001    package net.minecraft.src;
002    
003    public abstract class BehaviorProjectileDispense extends BehaviorDefaultDispenseItem
004    {
005        public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
006        {
007            World var3 = par1IBlockSource.func_82618_k();
008            IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource);
009            EnumFacing var5 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
010            IProjectile var6 = this.func_82499_a(var3, var4);
011            var6.setThrowableHeading((double)var5.func_82601_c(), 0.10000000149011612D, (double)var5.func_82599_e(), this.func_82500_b(), this.func_82498_a());
012            var3.spawnEntityInWorld((Entity)var6);
013            par2ItemStack.splitStack(1);
014            return par2ItemStack;
015        }
016    
017        protected void func_82485_a(IBlockSource par1IBlockSource)
018        {
019            par1IBlockSource.func_82618_k().playAuxSFX(1002, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0);
020        }
021    
022        protected abstract IProjectile func_82499_a(World var1, IPosition var2);
023    
024        protected float func_82498_a()
025        {
026            return 6.0F;
027        }
028    
029        protected float func_82500_b()
030        {
031            return 1.1F;
032        }
033    }