public abstract class EntityTameable extends EntityAnimal implements EntityOwnable
Modifier and Type | Field and Description |
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protected EntityAISit |
aiSit |
inLove
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityTameable(World par1World) |
Modifier and Type | Method and Description |
---|---|
protected void |
entityInit() |
EntityLivingBase |
func_130012_q() |
boolean |
func_142018_a(EntityLivingBase par1EntityLivingBase,
EntityLivingBase par2EntityLivingBase) |
EntityAISit |
func_70907_r() |
Entity |
getOwner() |
java.lang.String |
getOwnerName() |
Team |
getTeam() |
void |
handleHealthUpdate(byte par1) |
boolean |
isOnSameTeam(EntityLivingBase par1EntityLivingBase) |
boolean |
isSitting() |
boolean |
isTamed() |
protected void |
playTameEffect(boolean par1)
Play the taming effect, will either be hearts or smoke depending on status
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setOwner(java.lang.String par1Str) |
void |
setSitting(boolean par1) |
void |
setTamed(boolean par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
attackEntity, attackEntityFrom, canDespawn, canMateWith, findPlayerToAttack, func_110196_bT, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, interact, isBreedingItem, isInLove, onLivingUpdate, resetInLove, updateAITick
addGrowth, createChild, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_110159_bB, func_110173_bK, func_110174_bM, func_110176_b, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateWanderPath
addRandomArmor, allowLeashing, applyEntityAttributes, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getDropItemId, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLivingSound, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getDeathSound, getEntityAttribute, getEyeHeight, getHealth, getHurtSound, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
protected EntityAISit aiSit
public EntityTameable(World par1World)
protected void entityInit()
entityInit
in class EntityAgeable
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityAnimal
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityAnimal
protected void playTameEffect(boolean par1)
public void handleHealthUpdate(byte par1)
handleHealthUpdate
in class EntityAnimal
public boolean isTamed()
public void setTamed(boolean par1)
public boolean isSitting()
public void setSitting(boolean par1)
public java.lang.String getOwnerName()
getOwnerName
in interface EntityOwnable
public void setOwner(java.lang.String par1Str)
public EntityLivingBase func_130012_q()
public EntityAISit func_70907_r()
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
public Team getTeam()
getTeam
in class EntityLivingBase
public boolean isOnSameTeam(EntityLivingBase par1EntityLivingBase)
isOnSameTeam
in class EntityLivingBase
public Entity getOwner()
getOwner
in interface EntityOwnable