001 package net.minecraft.src; 002 003 import java.util.Random; 004 import net.minecraft.server.MinecraftServer; 005 006 public class BehaviorDispenseFireball extends BehaviorDefaultDispenseItem 007 { 008 final MinecraftServer field_82504_b; 009 010 public BehaviorDispenseFireball(MinecraftServer par1MinecraftServer) 011 { 012 this.field_82504_b = par1MinecraftServer; 013 } 014 015 public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack) 016 { 017 EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h()); 018 IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource); 019 double var5 = var4.func_82615_a() + (double)((float)var3.func_82601_c() * 0.3F); 020 double var7 = var4.func_82617_b(); 021 double var9 = var4.func_82616_c() + (double)((float)var3.func_82599_e() * 0.3F); 022 World var11 = par1IBlockSource.func_82618_k(); 023 Random var12 = var11.rand; 024 double var13 = var12.nextGaussian() * 0.05D + (double)var3.func_82601_c(); 025 double var15 = var12.nextGaussian() * 0.05D; 026 double var17 = var12.nextGaussian() * 0.05D + (double)var3.func_82599_e(); 027 var11.spawnEntityInWorld(new EntitySmallFireball(var11, var5, var7, var9, var13, var15, var17)); 028 par2ItemStack.splitStack(1); 029 return par2ItemStack; 030 } 031 032 protected void func_82485_a(IBlockSource par1IBlockSource) 033 { 034 par1IBlockSource.func_82618_k().playAuxSFX(1009, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0); 035 } 036 }