public class BlockFurnace extends BlockContainer
anvil, beacon, bed, bedrock, blockClay, blockDiamond, blockEmerald, blockGold, blockID, blockLapis, blockMaterial, blockParticleGravity, blocksList, blockSnow, blockSteel, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carrot, cauldron, chest, cloth, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, deadBush, dirt, dispenser, doorSteel, doorWood, dragonEgg, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, field_94337_cv, field_94338_cu, field_94339_ct, field_94340_cs, field_94341_cq, field_94342_cr, field_94343_co, field_94344_cp, field_94345_cm, field_94346_cn, field_94347_ck, field_94348_cl, field_96469_cy, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, ice, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, melon, melonStem, mobSpawner, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railDetector, railPowered, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairsBrick, stairsNetherBrick, stairsSandStone, stairsStoneBrickSmooth, stairsWoodBirch, stairsWoodJungle, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench
Modifier and Type | Method and Description |
---|---|
void |
breakBlock(World par1World,
int par2,
int par3,
int par4,
int par5,
int par6)
ejects contained items into the world, and notifies neighbours of an update, as appropriate
|
TileEntity |
createNewTileEntity(World par1World)
Returns a new instance of a block's tile entity class.
|
int |
func_94328_b_(World par1World,
int par2,
int par3,
int par4,
int par5) |
void |
func_94332_a(IconRegister par1IconRegister) |
boolean |
func_96468_q_() |
Icon |
getBlockTextureFromSideAndMetadata(int par1,
int par2) |
int |
idDropped(int par1,
Random par2Random,
int par3)
Returns the ID of the items to drop on destruction.
|
boolean |
onBlockActivated(World par1World,
int par2,
int par3,
int par4,
EntityPlayer par5EntityPlayer,
int par6,
float par7,
float par8,
float par9)
Called upon block activation (right click on the block.)
|
void |
onBlockAdded(World par1World,
int par2,
int par3,
int par4)
Called whenever the block is added into the world.
|
void |
onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving,
ItemStack par6ItemStack)
Called when the block is placed in the world.
|
void |
randomDisplayTick(World par1World,
int par2,
int par3,
int par4,
Random par5Random) |
static void |
updateFurnaceBlockState(boolean par0,
World par1World,
int par2,
int par3,
int par4)
Update which block ID the furnace is using depending on whether or not it is burning
|
onBlockEventReceived
addBlockDestroyEffects, addBlockHitEffects, addCollisionBoxesToList, addCreativeItems, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDragonDestroy, canDropFromExplosion, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createTileEntity, damageDropped, dropBlockAsItem, dropBlockAsItemWithChance, fillWithRain, func_82505_u_, func_82506_l, func_94327_t_, func_94329_b, func_94330_A, func_94331_a, func_94334_h, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockDropped, getBlockHardness, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getLightOpacity, getLightValue, getLocalizedName, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTickRandomly, getUnlocalizedName, harvestBlock, hasTileEntity, hasTileEntity, idPicked, isAirBlock, isBeaconBase, isBed, isBedFoot, isBlockBurning, isBlockFoliage, isBlockNormalCube, isBlockReplaceable, isBlockSolid, isBlockSolidOnSide, isCollidable, isFertile, isFireSource, isFlammable, isGenMineableReplaceable, isLadder, isLeaves, isNormalCube, isOpaqueCube, isProvidingStrongPower, isProvidingWeakPower, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onBlockPlaced, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onPlantGrow, onPostBlockPlaced, onSetBlockIDWithMetaData, quantityDropped, quantityDropped, quantityDroppedWithBonus, removeBlockByPlayer, renderAsNormalBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setBurnProperties, setCreativeTab, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public int idDropped(int par1, Random par2Random, int par3)
public void onBlockAdded(World par1World, int par2, int par3, int par4)
onBlockAdded
in class BlockContainer
public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
getBlockTextureFromSideAndMetadata
in class Block
public void func_94332_a(IconRegister par1IconRegister)
func_94332_a
in class Block
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
onBlockActivated
in class Block
public static void updateFurnaceBlockState(boolean par0, World par1World, int par2, int par3, int par4)
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
randomDisplayTick
in class Block
public TileEntity createNewTileEntity(World par1World)
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
onBlockPlacedBy
in class Block
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
breakBlock
in class BlockContainer
public boolean func_96468_q_()
func_96468_q_
in class Block
public int func_94328_b_(World par1World, int par2, int par3, int par4, int par5)
func_94328_b_
in class Block