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java.lang.Objectnet.minecraft.src.Entity
net.minecraft.src.EntityLiving
net.minecraft.src.EntityCreature
net.minecraft.src.EntityMob
net.minecraft.src.EntitySkeleton
public class EntitySkeleton
Field Summary |
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Fields inherited from class net.minecraft.src.EntityLiving |
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arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks |
Constructor Summary | |
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EntitySkeleton(World par1World)
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Method Summary | |
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EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute |
ItemStack |
getHeldItem()
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int |
getMaxHealth()
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boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run |
void |
onDeath(DamageSource par1DamageSource)
Called when the mob's health reaches 0. |
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required. |
Methods inherited from class net.minecraft.src.EntityMob |
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attackEntityAsMob, attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdate |
Methods inherited from class net.minecraft.src.EntityCreature |
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getEntityToAttack, hasPath, setPathToEntity, setTarget |
Methods inherited from class java.lang.Object |
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getClass, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public EntitySkeleton(World par1World)
Method Detail |
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public boolean isAIEnabled()
public int getMaxHealth()
getMaxHealth
in class EntityLiving
public ItemStack getHeldItem()
getHeldItem
in class EntityLiving
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
public void onDeath(DamageSource par1DamageSource)
onDeath
in class EntityLiving
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