001package net.minecraft.client.renderer.entity; 002 003import cpw.mods.fml.relauncher.Side; 004import cpw.mods.fml.relauncher.SideOnly; 005import net.minecraft.client.model.ModelBase; 006import net.minecraft.entity.Entity; 007import net.minecraft.entity.EntityLiving; 008import net.minecraft.entity.passive.EntityCow; 009 010@SideOnly(Side.CLIENT) 011public class RenderCow extends RenderLiving 012{ 013 public RenderCow(ModelBase par1ModelBase, float par2) 014 { 015 super(par1ModelBase, par2); 016 } 017 018 public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9) 019 { 020 super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9); 021 } 022 023 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) 024 { 025 this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9); 026 } 027 028 /** 029 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then 030 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic 031 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, 032 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. 033 */ 034 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) 035 { 036 this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9); 037 } 038}