Uses of Class
net.minecraft.src.EntityPlayer

Packages that use EntityPlayer
cpw.mods.fml.client   
cpw.mods.fml.client.modloader   
cpw.mods.fml.common   
cpw.mods.fml.common.modloader   
cpw.mods.fml.common.network   
cpw.mods.fml.common.registry   
net.minecraft.src   
net.minecraftforge.client   
net.minecraftforge.client.event   
net.minecraftforge.common   
net.minecraftforge.event.entity   
net.minecraftforge.event.entity.item   
net.minecraftforge.event.entity.minecart   
net.minecraftforge.event.entity.player   
 

Uses of EntityPlayer in cpw.mods.fml.client
 

Methods in cpw.mods.fml.client with parameters of type EntityPlayer
 void FMLClientHandler.displayGuiScreen(EntityPlayer player, GuiScreen gui)
           
 

Uses of EntityPlayer in cpw.mods.fml.client.modloader
 

Methods in cpw.mods.fml.client.modloader with parameters of type EntityPlayer
 Object ModLoaderClientHelper.getClientGui(BaseModProxy mod, EntityPlayer player, int ID, int x, int y, int z)
           
 

Uses of EntityPlayer in cpw.mods.fml.common
 

Methods in cpw.mods.fml.common with parameters of type EntityPlayer
 void IPickupNotifier.notifyPickup(EntityItem item, EntityPlayer player)
           
 void ICraftingHandler.onCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix)
          The object array contains these three arguments
 void IPlayerTracker.onPlayerChangedDimension(EntityPlayer player)
           
 void IPlayerTracker.onPlayerLogin(EntityPlayer player)
           
 void IPlayerTracker.onPlayerLogout(EntityPlayer player)
           
 void FMLCommonHandler.onPlayerPostTick(EntityPlayer player)
           
 void FMLCommonHandler.onPlayerPreTick(EntityPlayer player)
           
 void IPlayerTracker.onPlayerRespawn(EntityPlayer player)
           
 void ICraftingHandler.onSmelting(EntityPlayer player, ItemStack item)
          The object array contains these two arguments
 

Uses of EntityPlayer in cpw.mods.fml.common.modloader
 

Methods in cpw.mods.fml.common.modloader with parameters of type EntityPlayer
 Object IModLoaderSidedHelper.getClientGui(BaseModProxy mod, EntityPlayer player, int iD, int x, int y, int z)
           
 Object ModLoaderGuiHelper.getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
           
static Object ModLoaderHelper.getClientSideGui(BaseModProxy mod, EntityPlayer player, int ID, int x, int y, int z)
           
 Object ModLoaderGuiHelper.getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
           
 void ModLoaderPickupNotifier.notifyPickup(EntityItem item, EntityPlayer player)
           
 void BaseModProxy.onClientLogin(EntityPlayer player)
           
 void ModLoaderCraftingHelper.onCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix)
           
 void BaseModProxy.onItemPickup(EntityPlayer player, ItemStack item)
           
 void ModLoaderCraftingHelper.onSmelting(EntityPlayer player, ItemStack item)
           
static void ModLoaderHelper.openGui(int id, EntityPlayer player, Container container, int x, int y, int z)
           
 void BaseModProxy.takenFromCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix)
           
 void BaseModProxy.takenFromFurnace(EntityPlayer player, ItemStack item)
           
 

Uses of EntityPlayer in cpw.mods.fml.common.network
 

Methods in cpw.mods.fml.common.network with parameters of type EntityPlayer
 Object IGuiHandler.getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
          Returns a Container to be displayed to the user.
 Object IGuiHandler.getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
          Returns a Server side Container to be displayed to the user.
static void FMLNetworkHandler.onConnectionClosed(NetworkManager manager, EntityPlayer player)
           
static void FMLNetworkHandler.openGui(EntityPlayer player, Object mod, int modGuiId, World world, int x, int y, int z)
           
 

Uses of EntityPlayer in cpw.mods.fml.common.registry
 

Methods in cpw.mods.fml.common.registry with parameters of type EntityPlayer
static void GameRegistry.onItemCrafted(EntityPlayer player, ItemStack item, IInventory craftMatrix)
           
static void GameRegistry.onItemSmelted(EntityPlayer player, ItemStack item)
           
static void GameRegistry.onPickupNotification(EntityPlayer player, EntityItem item)
           
static void GameRegistry.onPlayerChangedDimension(EntityPlayer player)
           
static void GameRegistry.onPlayerLogin(EntityPlayer player)
           
static void GameRegistry.onPlayerLogout(EntityPlayer player)
           
static void GameRegistry.onPlayerRespawn(EntityPlayer player)
           
 

Uses of EntityPlayer in net.minecraft.src
 

Subclasses of EntityPlayer in net.minecraft.src
 class EntityClientPlayerMP
           
 class EntityOtherPlayerMP
           
 class EntityPlayerMP
           
 class EntityPlayerSP
           
 

Fields in net.minecraft.src declared as EntityPlayer
 EntityPlayer EntityFishHook.angler
           
 EntityPlayer MapInfo.entityplayerObj
          Reference for EntityPlayer object in MapInfo
 EntityPlayer InventoryPlayer.player
          The player whose inventory this is.
 

Methods in net.minecraft.src that return EntityPlayer
 EntityPlayer World.getClosestPlayer(double par1, double par3, double par5, double par7)
          Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance).
 EntityPlayer World.getClosestPlayerToEntity(Entity par1Entity, double par2)
          Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored).
 EntityPlayer World.getClosestVulnerablePlayer(double par1, double par3, double par5, double par7)
          Returns the closest vulnerable player within the given radius, or null if none is found.
 EntityPlayer World.getClosestVulnerablePlayerToEntity(Entity par1Entity, double par2)
          Returns the closest vulnerable player to this entity within the given radius, or null if none is found
static EntityPlayer CommandBase.getCommandSenderAsPlayer(ICommandSender par0ICommandSender)
          Returns the given ICommandSender as a EntityPlayer or throw an exception.
 EntityPlayer NpcMerchant.getCustomer()
           
 EntityPlayer IMerchant.getCustomer()
           
 EntityPlayer EntityVillager.getCustomer()
           
 EntityPlayer NetClientHandler.getPlayer()
           
abstract  EntityPlayer NetHandler.getPlayer()
           
 EntityPlayer NetLoginHandler.getPlayer()
           
 EntityPlayer World.getPlayerEntityByName(String par1Str)
          Find a player by name in this world.
 

Methods in net.minecraft.src with parameters of type EntityPlayer
 boolean DemoWorldManager.activateBlockOrUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Activate the clicked on block, otherwise use the held item.
 boolean ItemInWorldManager.activateBlockOrUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Activate the clicked on block, otherwise use the held item.
 void PlayerControllerMP.attackEntity(EntityPlayer par1EntityPlayer, Entity par2Entity)
          Attacks an entity
 boolean Block.canHarvestBlock(EntityPlayer player, int meta)
          Determines if the player can harvest this block, obtaining it's drops when the block is destroyed.
 boolean ContainerEnchantment.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerPlayer.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerChest.canInteractWith(EntityPlayer par1EntityPlayer)
           
abstract  boolean Container.canInteractWith(EntityPlayer var1)
           
 boolean ContainerMerchant.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerBrewingStand.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerDispenser.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerFurnace.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean ContainerWorkbench.canInteractWith(EntityPlayer par1EntityPlayer)
           
 boolean WorldServer.canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
          Called when checking if a certain block can be mined or not.
 boolean WorldProvider.canMineBlock(EntityPlayer player, int x, int y, int z)
           
 boolean World.canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
          Called when checking if a certain block can be mined or not.
 boolean WorldServer.canMineBlockBody(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
           
 boolean World.canMineBlockBody(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
           
 boolean ItemSlab.canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)
           
 boolean ItemBlock.canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)
           
 boolean Block.canSilkHarvest(World world, EntityPlayer player, int x, int y, int z, int metadata)
          Return true from this function if the player with silk touch can harvest this block directly, and not it's normal drops.
static DamageSource DamageSource.causePlayerDamage(EntityPlayer par0EntityPlayer)
          returns an EntityDamageSource of type player
 void EntityPlayer.clonePlayer(EntityPlayer par1EntityPlayer, boolean par2)
          Copies the values from the given player into this player if boolean par2 is true.
 Packet ItemMap.createMapDataPacket(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          returns null if no update is to be sent
 Packet ItemMapBase.createMapDataPacket(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          returns null if no update is to be sent
static int BlockPistonBase.determineOrientation(World par0World, int par1, int par2, int par3, EntityPlayer par4EntityPlayer)
          gets the way this piston should face for that entity that placed it.
 void RenderGlobal.drawBlockBreaking(EntityPlayer par1EntityPlayer, MovingObjectPosition par2MovingObjectPosition, int par3, ItemStack par4ItemStack, float par5)
           
 void RenderGlobal.drawBlockDamageTexture(Tessellator par1Tessellator, EntityPlayer par2EntityPlayer, float par3)
           
 void RenderGlobal.drawSelectionBox(EntityPlayer par1EntityPlayer, MovingObjectPosition par2MovingObjectPosition, int par3, ItemStack par4ItemStack, float par5)
          Draws the selection box for the player.
 boolean ContainerEnchantment.enchantItem(EntityPlayer par1EntityPlayer, int par2)
          enchants the item on the table using the specified slot; also deducts XP from player
 boolean Container.enchantItem(EntityPlayer par1EntityPlayer, int par2)
          enchants the item on the table using the specified slot; also deducts XP from player
 boolean World.extinguishFire(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5)
          If the block in the given direction of the given coordinate is fire, extinguish it.
 void PlayerControllerMP.flipPlayer(EntityPlayer par1EntityPlayer)
          Flips the player around.
 byte[] MapData.func_76193_a(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 void ItemStack.func_77941_a(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
           
 boolean PlayerControllerMP.func_78768_b(EntityPlayer par1EntityPlayer, Entity par2Entity)
           
 ChunkCoordinates Block.getBedSpawnPosition(World world, int x, int y, int z, EntityPlayer player)
          Returns the position that the player is moved to upon waking up, or respawning at the bed.
 String DamageSource.getDeathMessage(EntityPlayer par1EntityPlayer)
          Returns the message to be displayed on player death.
 String EntityDamageSourceIndirect.getDeathMessage(EntityPlayer par1EntityPlayer)
          Returns the message to be displayed on player death.
 String EntityDamageSource.getDeathMessage(EntityPlayer par1EntityPlayer)
          Returns the message to be displayed on player death.
 int Item.getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
          Player, Render pass, and item usage sensitive version of getIconIndex.
 float Block.getPlayerRelativeBlockHardness(EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5)
          Gets the hardness of block at the given coordinates in the given world, relative to the ability of the given EntityPlayer.
 MerchantRecipeList NpcMerchant.getRecipes(EntityPlayer par1EntityPlayer)
           
 MerchantRecipeList IMerchant.getRecipes(EntityPlayer var1)
           
 MerchantRecipeList EntityVillager.getRecipes(EntityPlayer par1EntityPlayer)
           
 void BlockLeaves.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void BlockDeadBush.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void BlockTallGrass.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void BlockVine.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void Block.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void BlockSnow.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void BlockIce.harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
          Called when the player destroys a block with an item that can harvest it.
 void ItemStack.hitEntity(EntityLiving par1EntityLiving, EntityPlayer par2EntityPlayer)
          Calls the corresponding fct in di
 boolean EntityCow.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityWolf.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityMinecart.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean Entity.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityAnimal.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityMooshroom.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntitySheep.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityVillager.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityPig.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityBoat.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean EntityOcelot.interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
static boolean ModLoader.isChannelActive(EntityPlayer player, String channel)
          To properly implement packet 250 protocol you should always check your channel is active prior to sending the packet
 boolean Container.isPlayerNotUsingContainer(EntityPlayer par1EntityPlayer)
          NotUsing because adding a player twice is an error
 boolean TileEntityBrewingStand.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryMerchant.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean TileEntityDispenser.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryEnderChest.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryCrafting.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean EntityMinecart.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean TileEntityChest.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean TileEntityFurnace.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryCraftResult.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean IInventory.isUseableByPlayer(EntityPlayer var1)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean TileEntityEnderChest.isUseableByPlayer(EntityPlayer par1EntityPlayer)
           
 boolean InventoryBasic.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryPlayer.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean InventoryLargeChest.isUseableByPlayer(EntityPlayer par1EntityPlayer)
          Do not make give this method the name canInteractWith because it clashes with Container
 boolean BlockDoor.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockRedstoneOre.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockButton.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockDispenser.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockEnchantmentTable.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockTrapDoor.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockFurnace.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockBrewingStand.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockFenceGate.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockDragonEgg.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockEnderChest.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockNote.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockTNT.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockStairs.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean Block.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockLever.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockRedstoneRepeater.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockPistonMoving.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockJukeBox.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockCauldron.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockChest.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockWorkbench.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockCake.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockBed.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 boolean BlockPistonBase.onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 void BlockDoor.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockRedstoneOre.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockButton.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockTrapDoor.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockDragonEgg.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockNote.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockStairs.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void Block.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockLever.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockCake.onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
          Called when the block is clicked by a player.
 void BlockTripWire.onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
          Called when the block is attempted to be harvested
 void Block.onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
          Called when the block is attempted to be harvested
 boolean ItemShears.onBlockStartBreak(ItemStack itemstack, int x, int y, int z, EntityPlayer player)
           
 boolean Item.onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
          Called before a block is broken.
 void BaseMod.onClientLogin(EntityPlayer player)
          Called when a new client logs in.
 void EntityArrow.onCollideWithPlayer(EntityPlayer par1EntityPlayer)
          Called by a player entity when they collide with an entity
 void EntityXPOrb.onCollideWithPlayer(EntityPlayer par1EntityPlayer)
          Called by a player entity when they collide with an entity
 void Entity.onCollideWithPlayer(EntityPlayer par1EntityPlayer)
          Called by a player entity when they collide with an entity
 void EntitySlime.onCollideWithPlayer(EntityPlayer par1EntityPlayer)
          Called by a player entity when they collide with an entity
 void EntityItem.onCollideWithPlayer(EntityPlayer par1EntityPlayer)
          Called by a player entity when they collide with an entity
 void ContainerEnchantment.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void ContainerPlayer.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void ContainerChest.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void Container.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void ContainerMerchant.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void ContainerWorkbench.onCraftGuiClosed(EntityPlayer par1EntityPlayer)
          Callback for when the crafting gui is closed.
 void ItemStack.onCrafting(World par1World, EntityPlayer par2EntityPlayer, int par3)
           
 void ItemMap.onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called when item is crafted/smelted.
 void Item.onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called when item is crafted/smelted.
 boolean Item.onDroppedByPlayer(ItemStack item, EntityPlayer player)
          Called when a player drops the item into the world, returning false from this will prevent the item from being removed from the players inventory and spawning in the world
 ItemStack ItemFood.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack ItemBucketMilk.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack ItemPotion.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack ItemSoup.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack ItemBow.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack Item.onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
           
 ItemStack ItemStack.onFoodEaten(World par1World, EntityPlayer par2EntityPlayer)
           
 void BaseMod.onItemPickup(EntityPlayer player, ItemStack item)
          Handle item pickup
static void ModLoader.onItemPickup(EntityPlayer player, ItemStack item)
          Deprecated. 
 ItemStack ItemGlassBottle.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemLilyPad.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemSword.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemFood.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemBoat.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemFishingRod.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemEditableBook.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemBucketMilk.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemWritableBook.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemPotion.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemEnderEye.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemBow.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemExpBottle.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemSnowball.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack Item.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemEgg.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemBucket.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 ItemStack ItemEnderPearl.onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
          Called whenever this item is equipped and the right mouse button is pressed.
 boolean ItemDye.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemSlab.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemFlintAndSteel.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemMonsterPlacer.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemMinecart.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemDoor.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemBlock.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemRedstone.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemPotion.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemReed.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemHoe.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemEnderEye.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemRecord.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemBed.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemSign.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemFireball.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean Item.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemPainting.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean ItemSeeds.onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
          Callback for item usage.
 boolean Item.onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side)
          Deprecated. 
 boolean Item.onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
          This is called when the item is used, before the block is activated.
 boolean Item.onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
          Called when the player Left Clicks (attacks) an entity.
 boolean PlayerControllerMP.onPlayerRightClick(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, Vec3 par8Vec3)
          Handles a players right click.
 void ItemBow.onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
          called when the player releases the use item button.
 void Item.onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
          called when the player releases the use item button.
 void ItemStack.onPlayerStoppedUsing(World par1World, EntityPlayer par2EntityPlayer, int par3)
          Called when the player releases the use item button.
 void PlayerControllerMP.onStoppedUsingItem(EntityPlayer par1EntityPlayer)
           
 void FoodStats.onUpdate(EntityPlayer par1EntityPlayer)
          Handles the food game logic.
 void Item.onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
          Called each tick while using an item.
static void ModLoader.openGUI(EntityPlayer player, GuiScreen gui)
           
 boolean ItemBlock.placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
          Called to actually place the block, after the location is determined and all permission checks have been made.
 void RenderGlobal.playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
          Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
 void IWorldAccess.playAuxSFX(EntityPlayer var1, int var2, int var3, int var4, int var5, int var6)
          Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
 void WorldManager.playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
          Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
 void World.playAuxSFXAtEntity(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
          See description for playAuxSFX.
 void IPlayerFileData.readPlayerData(EntityPlayer var1)
          Reads the player data from disk into the specified PlayerEntityMP.
 void SaveHandler.readPlayerData(EntityPlayer par1EntityPlayer)
          Reads the player data from disk into the specified PlayerEntityMP.
 boolean Block.removeBlockByPlayer(World world, EntityPlayer player, int x, int y, int z)
          Called when a player removes a block.
 void MapItemRenderer.renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData)
           
 void RenderPlayer.renderPlayer(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, float par8, float par9)
           
 void ServerConfigurationManager.sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet)
          params: srcPlayer,x,y,z,d,dimension.
 boolean PlayerControllerMP.sendUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack)
          Notifies the server of things like consuming food, etc...
 void Block.setBedOccupied(World world, int x, int y, int z, EntityPlayer player, boolean occupied)
          Called when a user either starts or stops sleeping in the bed.
 void NpcMerchant.setCustomer(EntityPlayer par1EntityPlayer)
           
 void IMerchant.setCustomer(EntityPlayer var1)
           
 void EntityVillager.setCustomer(EntityPlayer par1EntityPlayer)
           
 void PlayerControllerMP.setPlayerCapabilities(EntityPlayer par1EntityPlayer)
          Sets player capabilities depending on current gametype.
 void Container.setPlayerIsPresent(EntityPlayer par1EntityPlayer, boolean par2)
          adds or removes the player from the container based on par2
 ItemStack Container.slotClick(int par1, int par2, boolean par3, EntityPlayer par4EntityPlayer)
           
 void BaseMod.takenFromCrafting(EntityPlayer player, ItemStack item, IInventory matrix)
          Called when someone crafts an item from a crafting table
static void ModLoader.takenFromCrafting(EntityPlayer player, ItemStack item, IInventory matrix)
          Deprecated. 
 void BaseMod.takenFromFurnace(EntityPlayer player, ItemStack item)
          Called when someone takes a smelted item from a furnace
static void ModLoader.takenFromFurnace(EntityPlayer player, ItemStack item)
          Deprecated. 
 boolean ItemStack.tryPlaceItemIntoWorld(EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5, int par6, float par7, float par8, float par9)
           
 boolean DemoWorldManager.tryUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack)
          Attempts to right-click use an item by the given EntityPlayer in the given World
 boolean ItemInWorldManager.tryUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack)
          Attempts to right-click use an item by the given EntityPlayer in the given World
static void ActiveRenderInfo.updateRenderInfo(EntityPlayer par0EntityPlayer, boolean par1)
          Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
 void MapData.updateVisiblePlayers(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
          Adds the player passed to the list of visible players and checks to see which players are visible
 ItemStack ItemStack.useItemRightClick(World par1World, EntityPlayer par2EntityPlayer)
          Called whenever this item stack is equipped and right clicked.
 ItemStack PlayerControllerMP.windowClick(int par1, int par2, int par3, boolean par4, EntityPlayer par5EntityPlayer)
           
 void IPlayerFileData.writePlayerData(EntityPlayer var1)
          Writes the player data to disk from the specified PlayerEntityMP.
 void SaveHandler.writePlayerData(EntityPlayer par1EntityPlayer)
          Writes the player data to disk from the specified PlayerEntityMP.
 

Constructors in net.minecraft.src with parameters of type EntityPlayer
EntityFishHook(World par1World, double par2, double par4, double par6, EntityPlayer par8EntityPlayer)
           
EntityFishHook(World par1World, EntityPlayer par2EntityPlayer)
           
GuiContainerCreative(EntityPlayer par1EntityPlayer)
           
GuiInventory(EntityPlayer par1EntityPlayer)
           
GuiScreenBook(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack, boolean par3)
           
InventoryMerchant(EntityPlayer par1EntityPlayer, IMerchant par2IMerchant)
           
InventoryPlayer(EntityPlayer par1EntityPlayer)
           
MapInfo(MapData par1MapData, EntityPlayer par2EntityPlayer)
           
NpcMerchant(EntityPlayer par1EntityPlayer)
           
Packet20NamedEntitySpawn(EntityPlayer par1EntityPlayer)
           
SlotCrafting(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6)
           
SlotFurnace(EntityPlayer par1EntityPlayer, IInventory par2IInventory, int par3, int par4, int par5)
           
SlotMerchantResult(EntityPlayer par1EntityPlayer, IMerchant par2IMerchant, InventoryMerchant par3InventoryMerchant, int par4, int par5, int par6)
           
 

Uses of EntityPlayer in net.minecraftforge.client
 

Methods in net.minecraftforge.client with parameters of type EntityPlayer
static boolean ForgeHooksClient.onDrawBlockHighlight(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks)
           
 

Uses of EntityPlayer in net.minecraftforge.client.event
 

Fields in net.minecraftforge.client.event declared as EntityPlayer
 EntityPlayer DrawBlockHighlightEvent.player
           
 

Constructors in net.minecraftforge.client.event with parameters of type EntityPlayer
DrawBlockHighlightEvent(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks)
           
 

Uses of EntityPlayer in net.minecraftforge.common
 

Methods in net.minecraftforge.common with parameters of type EntityPlayer
static float ForgeHooks.blockStrength(Block block, EntityPlayer player, World world, int x, int y, int z)
           
static boolean ForgeHooks.canHarvestBlock(Block block, EntityPlayer player, int metadata)
           
 int ISpecialArmor.getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
          Get the displayed effective armor.
static int ForgeHooks.getTotalArmorValue(EntityPlayer player)
           
static boolean ForgeHooks.onPickBlock(MovingObjectPosition target, EntityPlayer player, World world)
          Called when a player uses 'pick block', calls new Entity and Block hooks.
static EntityItem ForgeHooks.onPlayerTossEvent(EntityPlayer player, ItemStack item)
           
 

Uses of EntityPlayer in net.minecraftforge.event.entity
 

Constructors in net.minecraftforge.event.entity with parameters of type EntityPlayer
UseHoeEvent(EntityPlayer player, ItemStack current, World world, int x, int y, int z)
           
 

Uses of EntityPlayer in net.minecraftforge.event.entity.item
 

Fields in net.minecraftforge.event.entity.item declared as EntityPlayer
 EntityPlayer ItemTossEvent.player
          The player tossing the item.
 

Constructors in net.minecraftforge.event.entity.item with parameters of type EntityPlayer
ItemTossEvent(EntityItem entityItem, EntityPlayer player)
          Creates a new event for EntityItems tossed by a player.
 

Uses of EntityPlayer in net.minecraftforge.event.entity.minecart
 

Fields in net.minecraftforge.event.entity.minecart declared as EntityPlayer
 EntityPlayer MinecartInteractEvent.player
           
 

Constructors in net.minecraftforge.event.entity.minecart with parameters of type EntityPlayer
MinecartInteractEvent(EntityMinecart minecart, EntityPlayer player)
           
 

Uses of EntityPlayer in net.minecraftforge.event.entity.player
 

Fields in net.minecraftforge.event.entity.player declared as EntityPlayer
 EntityPlayer PlayerDropsEvent.entityPlayer
           
 EntityPlayer PlayerEvent.entityPlayer
           
 

Constructors in net.minecraftforge.event.entity.player with parameters of type EntityPlayer
ArrowLooseEvent(EntityPlayer player, ItemStack bow, int charge)
           
ArrowNockEvent(EntityPlayer player, ItemStack result)
           
AttackEntityEvent(EntityPlayer player, Entity target)
           
BonemealEvent(EntityPlayer player, World world, int id, int x, int y, int z)
           
EntityInteractEvent(EntityPlayer player, Entity target)
           
EntityItemPickupEvent(EntityPlayer player, EntityItem item)
           
FillBucketEvent(EntityPlayer player, ItemStack current, World world, MovingObjectPosition target)
           
PlayerDestroyItemEvent(EntityPlayer player, ItemStack original)
           
PlayerDropsEvent(EntityPlayer entity, DamageSource source, ArrayList<EntityItem> drops, boolean recentlyHit)
          Creates a new event containing all the items that will drop into the world when a player dies.
PlayerEvent(EntityPlayer player)
           
PlayerSleepInBedEvent(EntityPlayer player, int x, int y, int z)