public class RenderSpider extends RenderLiving
mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModel
renderBlocks, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderSpider() |
Modifier and Type | Method and Description |
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protected float |
getDeathMaxRotation(EntityLivingBase par1EntityLivingBase) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity)
Returns the location of an entity's texture.
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protected ResourceLocation |
getSpiderTextures(EntitySpider par1EntitySpider) |
protected float |
setSpiderDeathMaxRotation(EntitySpider par1EntitySpider) |
protected int |
setSpiderEyeBrightness(EntitySpider par1EntitySpider,
int par2,
float par3)
Sets the spider's glowing eyes
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protected int |
shouldRenderPass(EntityLivingBase par1EntityLivingBase,
int par2,
float par3)
Queries whether should render the specified pass or not.
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doRender, doRenderLiving, func_110813_b, func_110827_b, func_130007_b, renderPlayer
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
protected float setSpiderDeathMaxRotation(EntitySpider par1EntitySpider)
protected int setSpiderEyeBrightness(EntitySpider par1EntitySpider, int par2, float par3)
protected ResourceLocation getSpiderTextures(EntitySpider par1EntitySpider)
protected float getDeathMaxRotation(EntityLivingBase par1EntityLivingBase)
getDeathMaxRotation
in class RendererLivingEntity
protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
shouldRenderPass
in class RendererLivingEntity
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render