001package net.minecraft.client.renderer.entity;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.model.ModelMagmaCube;
006import net.minecraft.entity.Entity;
007import net.minecraft.entity.EntityLiving;
008import net.minecraft.entity.monster.EntityMagmaCube;
009import org.lwjgl.opengl.GL11;
010
011@SideOnly(Side.CLIENT)
012public class RenderMagmaCube extends RenderLiving
013{
014    private int field_77120_a;
015
016    public RenderMagmaCube()
017    {
018        super(new ModelMagmaCube(), 0.25F);
019        this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
020    }
021
022    public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
023    {
024        int var10 = ((ModelMagmaCube)this.mainModel).func_78107_a();
025
026        if (var10 != this.field_77120_a)
027        {
028            this.field_77120_a = var10;
029            this.mainModel = new ModelMagmaCube();
030            System.out.println("new lava slime model");
031        }
032
033        super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
034    }
035
036    protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
037    {
038        int var3 = par1EntityMagmaCube.getSlimeSize();
039        float var4 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)var3 * 0.5F + 1.0F);
040        float var5 = 1.0F / (var4 + 1.0F);
041        float var6 = (float)var3;
042        GL11.glScalef(var5 * var6, 1.0F / var5 * var6, var5 * var6);
043    }
044
045    /**
046     * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
047     * entityLiving, partialTickTime
048     */
049    protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
050    {
051        this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
052    }
053
054    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
055    {
056        this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
057    }
058
059    /**
060     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
061     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
062     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
063     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
064     */
065    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
066    {
067        this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
068    }
069}