public class GuiCreateWorld extends GuiScreen
Modifier and Type | Field and Description |
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java.lang.String |
generatorOptionsToUse
Generator options to use when creating the world.
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allowUserInput, buttonList, fontRenderer, height, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiCreateWorld(GuiScreen par1GuiScreen) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton par1GuiButton)
Fired when a control is clicked.
|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
static java.lang.String |
func_73913_a(ISaveFormat par0ISaveFormat,
java.lang.String par1Str) |
void |
func_82286_a(WorldInfo par1WorldInfo) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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protected void |
keyTyped(char par1,
int par2)
Fired when a key is typed.
|
protected void |
mouseClicked(int par1,
int par2,
int par3)
Called when the mouse is clicked.
|
void |
onGuiClosed()
Called when the screen is unloaded.
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void |
updateScreen()
Called from the main game loop to update the screen.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, mouseClickMove, mouseMovedOrUp, setClipboardString, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine
public java.lang.String generatorOptionsToUse
public GuiCreateWorld(GuiScreen par1GuiScreen)
public void updateScreen()
updateScreen
in class GuiScreen
public void initGui()
public static java.lang.String func_73913_a(ISaveFormat par0ISaveFormat, java.lang.String par1Str)
public void onGuiClosed()
onGuiClosed
in class GuiScreen
protected void actionPerformed(GuiButton par1GuiButton)
actionPerformed
in class GuiScreen
protected void keyTyped(char par1, int par2)
protected void mouseClicked(int par1, int par2, int par3)
mouseClicked
in class GuiScreen
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen
public void func_82286_a(WorldInfo par1WorldInfo)