046        this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, var1.translateKey("selectServer.select")));
047        this.controlList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, var1.translateKey("gui.cancel")));
048        this.serverTextField = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 116, 200, 20);
049        this.serverTextField.setMaxStringLength(128);
050        this.serverTextField.setFocused(true);
051        this.serverTextField.setText(lastServerName);
052        ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
053    }
054
055    /**
056     * Called when the screen is unloaded. Used to disable keyboard repeat events
057     */
058    public void onGuiClosed()
059    {
060        Keyboard.enableRepeatEvents(false);
061        lastServerName = this.serverTextField.getText();
062    }
063
064    /**
065     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
066     */
067    protected void actionPerformed(GuiButton par1GuiButton)
068    {
069        if (par1GuiButton.enabled)
070        {
071            if (par1GuiButton.id == 1)
072            {
073                this.guiScreen.confirmClicked(false, 0);
074            }
075            else if (par1GuiButton.id == 0)
076            {
077                this.theServerData.serverIP = this.serverTextField.getText();
078                this.guiScreen.confirmClicked(true, 0);
079            }
080        }
081    }
082
083    /**
084     * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
085     */
086    protected void keyTyped(char par1, int par2)
087    {
088        if (this.serverTextField.textboxKeyTyped(par1, par2))
089        {
090            ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
091        }
092        else if (par2 == 28)
093        {
094            this.actionPerformed((GuiButton)this.controlList.get(0));
095        }
096    }
097
098    /**
099     * Called when the mouse is clicked.
100     */
101    protected void mouseClicked(int par1, int par2, int par3)
102    {
103        super.mouseClicked(par1, par2, par3);
104        this.serverTextField.mouseClicked(par1, par2, par3);
105    }
106
107    /**
108     * Draws the screen and all the components in it.
109     */
110    public void drawScreen(int par1, int par2, float par3)
111    {
112        StringTranslate var4 = StringTranslate.getInstance();
113        this.drawDefaultBackground();
114        this.drawCenteredString(this.fontRenderer, var4.translateKey("selectServer.direct"), this.width / 2, this.height / 4 - 60 + 20, 16777215);
115        this.drawString(this.fontRenderer, var4.translateKey("addServer.enterIp"), this.width / 2 - 100, 100, 10526880);
116        this.serverTextField.drawTextBox();
117        super.drawScreen(par1, par2, par3);
118    }
119}