001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    
006    @SideOnly(Side.CLIENT)
007    public class EntitySplashFX extends EntityRainFX
008    {
009        public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
010        {
011            super(par1World, par2, par4, par6);
012            this.particleGravity = 0.04F;
013            this.setParticleTextureIndex(this.getParticleTextureIndex() + 1);
014    
015            if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D))
016            {
017                this.motionX = par8;
018                this.motionY = par10 + 0.1D;
019                this.motionZ = par12;
020            }
021        }
022    }