public class GuiCreateFlatWorld extends GuiScreen
allowUserInput, buttonList, fontRenderer, height, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiCreateFlatWorld(GuiCreateWorld par1GuiCreateWorld,
java.lang.String par2Str) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton par1GuiButton)
Fired when a control is clicked.
|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
void |
func_82270_g() |
java.lang.String |
getFlatGeneratorInfo() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
setFlatGeneratorInfo(java.lang.String par1Str) |
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine
public GuiCreateFlatWorld(GuiCreateWorld par1GuiCreateWorld, java.lang.String par2Str)
public java.lang.String getFlatGeneratorInfo()
public void setFlatGeneratorInfo(java.lang.String par1Str)
public void initGui()
protected void actionPerformed(GuiButton par1GuiButton)
actionPerformed
in class GuiScreen
public void func_82270_g()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen