001    package net.minecraft.src;
002    
003    import java.util.Random;
004    
005    public class BlockTNT extends Block
006    {
007        public BlockTNT(int par1, int par2)
008        {
009            super(par1, par2, Material.tnt);
010            this.setCreativeTab(CreativeTabs.tabRedstone);
011        }
012    
013        /**
014         * Returns the block texture based on the side being looked at.  Args: side
015         */
016        public int getBlockTextureFromSide(int par1)
017        {
018            return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
019        }
020    
021        /**
022         * Called whenever the block is added into the world. Args: world, x, y, z
023         */
024        public void onBlockAdded(World par1World, int par2, int par3, int par4)
025        {
026            super.onBlockAdded(par1World, par2, par3, par4);
027    
028            if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
029            {
030                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
031                par1World.setBlockWithNotify(par2, par3, par4, 0);
032            }
033        }
034    
035        /**
036         * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
037         * their own) Args: x, y, z, neighbor blockID
038         */
039        public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
040        {
041            if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
042            {
043                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
044                par1World.setBlockWithNotify(par2, par3, par4, 0);
045            }
046        }
047    
048        /**
049         * Returns the quantity of items to drop on block destruction.
050         */
051        public int quantityDropped(Random par1Random)
052        {
053            return 1;
054        }
055    
056        /**
057         * Called upon the block being destroyed by an explosion
058         */
059        public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4)
060        {
061            if (!par1World.isRemote)
062            {
063                EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
064                var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8;
065                par1World.spawnEntityInWorld(var5);
066            }
067        }
068    
069        /**
070         * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData
071         */
072        public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
073        {
074            if (!par1World.isRemote)
075            {
076                if ((par5 & 1) == 1)
077                {
078                    EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
079                    par1World.spawnEntityInWorld(var6);
080                    par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F);
081                }
082            }
083        }
084    
085        /**
086         * Called upon block activation (right click on the block.)
087         */
088        public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
089        {
090            if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.shiftedIndex)
091            {
092                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
093                par1World.setBlockWithNotify(par2, par3, par4, 0);
094                return true;
095            }
096            else
097            {
098                return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
099            }
100        }
101    
102        /**
103         * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
104         */
105        public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
106        {
107            if (par5Entity instanceof EntityArrow && !par1World.isRemote)
108            {
109                EntityArrow var6 = (EntityArrow)par5Entity;
110    
111                if (var6.isBurning())
112                {
113                    this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
114                    par1World.setBlockWithNotify(par2, par3, par4, 0);
115                }
116            }
117        }
118    }