001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    @SideOnly(Side.CLIENT)
007    public class EntityNoteFX extends EntityFX
008    {
009        float noteParticleScale;
010    
011        public EntityNoteFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
012        {
013            this(par1World, par2, par4, par6, par8, par10, par12, 2.0F);
014        }
015    
016        public EntityNoteFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
017        {
018            super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
019            this.motionX *= 0.009999999776482582D;
020            this.motionY *= 0.009999999776482582D;
021            this.motionZ *= 0.009999999776482582D;
022            this.motionY += 0.2D;
023            this.particleRed = MathHelper.sin(((float)par8 + 0.0F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
024            this.particleGreen = MathHelper.sin(((float)par8 + 0.33333334F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
025            this.particleBlue = MathHelper.sin(((float)par8 + 0.6666667F) * (float)Math.PI * 2.0F) * 0.65F + 0.35F;
026            this.particleScale *= 0.75F;
027            this.particleScale *= par14;
028            this.noteParticleScale = this.particleScale;
029            this.particleMaxAge = 6;
030            this.noClip = false;
031            this.setParticleTextureIndex(64);
032        }
033    
034        public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
035        {
036            float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
037    
038            if (var8 < 0.0F)
039            {
040                var8 = 0.0F;
041            }
042    
043            if (var8 > 1.0F)
044            {
045                var8 = 1.0F;
046            }
047    
048            this.particleScale = this.noteParticleScale * var8;
049            super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
050        }
051    
052        /**
053         * Called to update the entity's position/logic.
054         */
055        public void onUpdate()
056        {
057            this.prevPosX = this.posX;
058            this.prevPosY = this.posY;
059            this.prevPosZ = this.posZ;
060    
061            if (this.particleAge++ >= this.particleMaxAge)
062            {
063                this.setDead();
064            }
065    
066            this.moveEntity(this.motionX, this.motionY, this.motionZ);
067    
068            if (this.posY == this.prevPosY)
069            {
070                this.motionX *= 1.1D;
071                this.motionZ *= 1.1D;
072            }
073    
074            this.motionX *= 0.6600000262260437D;
075            this.motionY *= 0.6600000262260437D;
076            this.motionZ *= 0.6600000262260437D;
077    
078            if (this.onGround)
079            {
080                this.motionX *= 0.699999988079071D;
081                this.motionZ *= 0.699999988079071D;
082            }
083        }
084    }