001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import org.lwjgl.opengl.GL11;
006    
007    @SideOnly(Side.CLIENT)
008    public class RenderGhast extends RenderLiving
009    {
010        public RenderGhast()
011        {
012            super(new ModelGhast(), 0.5F);
013        }
014    
015        protected void func_77069_a(EntityGhast par1EntityGhast, float par2)
016        {
017            float var4 = ((float)par1EntityGhast.prevAttackCounter + (float)(par1EntityGhast.attackCounter - par1EntityGhast.prevAttackCounter) * par2) / 20.0F;
018    
019            if (var4 < 0.0F)
020            {
021                var4 = 0.0F;
022            }
023    
024            var4 = 1.0F / (var4 * var4 * var4 * var4 * var4 * 2.0F + 1.0F);
025            float var5 = (8.0F + var4) / 2.0F;
026            float var6 = (8.0F + 1.0F / var4) / 2.0F;
027            GL11.glScalef(var6, var5, var6);
028            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
029        }
030    
031        /**
032         * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
033         * entityLiving, partialTickTime
034         */
035        protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
036        {
037            this.func_77069_a((EntityGhast)par1EntityLiving, par2);
038        }
039    }