001package net.minecraft.client.renderer.entity;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.Minecraft;
006import net.minecraft.client.model.ModelMagmaCube;
007import net.minecraft.entity.Entity;
008import net.minecraft.entity.EntityLiving;
009import net.minecraft.entity.monster.EntityMagmaCube;
010import org.lwjgl.opengl.GL11;
011
012@SideOnly(Side.CLIENT)
013public class RenderMagmaCube extends RenderLiving
014{
015    private int field_77120_a;
016
017    public RenderMagmaCube()
018    {
019        super(new ModelMagmaCube(), 0.25F);
020        this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
021    }
022
023    public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
024    {
025        int i = ((ModelMagmaCube)this.mainModel).func_78107_a();
026
027        if (i != this.field_77120_a)
028        {
029            this.field_77120_a = i;
030            this.mainModel = new ModelMagmaCube();
031            Minecraft.getMinecraft().getLogAgent().logInfo("Loaded new lava slime model");
032        }
033
034        super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
035    }
036
037    protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
038    {
039        int i = par1EntityMagmaCube.getSlimeSize();
040        float f1 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)i * 0.5F + 1.0F);
041        float f2 = 1.0F / (f1 + 1.0F);
042        float f3 = (float)i;
043        GL11.glScalef(f2 * f3, 1.0F / f2 * f3, f2 * f3);
044    }
045
046    /**
047     * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
048     * entityLiving, partialTickTime
049     */
050    protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
051    {
052        this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
053    }
054
055    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
056    {
057        this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
058    }
059
060    /**
061     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
062     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
063     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
064     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
065     */
066    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
067    {
068        this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
069    }
070}