001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 @SideOnly(Side.CLIENT) 007 public class MovementInputFromOptions extends MovementInput 008 { 009 private GameSettings gameSettings; 010 011 public MovementInputFromOptions(GameSettings par1GameSettings) 012 { 013 this.gameSettings = par1GameSettings; 014 } 015 016 public void updatePlayerMoveState() 017 { 018 this.moveStrafe = 0.0F; 019 this.moveForward = 0.0F; 020 021 if (this.gameSettings.keyBindForward.pressed) 022 { 023 ++this.moveForward; 024 } 025 026 if (this.gameSettings.keyBindBack.pressed) 027 { 028 --this.moveForward; 029 } 030 031 if (this.gameSettings.keyBindLeft.pressed) 032 { 033 ++this.moveStrafe; 034 } 035 036 if (this.gameSettings.keyBindRight.pressed) 037 { 038 --this.moveStrafe; 039 } 040 041 this.jump = this.gameSettings.keyBindJump.pressed; 042 this.sneak = this.gameSettings.keyBindSneak.pressed; 043 044 if (this.sneak) 045 { 046 this.moveStrafe = (float)((double)this.moveStrafe * 0.3D); 047 this.moveForward = (float)((double)this.moveForward * 0.3D); 048 } 049 } 050 }