001package net.minecraft.client.renderer.entity;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.block.Block;
006import net.minecraft.client.model.ModelSnowMan;
007import net.minecraft.client.renderer.RenderBlocks;
008import net.minecraft.entity.EntityLiving;
009import net.minecraft.entity.monster.EntitySnowman;
010import net.minecraft.item.ItemBlock;
011import net.minecraft.item.ItemStack;
012import org.lwjgl.opengl.GL11;
013
014import net.minecraftforge.client.IItemRenderer;
015import static net.minecraftforge.client.IItemRenderer.ItemRenderType.*;
016import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*;
017import net.minecraftforge.client.MinecraftForgeClient;
018
019@SideOnly(Side.CLIENT)
020public class RenderSnowMan extends RenderLiving
021{
022    /** A reference to the Snowman model in RenderSnowMan. */
023    private ModelSnowMan snowmanModel;
024
025    public RenderSnowMan()
026    {
027        super(new ModelSnowMan(), 0.5F);
028        this.snowmanModel = (ModelSnowMan)super.mainModel;
029        this.setRenderPassModel(this.snowmanModel);
030    }
031
032    /**
033     * Renders this snowman's pumpkin.
034     */
035    protected void renderSnowmanPumpkin(EntitySnowman par1EntitySnowman, float par2)
036    {
037        super.renderEquippedItems(par1EntitySnowman, par2);
038        ItemStack var3 = new ItemStack(Block.pumpkin, 1);
039
040        if (var3 != null && var3.getItem() instanceof ItemBlock)
041        {
042            GL11.glPushMatrix();
043            this.snowmanModel.head.postRender(0.0625F);
044
045            IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var3, EQUIPPED);
046            boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, var3, BLOCK_3D));
047
048            if (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var3.itemID].getRenderType()))
049            {
050                float var4 = 0.625F;
051                GL11.glTranslatef(0.0F, -0.34375F, 0.0F);
052                GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
053                GL11.glScalef(var4, -var4, var4);
054            }
055
056            this.renderManager.itemRenderer.renderItem(par1EntitySnowman, var3, 0);
057            GL11.glPopMatrix();
058        }
059    }
060
061    protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2)
062    {
063        this.renderSnowmanPumpkin((EntitySnowman)par1EntityLiving, par2);
064    }
065}