001package net.minecraftforge.client.event.sound; 002 003import net.minecraft.client.audio.SoundManager; 004 005/** 006 * Raised by the SoundManager.loadSoundSettings, this would be a good place for 007 * adding your custom sounds to the SoundPool. 008 */ 009public class SoundLoadEvent extends SoundEvent 010{ 011 public final SoundManager manager; 012 public SoundLoadEvent(SoundManager manager) 013 { 014 this.manager = manager; 015 } 016}