001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.Random;
006import net.minecraft.block.material.Material;
007import net.minecraft.client.renderer.texture.IconRegister;
008import net.minecraft.world.World;
009
010public class BlockRedstoneLight extends Block
011{
012    /** Whether this lamp block is the powered version. */
013    private final boolean powered;
014
015    public BlockRedstoneLight(int par1, boolean par2)
016    {
017        super(par1, Material.redstoneLight);
018        this.powered = par2;
019
020        if (par2)
021        {
022            this.setLightValue(1.0F);
023        }
024    }
025
026    @SideOnly(Side.CLIENT)
027    public void func_94332_a(IconRegister par1IconRegister)
028    {
029        if (this.powered)
030        {
031            this.field_94336_cN = par1IconRegister.func_94245_a("redstoneLight_lit");
032        }
033        else
034        {
035            this.field_94336_cN = par1IconRegister.func_94245_a("redstoneLight");
036        }
037    }
038
039    /**
040     * Called whenever the block is added into the world. Args: world, x, y, z
041     */
042    public void onBlockAdded(World par1World, int par2, int par3, int par4)
043    {
044        if (!par1World.isRemote)
045        {
046            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
047            {
048                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
049            }
050            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
051            {
052                par1World.setBlockAndMetadataWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID, 0, 2);
053            }
054        }
055    }
056
057    /**
058     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
059     * their own) Args: x, y, z, neighbor blockID
060     */
061    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
062    {
063        if (!par1World.isRemote)
064        {
065            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
066            {
067                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
068            }
069            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
070            {
071                par1World.setBlockAndMetadataWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID, 0, 2);
072            }
073        }
074    }
075
076    /**
077     * Ticks the block if it's been scheduled
078     */
079    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
080    {
081        if (!par1World.isRemote && this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
082        {
083            par1World.setBlockAndMetadataWithNotify(par2, par3, par4, Block.redstoneLampIdle.blockID, 0, 2);
084        }
085    }
086
087    /**
088     * Returns the ID of the items to drop on destruction.
089     */
090    public int idDropped(int par1, Random par2Random, int par3)
091    {
092        return Block.redstoneLampIdle.blockID;
093    }
094
095    @SideOnly(Side.CLIENT)
096
097    /**
098     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
099     */
100    public int idPicked(World par1World, int par2, int par3, int par4)
101    {
102        return Block.redstoneLampIdle.blockID;
103    }
104}