001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.Random; 006 007 public class BlockMycelium extends Block 008 { 009 protected BlockMycelium(int par1) 010 { 011 super(par1, Material.grass); 012 this.blockIndexInTexture = 77; 013 this.setTickRandomly(true); 014 this.setCreativeTab(CreativeTabs.tabBlock); 015 } 016 017 /** 018 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 019 */ 020 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 021 { 022 return par1 == 1 ? 78 : (par1 == 0 ? 2 : 77); 023 } 024 025 @SideOnly(Side.CLIENT) 026 027 /** 028 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side 029 */ 030 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) 031 { 032 if (par5 == 1) 033 { 034 return 78; 035 } 036 else if (par5 == 0) 037 { 038 return 2; 039 } 040 else 041 { 042 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); 043 return var6 != Material.snow && var6 != Material.craftedSnow ? 77 : 68; 044 } 045 } 046 047 /** 048 * Ticks the block if it's been scheduled 049 */ 050 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) 051 { 052 if (!par1World.isRemote) 053 { 054 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && Block.lightOpacity[par1World.getBlockId(par2, par3 + 1, par4)] > 2) 055 { 056 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID); 057 } 058 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) 059 { 060 for (int var6 = 0; var6 < 4; ++var6) 061 { 062 int var7 = par2 + par5Random.nextInt(3) - 1; 063 int var8 = par3 + par5Random.nextInt(5) - 3; 064 int var9 = par4 + par5Random.nextInt(3) - 1; 065 int var10 = par1World.getBlockId(var7, var8 + 1, var9); 066 067 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && Block.lightOpacity[var10] <= 2) 068 { 069 par1World.setBlockWithNotify(var7, var8, var9, this.blockID); 070 } 071 } 072 } 073 } 074 } 075 076 @SideOnly(Side.CLIENT) 077 078 /** 079 * A randomly called display update to be able to add particles or other items for display 080 */ 081 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) 082 { 083 super.randomDisplayTick(par1World, par2, par3, par4, par5Random); 084 085 if (par5Random.nextInt(10) == 0) 086 { 087 par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); 088 } 089 } 090 091 /** 092 * Returns the ID of the items to drop on destruction. 093 */ 094 public int idDropped(int par1, Random par2Random, int par3) 095 { 096 return Block.dirt.idDropped(0, par2Random, par3); 097 } 098 }