001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.creativetab.CreativeTabs;
011import net.minecraft.entity.Entity;
012import net.minecraft.entity.EntityLiving;
013import net.minecraft.entity.item.EntityItemFrame;
014import net.minecraft.entity.item.EntityPainting;
015import net.minecraft.entity.player.EntityPlayer;
016import net.minecraft.entity.player.EntityPlayerMP;
017import net.minecraft.potion.Potion;
018import net.minecraft.potion.PotionHelper;
019import net.minecraft.stats.StatList;
020import net.minecraft.util.MathHelper;
021import net.minecraft.util.MovingObjectPosition;
022import net.minecraft.util.StatCollector;
023import net.minecraft.util.StringTranslate;
024import net.minecraft.util.Vec3;
025import net.minecraft.util.WeightedRandomChestContent;
026import net.minecraft.world.World;
027import net.minecraftforge.common.ChestGenHooks;
028
029public class Item
030{
031    private CreativeTabs tabToDisplayOn = null;
032
033    /** The RNG used by the Item subclasses. */
034    protected static Random itemRand = new Random();
035
036    /** A 32000 elements Item array. */
037    public static Item[] itemsList = new Item[32000];
038    public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
039    public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
040    public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
041    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
042    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
043    public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
044    public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
045    public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
046    public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
047    public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
048    public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
049    public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
050    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
051    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
052    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
053    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
054    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
055    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
056    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
057    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
058    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
059    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
060    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
061    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
062    public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
063    public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
064    public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
065    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
066    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
067    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
068    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
069    public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
070    public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
071    public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
072    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
073    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
074    public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
075    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
076    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
077    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
078    public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
079    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
080    public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
081    public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
082    public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
083    public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
084    public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
085    public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
086    public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
087    public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
088    public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
089    public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
090    public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
091    public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
092    public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
093    public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
094    public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
095    public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
096    public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
097    public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
098    public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
099    public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
100    public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
101    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
102    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
103    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
104    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
105    public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
106    public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
107    public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
108    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
109    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
110    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
111    public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
112    public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
113    public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
114    public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
115    public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
116    public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
117    public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
118    public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
119    public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
120    public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
121    public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
122    public static Item book = (new ItemBook(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
123    public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
124    public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
125    public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
126    public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
127    public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
128    public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
129    public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
130    public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
131    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
132    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
133    public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
134    public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
135    public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
136    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
137    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
138    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
139    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
140    public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
141
142    /**
143     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
144     */
145    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
146    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
147    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
148    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
149    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
150    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
151    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
152    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
153    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
154    public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
155    public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
156    public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
157    public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
158    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
159    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
160    public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
161    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
162    public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
163    public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
164    public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
165    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
166    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
167    public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
168    public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
169    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
170
171    /**
172     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
173     */
174    public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
175
176    /**
177     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
178     */
179    public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
180    public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
181    public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
182    public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
183    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
184    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
185    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
186    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
187    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
188    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
189    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
190    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
191    public static Item skull = (new ItemSkull(141)).setItemName("skull");
192    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
193    public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
194    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
195    public static Item firework = (new ItemFirework(145)).setIconCoord(9, 12).setItemName("fireworks");
196    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setIconCoord(10, 12).setItemName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
197    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setIconCoord(15, 12).setMaxStackSize(1).setItemName("enchantedBook");
198    public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
199    public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
200    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
201    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
202    public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
203    public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
204    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
205    public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
206    public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
207    public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
208    public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
209    public static Item recordWait = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
210
211    /** The ID of this item. */
212    public final int itemID;
213
214    /** Maximum size of the stack. */
215    protected int maxStackSize = 64;
216
217    /** Maximum damage an item can handle. */
218    private int maxDamage = 0;
219
220    /** Icon index in the icons table. */
221    protected int iconIndex;
222
223    /** If true, render the object in full 3D, like weapons and tools. */
224    protected boolean bFull3D = false;
225
226    /**
227     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
228     */
229    protected boolean hasSubtypes = false;
230    private Item containerItem = null;
231    private String potionEffect = null;
232
233    /** full name of item from language file */
234    private String itemName;
235
236    /** FORGE: To disable repair recipes. */
237    protected boolean canRepair = true;
238
239    public Item(int par1)
240    {
241        this.itemID = 256 + par1;
242
243        if (itemsList[256 + par1] != null)
244        {
245            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
246        }
247
248        itemsList[256 + par1] = this;
249
250        GameData.newItemAdded(this);
251
252        if (!(this instanceof ItemBlock))
253        {
254            isDefaultTexture = "/gui/items.png".equals(getTextureFile());
255        }
256    }
257
258    /**
259     * Sets the icon index for this item. Returns the item.
260     */
261    public Item setIconIndex(int par1)
262    {
263        this.iconIndex = par1;
264        return this;
265    }
266
267    public Item setMaxStackSize(int par1)
268    {
269        this.maxStackSize = par1;
270        return this;
271    }
272
273    public Item setIconCoord(int par1, int par2)
274    {
275        this.iconIndex = par1 + par2 * 16;
276        return this;
277    }
278
279    @SideOnly(Side.CLIENT)
280
281    /**
282     * Gets an icon index based on an item's damage value
283     */
284    public int getIconFromDamage(int par1)
285    {
286        return this.iconIndex;
287    }
288
289    @SideOnly(Side.CLIENT)
290
291    /**
292     * Returns the icon index of the stack given as argument.
293     */
294    public final int getIconIndex(ItemStack par1ItemStack)
295    {
296        return this.getIconFromDamage(par1ItemStack.getItemDamage());
297    }
298
299    /**
300     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
301     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
302     */
303    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
304    {
305        return false;
306    }
307
308    /**
309     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
310     * sword
311     */
312    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
313    {
314        return 1.0F;
315    }
316
317    /**
318     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
319     */
320    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
321    {
322        return par1ItemStack;
323    }
324
325    public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
326    {
327        return par1ItemStack;
328    }
329
330    /**
331     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
332     */
333    public int getItemStackLimit()
334    {
335        return this.maxStackSize;
336    }
337
338    /**
339     * Returns the metadata of the block which this Item (ItemBlock) can place
340     */
341    public int getMetadata(int par1)
342    {
343        return 0;
344    }
345
346    public boolean getHasSubtypes()
347    {
348        return this.hasSubtypes;
349    }
350
351    protected Item setHasSubtypes(boolean par1)
352    {
353        this.hasSubtypes = par1;
354        return this;
355    }
356
357    /**
358     * Returns the maximum damage an item can take.
359     */
360    public int getMaxDamage()
361    {
362        return this.maxDamage;
363    }
364
365    /**
366     * set max damage of an Item
367     */
368    public Item setMaxDamage(int par1)
369    {
370        this.maxDamage = par1;
371        return this;
372    }
373
374    public boolean isDamageable()
375    {
376        return this.maxDamage > 0 && !this.hasSubtypes;
377    }
378
379    /**
380     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
381     * the damage on the stack.
382     */
383    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
384    {
385        return false;
386    }
387
388    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
389    {
390        return false;
391    }
392
393    /**
394     * Returns the damage against a given entity.
395     */
396    public int getDamageVsEntity(Entity par1Entity)
397    {
398        return 1;
399    }
400
401    /**
402     * Returns if the item (tool) can harvest results from the block type.
403     */
404    public boolean canHarvestBlock(Block par1Block)
405    {
406        return false;
407    }
408
409    /**
410     * Called when a player right clicks an entity with an item.
411     */
412    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
413    {
414        return false;
415    }
416
417    /**
418     * Sets bFull3D to True and return the object.
419     */
420    public Item setFull3D()
421    {
422        this.bFull3D = true;
423        return this;
424    }
425
426    @SideOnly(Side.CLIENT)
427
428    /**
429     * Returns True is the item is renderer in full 3D when hold.
430     */
431    public boolean isFull3D()
432    {
433        return this.bFull3D;
434    }
435
436    @SideOnly(Side.CLIENT)
437
438    /**
439     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
440     * hands.
441     */
442    public boolean shouldRotateAroundWhenRendering()
443    {
444        return false;
445    }
446
447    /**
448     * set name of item from language file
449     */
450    public Item setItemName(String par1Str)
451    {
452        this.itemName = "item." + par1Str;
453        return this;
454    }
455
456    public String getLocalItemName(ItemStack par1ItemStack)
457    {
458        String var2 = this.getItemNameIS(par1ItemStack);
459        return var2 == null ? "" : StatCollector.translateToLocal(var2);
460    }
461
462    public String getItemName()
463    {
464        return this.itemName;
465    }
466
467    public String getItemNameIS(ItemStack par1ItemStack)
468    {
469        return this.itemName;
470    }
471
472    public Item setContainerItem(Item par1Item)
473    {
474        this.containerItem = par1Item;
475        return this;
476    }
477
478    /**
479     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
480     * player's inventory instead of remaining in the crafting grid.
481     */
482    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
483    {
484        return true;
485    }
486
487    /**
488     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
489     */
490    public boolean getShareTag()
491    {
492        return true;
493    }
494
495    public Item getContainerItem()
496    {
497        return this.containerItem;
498    }
499
500    /**
501     * True if this Item has a container item (a.k.a. crafting result)
502     */
503    public boolean hasContainerItem()
504    {
505        return this.containerItem != null;
506    }
507
508    public String getStatName()
509    {
510        return StatCollector.translateToLocal(this.getItemName() + ".name");
511    }
512
513    public String func_77653_i(ItemStack par1ItemStack)
514    {
515        return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
516    }
517
518    @SideOnly(Side.CLIENT)
519    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
520    {
521        return 16777215;
522    }
523
524    /**
525     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
526     * update it's contents.
527     */
528    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
529
530    /**
531     * Called when item is crafted/smelted. Used only by maps so far.
532     */
533    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
534
535    /**
536     * false for all Items except sub-classes of ItemMapBase
537     */
538    public boolean isMap()
539    {
540        return false;
541    }
542
543    /**
544     * returns the action that specifies what animation to play when the items is being used
545     */
546    public EnumAction getItemUseAction(ItemStack par1ItemStack)
547    {
548        return EnumAction.none;
549    }
550
551    /**
552     * How long it takes to use or consume an item
553     */
554    public int getMaxItemUseDuration(ItemStack par1ItemStack)
555    {
556        return 0;
557    }
558
559    /**
560     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
561     */
562    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
563
564    /**
565     * Sets the string representing this item's effect on a potion when used as an ingredient.
566     */
567    protected Item setPotionEffect(String par1Str)
568    {
569        this.potionEffect = par1Str;
570        return this;
571    }
572
573    /**
574     * Returns a string representing what this item does to a potion.
575     * @Deprecated In favor of ItemStack sensitive version
576     */
577    public String getPotionEffect()
578    {
579        return this.potionEffect;
580    }
581
582    /**
583     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
584     * @Deprecated In favor of ItemStack sensitive version
585     */
586    public boolean isPotionIngredient()
587    {
588        return this.potionEffect != null;
589    }
590
591    @SideOnly(Side.CLIENT)
592
593    /**
594     * allows items to add custom lines of information to the mouseover description
595     */
596    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
597
598    public String getItemDisplayName(ItemStack par1ItemStack)
599    {
600        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
601    }
602
603    @SideOnly(Side.CLIENT)
604    public boolean hasEffect(ItemStack par1ItemStack)
605    {
606        return par1ItemStack.isItemEnchanted();
607    }
608
609    @SideOnly(Side.CLIENT)
610
611    /**
612     * Return an item rarity from EnumRarity
613     */
614    public EnumRarity getRarity(ItemStack par1ItemStack)
615    {
616        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
617    }
618
619    /**
620     * Checks isDamagable and if it cannot be stacked
621     */
622    public boolean isItemTool(ItemStack par1ItemStack)
623    {
624        return this.getItemStackLimit() == 1 && this.isDamageable();
625    }
626
627    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
628    {
629        float var4 = 1.0F;
630        float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
631        float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
632        double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
633        double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
634        double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
635        Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
636        float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
637        float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
638        float var16 = -MathHelper.cos(-var5 * 0.017453292F);
639        float var17 = MathHelper.sin(-var5 * 0.017453292F);
640        float var18 = var15 * var16;
641        float var20 = var14 * var16;
642        double var21 = 5.0D;
643        if (par2EntityPlayer instanceof EntityPlayerMP)
644        {
645            var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
646        }
647        Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
648        return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
649    }
650
651    /**
652     * Return the enchantability factor of the item, most of the time is based on material.
653     */
654    public int getItemEnchantability()
655    {
656        return 0;
657    }
658
659    @SideOnly(Side.CLIENT)
660    public boolean requiresMultipleRenderPasses()
661    {
662        return false;
663    }
664
665    @SideOnly(Side.CLIENT)
666
667    /**
668     * Gets an icon index based on an item's damage value and the given render pass
669     */
670    public int getIconFromDamageForRenderPass(int par1, int par2)
671    {
672        return this.getIconFromDamage(par1);
673    }
674
675    @SideOnly(Side.CLIENT)
676
677    /**
678     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
679     */
680    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
681    {
682        par3List.add(new ItemStack(par1, 1, 0));
683    }
684
685    /**
686     * returns this;
687     */
688    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
689    {
690        this.tabToDisplayOn = par1CreativeTabs;
691        return this;
692    }
693
694    @SideOnly(Side.CLIENT)
695
696    /**
697     * gets the CreativeTab this item is displayed on
698     */
699    public CreativeTabs getCreativeTab()
700    {
701        return this.tabToDisplayOn;
702    }
703
704    public boolean func_82788_x()
705    {
706        return true;
707    }
708
709    /**
710     * Return whether this item is repairable in an anvil.
711     */
712    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
713    {
714        return false;
715    }
716
717    static
718    {
719        StatList.initStats();
720    }
721
722    /* =========================================================== FORGE START ===============================================================*/
723    public boolean isDefaultTexture = true;
724    private String currentTexture = "/gui/items.png";
725
726    /**
727     * Called when a player drops the item into the world,
728     * returning false from this will prevent the item from
729     * being removed from the players inventory and spawning
730     * in the world
731     *
732     * @param player The player that dropped the item
733     * @param item The item stack, before the item is removed.
734     */
735    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
736    {
737        return true;
738    }
739
740    /**
741     * This is called when the item is used, before the block is activated.
742     * @param stack The Item Stack
743     * @param player The Player that used the item
744     * @param world The Current World
745     * @param x Target X Position
746     * @param y Target Y Position
747     * @param z Target Z Position
748     * @param side The side of the target hit
749     * @return Return true to prevent any further processing.
750     */
751    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
752    {
753        return false;
754    }
755
756    /**
757     * Metadata-sensitive version of getStrVsBlock
758     * @param itemstack The Item Stack
759     * @param block The block the item is trying to break
760     * @param metadata The items current metadata
761     * @return The damage strength
762     */
763    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
764    {
765        return getStrVsBlock(itemstack, block);
766    }
767
768    /**
769     * Called by CraftingManager to determine if an item is reparable.
770     * @return True if reparable
771     */
772    public boolean isRepairable()
773    {
774        return canRepair && isDamageable();
775    }
776
777    /**
778     * Call to disable repair recipes.
779     * @return The current Item instance
780     */
781    public Item setNoRepair()
782    {
783        canRepair = false;
784        return this;
785    }
786
787    /**
788     * Called before a block is broken.  Return true to prevent default block harvesting.
789     *
790     * Note: In SMP, this is called on both client and server sides!
791     *
792     * @param itemstack The current ItemStack
793     * @param X The X Position
794     * @param Y The X Position
795     * @param Z The X Position
796     * @param player The Player that is wielding the item
797     * @return True to prevent harvesting, false to continue as normal
798     */
799    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
800    {
801        return false;
802    }
803
804    /**
805     * Called each tick while using an item.
806     * @param stack The Item being used
807     * @param player The Player using the item
808     * @param count The amount of time in tick the item has been used for continuously
809     */
810    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
811    {
812    }
813
814    /**
815     * Called when the player Left Clicks (attacks) an entity.
816     * Processed before damage is done, if return value is true further processing is canceled
817     * and the entity is not attacked.
818     *
819     * @param stack The Item being used
820     * @param player The player that is attacking
821     * @param entity The entity being attacked
822     * @return True to cancel the rest of the interaction.
823     */
824    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
825    {
826        return false;
827    }
828
829    /**
830     * Player, Render pass, and item usage sensitive version of getIconIndex.
831     *
832     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
833     * @param renderPass The pass to get the icon for, 0 is default.
834     * @param player The player holding the item
835     * @param usingItem The item the player is actively using. Can be null if not using anything.
836     * @param useRemaining The ticks remaining for the active item.
837     * @return The icon index
838     */
839    public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
840    {
841        /*
842         * Here is an example usage for Vanilla bows.
843        if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
844        {
845            int k = usingItem.getMaxItemUseDuration() - useRemaining;
846            if (k >= 18) return 133;
847            if (k >  13) return 117;
848            if (k >   0) return 101;
849        }
850         */
851        return getIconIndex(stack);
852    }
853
854    /**
855     * Returns the number of render passes/layers this item has.
856     * Usually equates to ItemRenderer.renderItem being called for this many passes.
857     * Does not get called unless requiresMultipleRenderPasses() is true;
858     *
859     * @param metadata The item's metadata
860     * @return The number of passes to run.
861     */
862    public int getRenderPasses(int metadata)
863    {
864        return requiresMultipleRenderPasses() ? 2 : 1;
865    }
866
867    /**
868     * Grabs the current texture file used for this block
869     */
870    public String getTextureFile()
871    {
872        if (this instanceof ItemBlock)
873        {
874            return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
875        }
876        return currentTexture;
877    }
878
879    /**
880     * Sets the current texture file for this item, used when rendering.
881     * Default is "/gui/items.png"
882     *
883     * @param texture The texture file
884     */
885    public Item setTextureFile(String texture)
886    {
887        currentTexture = texture;
888        isDefaultTexture = false;
889        return this;
890    }
891
892    /**
893     * ItemStack sensitive version of getContainerItem.
894     * Returns a full ItemStack instance of the result.
895     *
896     * @param itemStack The current ItemStack
897     * @return The resulting ItemStack
898     */
899    public ItemStack getContainerItemStack(ItemStack itemStack)
900    {
901        if (!hasContainerItem())
902        {
903            return null;
904        }
905        return new ItemStack(getContainerItem());
906    }
907
908    /**
909     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
910     * This is in ticks, standard result is 6000, or 5 mins.
911     *
912     * @param itemStack The current ItemStack
913     * @param world The world the entity is in
914     * @return The normal lifespan in ticks.
915     */
916    public int getEntityLifespan(ItemStack itemStack, World world)
917    {
918        return 6000;
919    }
920
921    /**
922     * Determines if this Item has a special entity for when they are in the world.
923     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
924     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
925     *
926     * @param stack The current item stack
927     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
928     */
929    public boolean hasCustomEntity(ItemStack stack)
930    {
931        return false;
932    }
933
934    /**
935     * This function should return a new entity to replace the dropped item.
936     * Returning null here will not kill the EntityItem and will leave it to function normally.
937     * Called when the item it placed in a world.
938     *
939     * @param world The world object
940     * @param location The EntityItem object, useful for getting the position of the entity
941     * @param itemstack The current item stack
942     * @return A new Entity object to spawn or null
943     */
944    public Entity createEntity(World world, Entity location, ItemStack itemstack)
945    {
946        return null;
947    }
948
949    /**
950     * Gets a list of tabs that items belonging to this class can display on,
951     * combined properly with getSubItems allows for a single item to span
952     * many sub-items across many tabs.
953     *
954     * @return A list of all tabs that this item could possibly be one.
955     */
956    public CreativeTabs[] getCreativeTabs()
957    {
958        return new CreativeTabs[]{ getCreativeTab() };
959    }
960
961    /**
962     * Determines the base experience for a player when they remove this item from a furnace slot.
963     * This number must be between 0 and 1 for it to be valid.
964     * This number will be multiplied by the stack size to get the total experience.
965     *
966     * @param item The item stack the player is picking up.
967     * @return The amount to award for each item.
968     */
969    public float getSmeltingExperience(ItemStack item)
970    {
971        return -1; //-1 will default to the old lookups.
972    }
973
974    /**
975     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
976     *
977     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
978     * @param stack to render for
979     * @param pass the multi-render pass
980     * @return the icon index
981     */
982    public int getIconIndex(ItemStack stack, int pass)
983    {
984        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
985    }
986
987    /**
988     * Generates the base Random item for a specific instance of the chest gen,
989     * Enchanted books use this to pick a random enchantment.
990     *
991     * @param chest The chest category to generate for
992     * @param rnd World RNG
993     * @param original Original result registered with the chest gen hooks.
994     * @return New values to use as the random item, typically this will be original
995     */
996    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
997    {
998        if (this instanceof ItemEnchantedBook)
999        {
1000            return ((ItemEnchantedBook)this).func_92112_a(rnd,
1001                    original.theMinimumChanceToGenerateItem,
1002                    original.theMaximumChanceToGenerateItem, original.itemWeight);
1003        }
1004        return original;
1005    }
1006
1007    /**
1008     *
1009     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
1010     *
1011     * @param par2World
1012     * @param par4
1013     * @param par5
1014     * @param par6
1015     * @return
1016     */
1017    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
1018    {
1019        return false;
1020    }
1021
1022
1023    /**
1024     * Called to tick armor in the armor slot. Override to do something
1025     *
1026     * @param world
1027     * @param player
1028     * @param itemStack
1029     */
1030    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1031    {
1032
1033    }
1034
1035    /**
1036     * Determines if the specific ItemStack can be placed in the specified armor slot.
1037     * 
1038     * @param stack The ItemStack
1039     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1040     * @return True if the given ItemStack can be inserted in the slot
1041     */
1042    public boolean isValidArmor(ItemStack stack, int armorType)
1043    {
1044        if (this instanceof ItemArmor)
1045        {
1046            return ((ItemArmor)this).armorType == armorType;
1047        }
1048
1049        if (armorType == 0)
1050        {
1051            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1052        }
1053
1054        return false;
1055    }
1056    
1057    /**
1058     * ItemStack sensitive version of isPotionIngredient
1059     * 
1060     * @param stack The item stack
1061     * @return True if this stack can be used as a potion ingredient
1062     */
1063    public boolean isPotionIngredient(ItemStack stack)
1064    {
1065        return isPotionIngredient();
1066    }
1067
1068    /**
1069     * ItemStack sensitive version of getPotionEffect
1070     * 
1071     * @param stack The item stack
1072     * @return A string containing the bit manipulation to apply the the potion.
1073     */
1074    public String getPotionEffect(ItemStack stack)
1075    {
1076        return getPotionEffect();
1077    }
1078
1079}