net.minecraft.src
Class WorldType

java.lang.Object
  extended by net.minecraft.src.WorldType

public class WorldType
extends Object


Field Summary
static BiomeGenBase[] base11Biomes
           
static BiomeGenBase[] base12Biomes
           
static WorldType DEFAULT
          Default world type.
static WorldType DEFAULT_1_1
          Default (1.1) world type.
static WorldType FLAT
          Flat world type.
static WorldType LARGE_BIOMES
          Large Biome world Type.
static WorldType[] worldTypes
          List of world types.
 
Constructor Summary
WorldType(int par1, String par2Str)
           
WorldType(int par1, String par2Str, int par3)
           
 
Method Summary
 void addNewBiome(BiomeGenBase biome)
           
 BiomeGenBase[] getBiomesForWorldType()
           
 boolean getCanBeCreated()
           
 IChunkProvider getChunkGenerator(World world)
           
 WorldChunkManager getChunkManager(World world)
           
 int getGeneratorVersion()
          Returns generatorVersion.
 double getHorizon(World world)
           
 int getMinimumSpawnHeight(World world)
           
 int getSpawnFuzz()
          Gets the spawn fuzz for players who join the world.
 String getTranslateName()
           
 WorldType getWorldTypeForGeneratorVersion(int par1)
           
 String getWorldTypeName()
           
 boolean handleSlimeSpawnReduction(Random random, World world)
           
 boolean hasVoidParticles(boolean var1)
           
 boolean isVersioned()
          Returns true if this world Type has a version associated with it.
 void onGUICreateWorldPress()
          Called when 'Create New World' button is pressed before starting game
static WorldType parseWorldType(String par0Str)
           
 void removeBiome(BiomeGenBase biome)
           
 double voidFadeMagnitude()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

base11Biomes

public static final BiomeGenBase[] base11Biomes

base12Biomes

public static final BiomeGenBase[] base12Biomes

worldTypes

public static final WorldType[] worldTypes
List of world types.


DEFAULT

public static final WorldType DEFAULT
Default world type.


FLAT

public static final WorldType FLAT
Flat world type.


LARGE_BIOMES

public static final WorldType LARGE_BIOMES
Large Biome world Type.


DEFAULT_1_1

public static final WorldType DEFAULT_1_1
Default (1.1) world type.

Constructor Detail

WorldType

public WorldType(int par1,
                 String par2Str)

WorldType

public WorldType(int par1,
                 String par2Str,
                 int par3)
Method Detail

getWorldTypeName

public String getWorldTypeName()

getTranslateName

public String getTranslateName()

getGeneratorVersion

public int getGeneratorVersion()
Returns generatorVersion.


getWorldTypeForGeneratorVersion

public WorldType getWorldTypeForGeneratorVersion(int par1)

getCanBeCreated

public boolean getCanBeCreated()

isVersioned

public boolean isVersioned()
Returns true if this world Type has a version associated with it.


parseWorldType

public static WorldType parseWorldType(String par0Str)

getChunkManager

public WorldChunkManager getChunkManager(World world)

getChunkGenerator

public IChunkProvider getChunkGenerator(World world)

getMinimumSpawnHeight

public int getMinimumSpawnHeight(World world)

getHorizon

public double getHorizon(World world)

hasVoidParticles

public boolean hasVoidParticles(boolean var1)

voidFadeMagnitude

public double voidFadeMagnitude()

getBiomesForWorldType

public BiomeGenBase[] getBiomesForWorldType()

addNewBiome

public void addNewBiome(BiomeGenBase biome)

removeBiome

public void removeBiome(BiomeGenBase biome)

handleSlimeSpawnReduction

public boolean handleSlimeSpawnReduction(Random random,
                                         World world)

onGUICreateWorldPress

public void onGUICreateWorldPress()
Called when 'Create New World' button is pressed before starting game


getSpawnFuzz

public int getSpawnFuzz()
Gets the spawn fuzz for players who join the world. Useful for void world types.

Returns:
Fuzz for entity initial spawn in blocks.