001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import org.lwjgl.opengl.GL11;
006    import org.lwjgl.opengl.GL12;
007    
008    @SideOnly(Side.CLIENT)
009    public class TileEntitySkullRenderer extends TileEntitySpecialRenderer
010    {
011        public static TileEntitySkullRenderer field_82397_a;
012        private ModelSkeletonHead field_82396_c = new ModelSkeletonHead(0, 0, 64, 32);
013        private ModelSkeletonHead field_82395_d = new ModelSkeletonHead(0, 0, 64, 64);
014    
015        public void func_82394_a(TileEntitySkull par1TileEntitySkull, double par2, double par4, double par6, float par8)
016        {
017            this.func_82393_a((float)par2, (float)par4, (float)par6, par1TileEntitySkull.getBlockMetadata() & 7, (float)(par1TileEntitySkull.func_82119_b() * 360) / 16.0F, par1TileEntitySkull.func_82117_a(), par1TileEntitySkull.func_82120_c());
018        }
019    
020        /**
021         * Associate a TileEntityRenderer with this TileEntitySpecialRenderer
022         */
023        public void setTileEntityRenderer(TileEntityRenderer par1TileEntityRenderer)
024        {
025            super.setTileEntityRenderer(par1TileEntityRenderer);
026            field_82397_a = this;
027        }
028    
029        public void func_82393_a(float par1, float par2, float par3, int par4, float par5, int par6, String par7Str)
030        {
031            ModelSkeletonHead var8 = this.field_82396_c;
032    
033            switch (par6)
034            {
035                case 0:
036                default:
037                    this.bindTextureByName("/mob/skeleton.png");
038                    break;
039                case 1:
040                    this.bindTextureByName("/mob/skeleton_wither.png");
041                    break;
042                case 2:
043                    this.bindTextureByName("/mob/zombie.png");
044                    var8 = this.field_82395_d;
045                    break;
046                case 3:
047                    if (par7Str != null && par7Str.length() > 0)
048                    {
049                        String var9 = "http://skins.minecraft.net/MinecraftSkins/" + StringUtils.stripControlCodes(par7Str) + ".png";
050    
051                        if (!field_82397_a.tileEntityRenderer.renderEngine.func_82773_c(var9))
052                        {
053                            field_82397_a.tileEntityRenderer.renderEngine.obtainImageData(var9, new ImageBufferDownload());
054                        }
055    
056                        this.func_82392_a(var9, "/mob/char.png");
057                    }
058                    else
059                    {
060                        this.bindTextureByName("/mob/char.png");
061                    }
062    
063                    break;
064                case 4:
065                    this.bindTextureByName("/mob/creeper.png");
066            }
067    
068            GL11.glPushMatrix();
069            GL11.glDisable(GL11.GL_CULL_FACE);
070    
071            if (par4 != 1)
072            {
073                switch (par4)
074                {
075                    case 2:
076                        GL11.glTranslatef(par1 + 0.5F, par2 + 0.25F, par3 + 0.74F);
077                        break;
078                    case 3:
079                        GL11.glTranslatef(par1 + 0.5F, par2 + 0.25F, par3 + 0.26F);
080                        par5 = 180.0F;
081                        break;
082                    case 4:
083                        GL11.glTranslatef(par1 + 0.74F, par2 + 0.25F, par3 + 0.5F);
084                        par5 = 270.0F;
085                        break;
086                    case 5:
087                    default:
088                        GL11.glTranslatef(par1 + 0.26F, par2 + 0.25F, par3 + 0.5F);
089                        par5 = 90.0F;
090                }
091            }
092            else
093            {
094                GL11.glTranslatef(par1 + 0.5F, par2, par3 + 0.5F);
095            }
096    
097            float var10 = 0.0625F;
098            GL11.glEnable(GL12.GL_RESCALE_NORMAL);
099            GL11.glScalef(-1.0F, -1.0F, 1.0F);
100            GL11.glEnable(GL11.GL_ALPHA_TEST);
101            var8.render((Entity)null, 0.0F, 0.0F, 0.0F, par5, 0.0F, var10);
102            GL11.glPopMatrix();
103        }
104    
105        public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
106        {
107            this.func_82394_a((TileEntitySkull)par1TileEntity, par2, par4, par6, par8);
108        }
109    }