001package net.minecraft.world.gen.structure;
002
003import java.util.Random;
004import net.minecraft.world.World;
005import net.minecraft.world.biome.BiomeGenBase;
006
007public class StructureScatteredFeatureStart extends StructureStart
008{
009    public StructureScatteredFeatureStart(World par1World, Random par2Random, int par3, int par4)
010    {
011        BiomeGenBase biomegenbase = par1World.getBiomeGenForCoords(par3 * 16 + 8, par4 * 16 + 8);
012
013        if (biomegenbase != BiomeGenBase.jungle && biomegenbase != BiomeGenBase.jungleHills)
014        {
015            if (biomegenbase == BiomeGenBase.swampland)
016            {
017                ComponentScatteredFeatureSwampHut componentscatteredfeatureswamphut = new ComponentScatteredFeatureSwampHut(par2Random, par3 * 16, par4 * 16);
018                this.components.add(componentscatteredfeatureswamphut);
019            }
020            else
021            {
022                ComponentScatteredFeatureDesertPyramid componentscatteredfeaturedesertpyramid = new ComponentScatteredFeatureDesertPyramid(par2Random, par3 * 16, par4 * 16);
023                this.components.add(componentscatteredfeaturedesertpyramid);
024            }
025        }
026        else
027        {
028            ComponentScatteredFeatureJunglePyramid componentscatteredfeaturejunglepyramid = new ComponentScatteredFeatureJunglePyramid(par2Random, par3 * 16, par4 * 16);
029            this.components.add(componentscatteredfeaturejunglepyramid);
030        }
031
032        this.updateBoundingBox();
033    }
034}