001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.client.gui.FontRenderer;
011import net.minecraft.client.model.ModelBiped;
012import net.minecraft.client.renderer.texture.IconRegister;
013import net.minecraft.creativetab.CreativeTabs;
014import net.minecraft.entity.Entity;
015import net.minecraft.entity.EntityLiving;
016import net.minecraft.entity.item.EntityItemFrame;
017import net.minecraft.entity.item.EntityPainting;
018import net.minecraft.entity.player.EntityPlayer;
019import net.minecraft.entity.player.EntityPlayerMP;
020import net.minecraft.potion.Potion;
021import net.minecraft.potion.PotionHelper;
022import net.minecraft.stats.StatList;
023import net.minecraft.util.Icon;
024import net.minecraft.util.MathHelper;
025import net.minecraft.util.MovingObjectPosition;
026import net.minecraft.util.StatCollector;
027import net.minecraft.util.StringTranslate;
028import net.minecraft.util.Vec3;
029import net.minecraft.util.WeightedRandomChestContent;
030import net.minecraft.world.World;
031import net.minecraftforge.common.ChestGenHooks;
032import net.minecraftforge.common.IArmorTextureProvider;
033
034public class Item
035{
036    private CreativeTabs tabToDisplayOn = null;
037
038    /** The RNG used by the Item subclasses. */
039    protected static Random itemRand = new Random();
040
041    /** A 32000 elements Item array. */
042    public static Item[] itemsList = new Item[32000];
043    public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setUnlocalizedName("shovelIron");
044    public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setUnlocalizedName("pickaxeIron");
045    public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setUnlocalizedName("hatchetIron");
046    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setUnlocalizedName("flintAndSteel");
047    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setUnlocalizedName("apple");
048    public static ItemBow bow = (ItemBow)(new ItemBow(5)).setUnlocalizedName("bow");
049    public static Item arrow = (new Item(6)).setUnlocalizedName("arrow").setCreativeTab(CreativeTabs.tabCombat);
050    public static Item coal = (new ItemCoal(7)).setUnlocalizedName("coal");
051    public static Item diamond = (new Item(8)).setUnlocalizedName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
052    public static Item ingotIron = (new Item(9)).setUnlocalizedName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
053    public static Item ingotGold = (new Item(10)).setUnlocalizedName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
054    public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setUnlocalizedName("swordIron");
055    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setUnlocalizedName("swordWood");
056    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setUnlocalizedName("shovelWood");
057    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setUnlocalizedName("pickaxeWood");
058    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setUnlocalizedName("hatchetWood");
059    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setUnlocalizedName("swordStone");
060    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setUnlocalizedName("shovelStone");
061    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setUnlocalizedName("pickaxeStone");
062    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setUnlocalizedName("hatchetStone");
063    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setUnlocalizedName("swordDiamond");
064    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setUnlocalizedName("shovelDiamond");
065    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setUnlocalizedName("pickaxeDiamond");
066    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setUnlocalizedName("hatchetDiamond");
067    public static Item stick = (new Item(24)).setFull3D().setUnlocalizedName("stick").setCreativeTab(CreativeTabs.tabMaterials);
068    public static Item bowlEmpty = (new Item(25)).setUnlocalizedName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
069    public static Item bowlSoup = (new ItemSoup(26, 6)).setUnlocalizedName("mushroomStew");
070    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setUnlocalizedName("swordGold");
071    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setUnlocalizedName("shovelGold");
072    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setUnlocalizedName("pickaxeGold");
073    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setUnlocalizedName("hatchetGold");
074    public static Item silk = (new ItemReed(31, Block.tripWire)).setUnlocalizedName("string").setCreativeTab(CreativeTabs.tabMaterials);
075    public static Item feather = (new Item(32)).setUnlocalizedName("feather").setCreativeTab(CreativeTabs.tabMaterials);
076    public static Item gunpowder = (new Item(33)).setUnlocalizedName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
077    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setUnlocalizedName("hoeWood");
078    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setUnlocalizedName("hoeStone");
079    public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setUnlocalizedName("hoeIron");
080    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setUnlocalizedName("hoeDiamond");
081    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setUnlocalizedName("hoeGold");
082    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds");
083    public static Item wheat = (new Item(40)).setUnlocalizedName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
084    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setUnlocalizedName("bread");
085    public static ItemArmor helmetLeather = (ItemArmor)(new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setUnlocalizedName("helmetCloth");
086    public static ItemArmor plateLeather = (ItemArmor)(new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setUnlocalizedName("chestplateCloth");
087    public static ItemArmor legsLeather = (ItemArmor)(new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setUnlocalizedName("leggingsCloth");
088    public static ItemArmor bootsLeather = (ItemArmor)(new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setUnlocalizedName("bootsCloth");
089    public static ItemArmor helmetChain = (ItemArmor)(new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setUnlocalizedName("helmetChain");
090    public static ItemArmor plateChain = (ItemArmor)(new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setUnlocalizedName("chestplateChain");
091    public static ItemArmor legsChain = (ItemArmor)(new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setUnlocalizedName("leggingsChain");
092    public static ItemArmor bootsChain = (ItemArmor)(new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setUnlocalizedName("bootsChain");
093    public static ItemArmor helmetSteel = (ItemArmor)(new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setUnlocalizedName("helmetIron");
094    public static ItemArmor plateSteel = (ItemArmor)(new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setUnlocalizedName("chestplateIron");
095    public static ItemArmor legsSteel = (ItemArmor)(new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setUnlocalizedName("leggingsIron");
096    public static ItemArmor bootsSteel = (ItemArmor)(new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setUnlocalizedName("bootsIron");
097    public static ItemArmor helmetDiamond = (ItemArmor)(new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setUnlocalizedName("helmetDiamond");
098    public static ItemArmor plateDiamond = (ItemArmor)(new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setUnlocalizedName("chestplateDiamond");
099    public static ItemArmor legsDiamond = (ItemArmor)(new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setUnlocalizedName("leggingsDiamond");
100    public static ItemArmor bootsDiamond = (ItemArmor)(new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setUnlocalizedName("bootsDiamond");
101    public static ItemArmor helmetGold = (ItemArmor)(new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setUnlocalizedName("helmetGold");
102    public static ItemArmor plateGold = (ItemArmor)(new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setUnlocalizedName("chestplateGold");
103    public static ItemArmor legsGold = (ItemArmor)(new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setUnlocalizedName("leggingsGold");
104    public static ItemArmor bootsGold = (ItemArmor)(new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setUnlocalizedName("bootsGold");
105    public static Item flint = (new Item(62)).setUnlocalizedName("flint").setCreativeTab(CreativeTabs.tabMaterials);
106    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setUnlocalizedName("porkchopRaw");
107    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setUnlocalizedName("porkchopCooked");
108    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setUnlocalizedName("painting");
109    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setUnlocalizedName("appleGold");
110    public static Item sign = (new ItemSign(67)).setUnlocalizedName("sign");
111    public static Item doorWood = (new ItemDoor(68, Material.wood)).setUnlocalizedName("doorWood");
112    public static Item bucketEmpty = (new ItemBucket(69, 0)).setUnlocalizedName("bucket").setMaxStackSize(16);
113    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setUnlocalizedName("bucketWater").setContainerItem(bucketEmpty);
114    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setUnlocalizedName("bucketLava").setContainerItem(bucketEmpty);
115    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setUnlocalizedName("minecart");
116    public static Item saddle = (new ItemSaddle(73)).setUnlocalizedName("saddle");
117    public static Item doorSteel = (new ItemDoor(74, Material.iron)).setUnlocalizedName("doorIron");
118    public static Item redstone = (new ItemRedstone(75)).setUnlocalizedName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
119    public static Item snowball = (new ItemSnowball(76)).setUnlocalizedName("snowball");
120    public static Item boat = (new ItemBoat(77)).setUnlocalizedName("boat");
121    public static Item leather = (new Item(78)).setUnlocalizedName("leather").setCreativeTab(CreativeTabs.tabMaterials);
122    public static Item bucketMilk = (new ItemBucketMilk(79)).setUnlocalizedName("milk").setContainerItem(bucketEmpty);
123    public static Item brick = (new Item(80)).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabMaterials);
124    public static Item clay = (new Item(81)).setUnlocalizedName("clay").setCreativeTab(CreativeTabs.tabMaterials);
125    public static Item reed = (new ItemReed(82, Block.reed)).setUnlocalizedName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
126    public static Item paper = (new Item(83)).setUnlocalizedName("paper").setCreativeTab(CreativeTabs.tabMisc);
127    public static Item book = (new ItemBook(84)).setUnlocalizedName("book").setCreativeTab(CreativeTabs.tabMisc);
128    public static Item slimeBall = (new Item(85)).setUnlocalizedName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
129    public static Item minecartCrate = (new ItemMinecart(86, 1)).setUnlocalizedName("minecartChest");
130    public static Item minecartPowered = (new ItemMinecart(87, 2)).setUnlocalizedName("minecartFurnace");
131    public static Item egg = (new ItemEgg(88)).setUnlocalizedName("egg");
132    public static Item compass = (new Item(89)).setUnlocalizedName("compass").setCreativeTab(CreativeTabs.tabTools);
133    public static ItemFishingRod fishingRod = (ItemFishingRod)(new ItemFishingRod(90)).setUnlocalizedName("fishingRod");
134    public static Item pocketSundial = (new Item(91)).setUnlocalizedName("clock").setCreativeTab(CreativeTabs.tabTools);
135    public static Item lightStoneDust = (new Item(92)).setUnlocalizedName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
136    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setUnlocalizedName("fishRaw");
137    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setUnlocalizedName("fishCooked");
138    public static Item dyePowder = (new ItemDye(95)).setUnlocalizedName("dyePowder");
139    public static Item bone = (new Item(96)).setUnlocalizedName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
140    public static Item sugar = (new Item(97)).setUnlocalizedName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
141    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setUnlocalizedName("cake").setCreativeTab(CreativeTabs.tabFood);
142    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setUnlocalizedName("bed");
143    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setUnlocalizedName("diode").setCreativeTab(CreativeTabs.tabRedstone);
144    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setUnlocalizedName("cookie");
145    public static ItemMap map = (ItemMap)(new ItemMap(102)).setUnlocalizedName("map");
146
147    /**
148     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
149     */
150    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setUnlocalizedName("shears");
151    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setUnlocalizedName("melon");
152    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_pumpkin");
153    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_melon");
154    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setUnlocalizedName("beefRaw");
155    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setUnlocalizedName("beefCooked");
156    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setUnlocalizedName("chickenRaw");
157    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setUnlocalizedName("chickenCooked");
158    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setUnlocalizedName("rottenFlesh");
159    public static Item enderPearl = (new ItemEnderPearl(112)).setUnlocalizedName("enderPearl");
160    public static Item blazeRod = (new Item(113)).setUnlocalizedName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
161    public static Item ghastTear = (new Item(114)).setUnlocalizedName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
162    public static Item goldNugget = (new Item(115)).setUnlocalizedName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
163    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");
164    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setUnlocalizedName("potion");
165    public static Item glassBottle = (new ItemGlassBottle(118)).setUnlocalizedName("glassBottle");
166    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setUnlocalizedName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
167    public static Item fermentedSpiderEye = (new Item(120)).setUnlocalizedName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
168    public static Item blazePowder = (new Item(121)).setUnlocalizedName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
169    public static Item magmaCream = (new Item(122)).setUnlocalizedName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
170    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setUnlocalizedName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
171    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setUnlocalizedName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
172    public static Item eyeOfEnder = (new ItemEnderEye(125)).setUnlocalizedName("eyeOfEnder");
173    public static Item speckledMelon = (new Item(126)).setUnlocalizedName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
174    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setUnlocalizedName("monsterPlacer");
175
176    /**
177     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
178     */
179    public static Item expBottle = (new ItemExpBottle(128)).setUnlocalizedName("expBottle");
180
181    /**
182     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
183     */
184    public static Item fireballCharge = (new ItemFireball(129)).setUnlocalizedName("fireball");
185    public static Item writableBook = (new ItemWritableBook(130)).setUnlocalizedName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
186    public static Item writtenBook = (new ItemEditableBook(131)).setUnlocalizedName("writtenBook");
187    public static Item emerald = (new Item(132)).setUnlocalizedName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
188    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setUnlocalizedName("frame");
189    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setUnlocalizedName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
190    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setUnlocalizedName("carrots");
191    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setUnlocalizedName("potato");
192    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setUnlocalizedName("potatoBaked");
193    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setUnlocalizedName("potatoPoisonous");
194    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setUnlocalizedName("emptyMap");
195    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setUnlocalizedName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
196    public static Item skull = (new ItemSkull(141)).setUnlocalizedName("skull");
197    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setUnlocalizedName("carrotOnAStick");
198    public static Item netherStar = (new ItemSimpleFoiled(143)).setUnlocalizedName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
199    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setUnlocalizedName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
200    public static Item firework = (new ItemFirework(145)).setUnlocalizedName("fireworks");
201    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setUnlocalizedName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
202    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setMaxStackSize(1).setUnlocalizedName("enchantedBook");
203    public static Item field_94585_bY = (new ItemReed(148, Block.redstoneComparatorIdle)).setUnlocalizedName("comparator").setCreativeTab(CreativeTabs.tabRedstone);
204    public static Item field_94584_bZ = (new Item(149)).setUnlocalizedName("netherbrick").setCreativeTab(CreativeTabs.tabMaterials);
205    public static Item field_94583_ca = (new Item(150)).setUnlocalizedName("netherquartz").setCreativeTab(CreativeTabs.tabMaterials);
206    public static Item tntMinecart = (new ItemMinecart(151, 3)).setUnlocalizedName("minecartTnt");
207    public static Item hopperMinecart = (new ItemMinecart(152, 5)).setUnlocalizedName("minecartHopper");
208    public static Item record13 = (new ItemRecord(2000, "13")).setUnlocalizedName("record");
209    public static Item recordCat = (new ItemRecord(2001, "cat")).setUnlocalizedName("record");
210    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setUnlocalizedName("record");
211    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setUnlocalizedName("record");
212    public static Item recordFar = (new ItemRecord(2004, "far")).setUnlocalizedName("record");
213    public static Item recordMall = (new ItemRecord(2005, "mall")).setUnlocalizedName("record");
214    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setUnlocalizedName("record");
215    public static Item recordStal = (new ItemRecord(2007, "stal")).setUnlocalizedName("record");
216    public static Item recordStrad = (new ItemRecord(2008, "strad")).setUnlocalizedName("record");
217    public static Item recordWard = (new ItemRecord(2009, "ward")).setUnlocalizedName("record");
218    public static Item record11 = (new ItemRecord(2010, "11")).setUnlocalizedName("record");
219    public static Item recordWait = (new ItemRecord(2011, "wait")).setUnlocalizedName("record");
220
221    /** The ID of this item. */
222    public final int itemID;
223
224    /** Maximum size of the stack. */
225    protected int maxStackSize = 64;
226
227    /** Maximum damage an item can handle. */
228    private int maxDamage = 0;
229
230    /** If true, render the object in full 3D, like weapons and tools. */
231    protected boolean bFull3D = false;
232
233    /**
234     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
235     */
236    protected boolean hasSubtypes = false;
237    private Item containerItem = null;
238    private String potionEffect = null;
239
240    /** The unlocalized name of this item. */
241    private String unlocalizedName;
242    @SideOnly(Side.CLIENT)
243
244    /** Icon index in the icons table. */
245    protected Icon iconIndex;
246
247    /** FORGE: To disable repair recipes. */
248    protected boolean canRepair = true;
249
250    public Item(int par1)
251    {
252        this.itemID = 256 + par1;
253
254        if (itemsList[256 + par1] != null)
255        {
256            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
257        }
258
259        itemsList[256 + par1] = this;
260
261        GameData.newItemAdded(this);
262    }
263
264    public Item setMaxStackSize(int par1)
265    {
266        this.maxStackSize = par1;
267        return this;
268    }
269
270    @SideOnly(Side.CLIENT)
271
272    /**
273     * Returns 0 for /terrain.png, 1 for /gui/items.png
274     */
275    public int getSpriteNumber()
276    {
277        return 1;
278    }
279
280    @SideOnly(Side.CLIENT)
281
282    /**
283     * Gets an icon index based on an item's damage value
284     */
285    public Icon getIconFromDamage(int par1)
286    {
287        return this.iconIndex;
288    }
289
290    @SideOnly(Side.CLIENT)
291
292    /**
293     * Returns the icon index of the stack given as argument.
294     */
295    public final Icon getIconIndex(ItemStack par1ItemStack)
296    {
297        return this.getIconFromDamage(par1ItemStack.getItemDamage());
298    }
299
300    /**
301     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
302     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
303     */
304    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
305    {
306        return false;
307    }
308
309    /**
310     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
311     * sword
312     */
313    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
314    {
315        return 1.0F;
316    }
317
318    /**
319     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
320     */
321    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
322    {
323        return par1ItemStack;
324    }
325
326    public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
327    {
328        return par1ItemStack;
329    }
330
331    /**
332     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
333     */
334    public int getItemStackLimit()
335    {
336        return this.maxStackSize;
337    }
338
339    /**
340     * Returns the metadata of the block which this Item (ItemBlock) can place
341     */
342    public int getMetadata(int par1)
343    {
344        return 0;
345    }
346
347    public boolean getHasSubtypes()
348    {
349        return this.hasSubtypes;
350    }
351
352    protected Item setHasSubtypes(boolean par1)
353    {
354        this.hasSubtypes = par1;
355        return this;
356    }
357
358    /**
359     * Returns the maximum damage an item can take.
360     */
361    public int getMaxDamage()
362    {
363        return this.maxDamage;
364    }
365
366    /**
367     * set max damage of an Item
368     */
369    public Item setMaxDamage(int par1)
370    {
371        this.maxDamage = par1;
372        return this;
373    }
374
375    public boolean isDamageable()
376    {
377        return this.maxDamage > 0 && !this.hasSubtypes;
378    }
379
380    /**
381     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
382     * the damage on the stack.
383     */
384    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
385    {
386        return false;
387    }
388
389    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
390    {
391        return false;
392    }
393
394    /**
395     * Returns the damage against a given entity.
396     */
397    public int getDamageVsEntity(Entity par1Entity)
398    {
399        return 1;
400    }
401
402    /**
403     * Returns if the item (tool) can harvest results from the block type.
404     */
405    public boolean canHarvestBlock(Block par1Block)
406    {
407        return false;
408    }
409
410    /**
411     * Called when a player right clicks an entity with an item.
412     */
413    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
414    {
415        return false;
416    }
417
418    /**
419     * Sets bFull3D to True and return the object.
420     */
421    public Item setFull3D()
422    {
423        this.bFull3D = true;
424        return this;
425    }
426
427    @SideOnly(Side.CLIENT)
428
429    /**
430     * Returns True is the item is renderer in full 3D when hold.
431     */
432    public boolean isFull3D()
433    {
434        return this.bFull3D;
435    }
436
437    @SideOnly(Side.CLIENT)
438
439    /**
440     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
441     * hands.
442     */
443    public boolean shouldRotateAroundWhenRendering()
444    {
445        return false;
446    }
447
448    /**
449     * Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
450     */
451    public Item setUnlocalizedName(String par1Str)
452    {
453        this.unlocalizedName = par1Str;
454        return this;
455    }
456
457    /**
458     * Gets the localized name of the given item stack.
459     */
460    public String getLocalizedName(ItemStack par1ItemStack)
461    {
462        String s = this.getUnlocalizedName(par1ItemStack);
463        return s == null ? "" : StatCollector.translateToLocal(s);
464    }
465
466    /**
467     * Returns the unlocalized name of this item.
468     */
469    public String getUnlocalizedName()
470    {
471        return "item." + this.unlocalizedName;
472    }
473
474    /**
475     * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
476     * different names based on their damage or NBT.
477     */
478    public String getUnlocalizedName(ItemStack par1ItemStack)
479    {
480        return "item." + this.unlocalizedName;
481    }
482
483    public Item setContainerItem(Item par1Item)
484    {
485        this.containerItem = par1Item;
486        return this;
487    }
488
489    /**
490     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
491     * player's inventory instead of remaining in the crafting grid.
492     */
493    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
494    {
495        return true;
496    }
497
498    /**
499     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
500     */
501    public boolean getShareTag()
502    {
503        return true;
504    }
505
506    public Item getContainerItem()
507    {
508        return this.containerItem;
509    }
510
511    /**
512     * True if this Item has a container item (a.k.a. crafting result)
513     */
514    public boolean hasContainerItem()
515    {
516        return this.containerItem != null;
517    }
518
519    public String getStatName()
520    {
521        return StatCollector.translateToLocal(this.getUnlocalizedName() + ".name");
522    }
523
524    public String func_77653_i(ItemStack par1ItemStack)
525    {
526        return StatCollector.translateToLocal(this.getUnlocalizedName(par1ItemStack) + ".name");
527    }
528
529    @SideOnly(Side.CLIENT)
530    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
531    {
532        return 16777215;
533    }
534
535    /**
536     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
537     * update it's contents.
538     */
539    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
540
541    /**
542     * Called when item is crafted/smelted. Used only by maps so far.
543     */
544    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
545
546    /**
547     * false for all Items except sub-classes of ItemMapBase
548     */
549    public boolean isMap()
550    {
551        return false;
552    }
553
554    /**
555     * returns the action that specifies what animation to play when the items is being used
556     */
557    public EnumAction getItemUseAction(ItemStack par1ItemStack)
558    {
559        return EnumAction.none;
560    }
561
562    /**
563     * How long it takes to use or consume an item
564     */
565    public int getMaxItemUseDuration(ItemStack par1ItemStack)
566    {
567        return 0;
568    }
569
570    /**
571     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
572     */
573    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
574
575    /**
576     * Sets the string representing this item's effect on a potion when used as an ingredient.
577     */
578    public Item setPotionEffect(String par1Str)
579    {
580        this.potionEffect = par1Str;
581        return this;
582    }
583
584    /**
585     * Returns a string representing what this item does to a potion.
586     */
587    public String getPotionEffect()
588    {
589        return this.potionEffect;
590    }
591
592    /**
593     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
594     */
595    public boolean isPotionIngredient()
596    {
597        return this.potionEffect != null;
598    }
599
600    @SideOnly(Side.CLIENT)
601
602    /**
603     * allows items to add custom lines of information to the mouseover description
604     */
605    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
606
607    public String getItemDisplayName(ItemStack par1ItemStack)
608    {
609        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalizedName(par1ItemStack))).trim();
610    }
611
612    @SideOnly(Side.CLIENT)
613    public boolean hasEffect(ItemStack par1ItemStack)
614    {
615        return par1ItemStack.isItemEnchanted();
616    }
617
618    @SideOnly(Side.CLIENT)
619
620    /**
621     * Return an item rarity from EnumRarity
622     */
623    public EnumRarity getRarity(ItemStack par1ItemStack)
624    {
625        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
626    }
627
628    /**
629     * Checks isDamagable and if it cannot be stacked
630     */
631    public boolean isItemTool(ItemStack par1ItemStack)
632    {
633        return this.getItemStackLimit() == 1 && this.isDamageable();
634    }
635
636    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
637    {
638        float f = 1.0F;
639        float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
640        float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
641        double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f;
642        double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset;
643        double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f;
644        Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
645        float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
646        float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
647        float f5 = -MathHelper.cos(-f1 * 0.017453292F);
648        float f6 = MathHelper.sin(-f1 * 0.017453292F);
649        float f7 = f4 * f5;
650        float f8 = f3 * f5;
651        double d3 = 5.0D;
652        if (par2EntityPlayer instanceof EntityPlayerMP)
653        {
654            d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
655        }
656        Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
657        return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
658    }
659
660    /**
661     * Return the enchantability factor of the item, most of the time is based on material.
662     */
663    public int getItemEnchantability()
664    {
665        return 0;
666    }
667
668    @SideOnly(Side.CLIENT)
669    public boolean requiresMultipleRenderPasses()
670    {
671        return false;
672    }
673
674    @SideOnly(Side.CLIENT)
675
676    /**
677     * Gets an icon index based on an item's damage value and the given render pass
678     */
679    public Icon getIconFromDamageForRenderPass(int par1, int par2)
680    {
681        return this.getIconFromDamage(par1);
682    }
683
684    @SideOnly(Side.CLIENT)
685
686    /**
687     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
688     */
689    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
690    {
691        par3List.add(new ItemStack(par1, 1, 0));
692    }
693
694    /**
695     * returns this;
696     */
697    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
698    {
699        this.tabToDisplayOn = par1CreativeTabs;
700        return this;
701    }
702
703    @SideOnly(Side.CLIENT)
704
705    /**
706     * gets the CreativeTab this item is displayed on
707     */
708    public CreativeTabs getCreativeTab()
709    {
710        return this.tabToDisplayOn;
711    }
712
713    public boolean func_82788_x()
714    {
715        return true;
716    }
717
718    /**
719     * Return whether this item is repairable in an anvil.
720     */
721    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
722    {
723        return false;
724    }
725
726    @SideOnly(Side.CLIENT)
727    public void updateIcons(IconRegister par1IconRegister)
728    {
729        this.iconIndex = par1IconRegister.registerIcon(this.unlocalizedName);
730    }
731
732    static
733    {
734        StatList.initStats();
735    }
736
737    /* =========================================================== FORGE START ===============================================================*/
738    /**
739     * Called when a player drops the item into the world,
740     * returning false from this will prevent the item from
741     * being removed from the players inventory and spawning
742     * in the world
743     *
744     * @param player The player that dropped the item
745     * @param item The item stack, before the item is removed.
746     */
747    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
748    {
749        return true;
750    }
751
752    /**
753     * This is called when the item is used, before the block is activated.
754     * @param stack The Item Stack
755     * @param player The Player that used the item
756     * @param world The Current World
757     * @param x Target X Position
758     * @param y Target Y Position
759     * @param z Target Z Position
760     * @param side The side of the target hit
761     * @return Return true to prevent any further processing.
762     */
763    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
764    {
765        return false;
766    }
767
768    /**
769     * Metadata-sensitive version of getStrVsBlock
770     * @param itemstack The Item Stack
771     * @param block The block the item is trying to break
772     * @param metadata The items current metadata
773     * @return The damage strength
774     */
775    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
776    {
777        return getStrVsBlock(itemstack, block);
778    }
779
780    /**
781     * Called by CraftingManager to determine if an item is reparable.
782     * @return True if reparable
783     */
784    public boolean isRepairable()
785    {
786        return canRepair && isDamageable();
787    }
788
789    /**
790     * Call to disable repair recipes.
791     * @return The current Item instance
792     */
793    public Item setNoRepair()
794    {
795        canRepair = false;
796        return this;
797    }
798
799    /**
800     * Called before a block is broken.  Return true to prevent default block harvesting.
801     *
802     * Note: In SMP, this is called on both client and server sides!
803     *
804     * @param itemstack The current ItemStack
805     * @param X The X Position
806     * @param Y The X Position
807     * @param Z The X Position
808     * @param player The Player that is wielding the item
809     * @return True to prevent harvesting, false to continue as normal
810     */
811    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
812    {
813        return false;
814    }
815
816    /**
817     * Called each tick while using an item.
818     * @param stack The Item being used
819     * @param player The Player using the item
820     * @param count The amount of time in tick the item has been used for continuously
821     */
822    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
823    {
824    }
825
826    /**
827     * Called when the player Left Clicks (attacks) an entity.
828     * Processed before damage is done, if return value is true further processing is canceled
829     * and the entity is not attacked.
830     *
831     * @param stack The Item being used
832     * @param player The player that is attacking
833     * @param entity The entity being attacked
834     * @return True to cancel the rest of the interaction.
835     */
836    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
837    {
838        return false;
839    }
840
841    /**
842     * Player, Render pass, and item usage sensitive version of getIconIndex.
843     *
844     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
845     * @param renderPass The pass to get the icon for, 0 is default.
846     * @param player The player holding the item
847     * @param usingItem The item the player is actively using. Can be null if not using anything.
848     * @param useRemaining The ticks remaining for the active item.
849     * @return The icon index
850     */
851    public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
852    {
853        return getIcon(stack, renderPass);
854    }
855
856    /**
857     * Returns the number of render passes/layers this item has.
858     * Usually equates to ItemRenderer.renderItem being called for this many passes.
859     * Does not get called unless requiresMultipleRenderPasses() is true;
860     *
861     * @param metadata The item's metadata
862     * @return The number of passes to run.
863     */
864    public int getRenderPasses(int metadata)
865    {
866        return requiresMultipleRenderPasses() ? 2 : 1;
867    }
868
869    /**
870     * ItemStack sensitive version of getContainerItem.
871     * Returns a full ItemStack instance of the result.
872     *
873     * @param itemStack The current ItemStack
874     * @return The resulting ItemStack
875     */
876    public ItemStack getContainerItemStack(ItemStack itemStack)
877    {
878        if (!hasContainerItem())
879        {
880            return null;
881        }
882        return new ItemStack(getContainerItem());
883    }
884
885    /**
886     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
887     * This is in ticks, standard result is 6000, or 5 mins.
888     *
889     * @param itemStack The current ItemStack
890     * @param world The world the entity is in
891     * @return The normal lifespan in ticks.
892     */
893    public int getEntityLifespan(ItemStack itemStack, World world)
894    {
895        return 6000;
896    }
897
898    /**
899     * Determines if this Item has a special entity for when they are in the world.
900     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
901     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
902     *
903     * @param stack The current item stack
904     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
905     */
906    public boolean hasCustomEntity(ItemStack stack)
907    {
908        return false;
909    }
910
911    /**
912     * This function should return a new entity to replace the dropped item.
913     * Returning null here will not kill the EntityItem and will leave it to function normally.
914     * Called when the item it placed in a world.
915     *
916     * @param world The world object
917     * @param location The EntityItem object, useful for getting the position of the entity
918     * @param itemstack The current item stack
919     * @return A new Entity object to spawn or null
920     */
921    public Entity createEntity(World world, Entity location, ItemStack itemstack)
922    {
923        return null;
924    }
925
926    /**
927     * Gets a list of tabs that items belonging to this class can display on,
928     * combined properly with getSubItems allows for a single item to span
929     * many sub-items across many tabs.
930     *
931     * @return A list of all tabs that this item could possibly be one.
932     */
933    public CreativeTabs[] getCreativeTabs()
934    {
935        return new CreativeTabs[]{ getCreativeTab() };
936    }
937
938    /**
939     * Determines the base experience for a player when they remove this item from a furnace slot.
940     * This number must be between 0 and 1 for it to be valid.
941     * This number will be multiplied by the stack size to get the total experience.
942     *
943     * @param item The item stack the player is picking up.
944     * @return The amount to award for each item.
945     */
946    public float getSmeltingExperience(ItemStack item)
947    {
948        return -1; //-1 will default to the old lookups.
949    }
950
951    /**
952     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
953     *
954     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
955     * @param stack to render for
956     * @param pass the multi-render pass
957     * @return the icon
958     */
959    public Icon getIcon(ItemStack stack, int pass)
960    {
961        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
962    }
963
964    /**
965     * Generates the base Random item for a specific instance of the chest gen,
966     * Enchanted books use this to pick a random enchantment.
967     *
968     * @param chest The chest category to generate for
969     * @param rnd World RNG
970     * @param original Original result registered with the chest gen hooks.
971     * @return New values to use as the random item, typically this will be original
972     */
973    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
974    {
975        if (this instanceof ItemEnchantedBook)
976        {
977            return ((ItemEnchantedBook)this).func_92112_a(rnd,
978                    original.theMinimumChanceToGenerateItem,
979                    original.theMaximumChanceToGenerateItem, original.itemWeight);
980        }
981        return original;
982    }
983
984    /**
985     *
986     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
987     *
988     * @param par2World
989     * @param par4
990     * @param par5
991     * @param par6
992     * @return
993     */
994    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
995    {
996        return false;
997    }
998
999
1000    /**
1001     * Called to tick armor in the armor slot. Override to do something
1002     *
1003     * @param world
1004     * @param player
1005     * @param itemStack
1006     */
1007    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1008    {
1009
1010    }
1011
1012    /**
1013     * Determines if the specific ItemStack can be placed in the specified armor slot.
1014     *
1015     * @param stack The ItemStack
1016     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1017     * @return True if the given ItemStack can be inserted in the slot
1018     */
1019    public boolean isValidArmor(ItemStack stack, int armorType)
1020    {
1021        if (this instanceof ItemArmor)
1022        {
1023            return ((ItemArmor)this).armorType == armorType;
1024        }
1025
1026        if (armorType == 0)
1027        {
1028            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1029        }
1030
1031        return false;
1032    }
1033
1034    /**
1035     * ItemStack sensitive version of isPotionIngredient
1036     *
1037     * @param stack The item stack
1038     * @return True if this stack can be used as a potion ingredient
1039     */
1040    public boolean isPotionIngredient(ItemStack stack)
1041    {
1042        return isPotionIngredient();
1043    }
1044
1045    /**
1046     * ItemStack sensitive version of getPotionEffect
1047     *
1048     * @param stack The item stack
1049     * @return A string containing the bit manipulation to apply the the potion.
1050     */
1051    public String getPotionEffect(ItemStack stack)
1052    {
1053        return getPotionEffect();
1054    }
1055
1056    /**
1057     * Allow or forbid the specific book/item combination as an anvil enchant
1058     *
1059     * @param itemstack1 The item
1060     * @param itemstack2 The book
1061     * @return if the enchantment is allowed
1062     */
1063    public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
1064    {
1065        return true;
1066    }
1067
1068    /**
1069     * An itemstack sensitive version of getDamageVsEntity - allows items to handle damage based on
1070     * itemstack data, like tags. Falls back to getDamageVsEntity.
1071     *
1072     * @param par1Entity The entity being attacked (or the attacking mob, if it's a mob - vanilla bug?)
1073     * @param itemStack The itemstack
1074     * @return the damage
1075     */
1076    public int getDamageVsEntity(Entity par1Entity, ItemStack itemStack)
1077    {
1078        return getDamageVsEntity(par1Entity);
1079    }
1080
1081    @Deprecated private final boolean isArmorProvider = this instanceof IArmorTextureProvider;
1082    /**
1083     * Called by RenderBiped and RenderPlayer to determine the armor texture that 
1084     * should be use for the currently equiped item.
1085     * This will only be called on instances of ItemArmor. 
1086     * 
1087     * Returning null from this function will use the default value.
1088     * 
1089     * @param stack ItemStack for the equpt armor
1090     * @param entity The entity wearing the armor
1091     * @param slot The slot the armor is in
1092     * @param layer The render layer, either 1 or 2, 2 is only used for CLOTH armor by default
1093     * @return Path of texture to bind, or null to use default
1094     */
1095    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
1096    {
1097        return isArmorProvider ? ((IArmorTextureProvider)this).getArmorTextureFile(stack) : null;
1098    }
1099
1100    /**
1101     * Returns the font renderer used to render tooltips and overlays for this item.
1102     * Returning null will use the standard font renderer.
1103     * 
1104     * @param stack The current item stack
1105     * @return A instance of FontRenderer or null to use default
1106     */
1107    @SideOnly(Side.CLIENT)
1108    public FontRenderer getFontRenderer(ItemStack stack)
1109    {
1110        return null;
1111    }
1112
1113    /**
1114     * Override this method to have an item handle its own armor rendering.
1115     * 
1116     * @param  entityLiving  The entity wearing the armor 
1117     * @param  itemStack  The itemStack to render the model of 
1118     * @param  armorSlot  0=head, 1=torso, 2=legs, 3=feet
1119     * 
1120     * @return  A ModelBiped to render instead of the default
1121     */
1122    @SideOnly(Side.CLIENT)
1123    public ModelBiped getArmorModel(EntityLiving entityLiving, ItemStack itemStack, int armorSlot)
1124    {
1125        return null;
1126    }
1127}