001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.Random;
006import net.minecraft.block.material.Material;
007import net.minecraft.creativetab.CreativeTabs;
008import net.minecraft.world.IBlockAccess;
009import net.minecraft.world.World;
010
011public class BlockMycelium extends Block
012{
013    protected BlockMycelium(int par1)
014    {
015        super(par1, Material.grass);
016        this.blockIndexInTexture = 77;
017        this.setTickRandomly(true);
018        this.setCreativeTab(CreativeTabs.tabBlock);
019    }
020
021    /**
022     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
023     */
024    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
025    {
026        return par1 == 1 ? 78 : (par1 == 0 ? 2 : 77);
027    }
028
029    @SideOnly(Side.CLIENT)
030
031    /**
032     * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
033     */
034    public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
035    {
036        if (par5 == 1)
037        {
038            return 78;
039        }
040        else if (par5 == 0)
041        {
042            return 2;
043        }
044        else
045        {
046            Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4);
047            return var6 != Material.snow && var6 != Material.craftedSnow ? 77 : 68;
048        }
049    }
050
051    /**
052     * Ticks the block if it's been scheduled
053     */
054    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
055    {
056        if (!par1World.isRemote)
057        {
058            if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2)
059            {
060                par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID);
061            }
062            else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
063            {
064                for (int var6 = 0; var6 < 4; ++var6)
065                {
066                    int var7 = par2 + par5Random.nextInt(3) - 1;
067                    int var8 = par3 + par5Random.nextInt(5) - 3;
068                    int var9 = par4 + par5Random.nextInt(3) - 1;
069                    int var10 = par1World.getBlockId(var7, var8 + 1, var9);
070
071                    if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2)
072                    {
073                        par1World.setBlockWithNotify(var7, var8, var9, this.blockID);
074                    }
075                }
076            }
077        }
078    }
079
080    @SideOnly(Side.CLIENT)
081
082    /**
083     * A randomly called display update to be able to add particles or other items for display
084     */
085    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
086    {
087        super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
088
089        if (par5Random.nextInt(10) == 0)
090        {
091            par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D);
092        }
093    }
094
095    /**
096     * Returns the ID of the items to drop on destruction.
097     */
098    public int idDropped(int par1, Random par2Random, int par3)
099    {
100        return Block.dirt.idDropped(0, par2Random, par3);
101    }
102}