001    package net.minecraft.src;
002    
003    import java.util.Random;
004    
005    public class BlockGravel extends BlockSand
006    {
007        public BlockGravel(int par1, int par2)
008        {
009            super(par1, par2);
010        }
011    
012        /**
013         * Returns the ID of the items to drop on destruction.
014         */
015        public int idDropped(int par1, Random par2Random, int par3)
016        {
017            if (par3 > 3)
018            {
019                par3 = 3;
020            }
021    
022            return par2Random.nextInt(10 - par3 * 3) == 0 ? Item.flint.shiftedIndex : this.blockID;
023        }
024    }