Modifier and Type | Field and Description |
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static String[] |
dyeColorNames
List of dye color names
|
static int[] |
dyeColors |
appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, ingotGold, ingotIron, isDefaultTexture, itemFrame, itemID, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartPowered, monsterPlacer, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat, writableBook, writtenBook
Constructor and Description |
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ItemDye(int par1) |
Modifier and Type | Method and Description |
---|---|
int |
getIconFromDamage(int par1) |
String |
getItemNameIS(ItemStack par1ItemStack) |
void |
getSubItems(int par1,
CreativeTabs par2CreativeTabs,
List par3List) |
boolean |
itemInteractionForEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving)
Called when a player right clicks an entity with an item.
|
boolean |
onItemUse(ItemStack par1ItemStack,
EntityPlayer par2EntityPlayer,
World par3World,
int par4,
int par5,
int par6,
int par7,
float par8,
float par9,
float par10)
Callback for item usage.
|
addInformation, canHarvestBlock, createEntity, doesContainerItemLeaveCraftingGrid, func_77653_i, func_82788_x, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamageVsEntity, getEntityLifespan, getHasSubtypes, getIconFromDamageForRenderPass, getIconIndex, getIconIndex, getIconIndex, getIsRepairable, getItemDisplayName, getItemEnchantability, getItemName, getItemStackLimit, getItemUseAction, getLocalItemName, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getStatName, getStrVsBlock, getStrVsBlock, getTextureFile, hasContainerItem, hasCustomEntity, hasEffect, hitEntity, isDamageable, isFull3D, isItemTool, isMap, isPotionIngredient, isRepairable, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onFoodEaten, onItemRightClick, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setFull3D, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSize, setNoRepair, setTextureFile, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRendering
public static final String[] dyeColorNames
public static final int[] dyeColors
public ItemDye(int par1)
public int getIconFromDamage(int par1)
getIconFromDamage
in class Item
public String getItemNameIS(ItemStack par1ItemStack)
getItemNameIS
in class Item
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
itemInteractionForEntity
in class Item
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
getSubItems
in class Item