001package net.minecraft.item.crafting; 002 003import net.minecraft.block.Block; 004import net.minecraft.item.Item; 005import net.minecraft.item.ItemStack; 006 007public class RecipesArmor 008{ 009 private String[][] recipePatterns = new String[][] {{"XXX", "X X"}, {"X X", "XXX", "XXX"}, {"XXX", "X X", "X X"}, {"X X", "X X"}}; 010 private Object[][] recipeItems; 011 012 public RecipesArmor() 013 { 014 this.recipeItems = new Object[][] {{Item.leather, Block.fire, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.helmetLeather, Item.helmetChain, Item.helmetIron, Item.helmetDiamond, Item.helmetGold}, {Item.plateLeather, Item.plateChain, Item.plateIron, Item.plateDiamond, Item.plateGold}, {Item.legsLeather, Item.legsChain, Item.legsIron, Item.legsDiamond, Item.legsGold}, {Item.bootsLeather, Item.bootsChain, Item.bootsIron, Item.bootsDiamond, Item.bootsGold}}; 015 } 016 017 /** 018 * Adds the armor recipes to the CraftingManager. 019 */ 020 public void addRecipes(CraftingManager par1CraftingManager) 021 { 022 for (int i = 0; i < this.recipeItems[0].length; ++i) 023 { 024 Object object = this.recipeItems[0][i]; 025 026 for (int j = 0; j < this.recipeItems.length - 1; ++j) 027 { 028 Item item = (Item)this.recipeItems[j + 1][i]; 029 par1CraftingManager.addRecipe(new ItemStack(item), new Object[] {this.recipePatterns[j], 'X', object}); 030 } 031 } 032 } 033}