001    package net.minecraft.src;
002    
003    public class BlockSoulSand extends Block
004    {
005        public BlockSoulSand(int par1, int par2)
006        {
007            super(par1, par2, Material.sand);
008            this.setCreativeTab(CreativeTabs.tabBlock);
009        }
010    
011        /**
012         * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
013         * cleared to be reused)
014         */
015        public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
016        {
017            float var5 = 0.125F;
018            return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)par2, (double)par3, (double)par4, (double)(par2 + 1), (double)((float)(par3 + 1) - var5), (double)(par4 + 1));
019        }
020    
021        /**
022         * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
023         */
024        public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
025        {
026            par5Entity.motionX *= 0.4D;
027            par5Entity.motionZ *= 0.4D;
028        }
029    }