001package net.minecraft.world.biome;
002
003import java.util.Random;
004import net.minecraft.entity.passive.EntityWolf;
005import net.minecraft.world.gen.feature.WorldGenerator;
006
007public class BiomeGenForest extends BiomeGenBase
008{
009    public BiomeGenForest(int par1)
010    {
011        super(par1);
012        this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
013        this.theBiomeDecorator.treesPerChunk = 10;
014        this.theBiomeDecorator.grassPerChunk = 2;
015    }
016
017    /**
018     * Gets a WorldGen appropriate for this biome.
019     */
020    public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
021    {
022        return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees));
023    }
024}