001    package net.minecraft.src;
002    
003    public class ContainerPlayer extends Container
004    {
005        /** The crafting matrix inventory. */
006        public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2);
007        public IInventory craftResult = new InventoryCraftResult();
008    
009        /** Determines if inventory manipulation should be handled. */
010        public boolean isLocalWorld = false;
011        private final EntityPlayer field_82862_h;
012    
013        public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer)
014        {
015            this.isLocalWorld = par2;
016            this.field_82862_h = par3EntityPlayer;
017            this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36));
018            int var4;
019            int var5;
020    
021            for (var4 = 0; var4 < 2; ++var4)
022            {
023                for (var5 = 0; var5 < 2; ++var5)
024                {
025                    this.addSlotToContainer(new Slot(this.craftMatrix, var5 + var4 * 2, 88 + var5 * 18, 26 + var4 * 18));
026                }
027            }
028    
029            for (var4 = 0; var4 < 4; ++var4)
030            {
031                this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - var4, 8, 8 + var4 * 18, var4));
032            }
033    
034            for (var4 = 0; var4 < 3; ++var4)
035            {
036                for (var5 = 0; var5 < 9; ++var5)
037                {
038                    this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + (var4 + 1) * 9, 8 + var5 * 18, 84 + var4 * 18));
039                }
040            }
041    
042            for (var4 = 0; var4 < 9; ++var4)
043            {
044                this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142));
045            }
046    
047            this.onCraftMatrixChanged(this.craftMatrix);
048        }
049    
050        /**
051         * Callback for when the crafting matrix is changed.
052         */
053        public void onCraftMatrixChanged(IInventory par1IInventory)
054        {
055            this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().func_82787_a(this.craftMatrix, this.field_82862_h.worldObj));
056        }
057    
058        /**
059         * Callback for when the crafting gui is closed.
060         */
061        public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
062        {
063            super.onCraftGuiClosed(par1EntityPlayer);
064    
065            for (int var2 = 0; var2 < 4; ++var2)
066            {
067                ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
068    
069                if (var3 != null)
070                {
071                    par1EntityPlayer.dropPlayerItem(var3);
072                }
073            }
074    
075            this.craftResult.setInventorySlotContents(0, (ItemStack)null);
076        }
077    
078        public boolean canInteractWith(EntityPlayer par1EntityPlayer)
079        {
080            return true;
081        }
082    
083        public ItemStack func_82846_b(EntityPlayer par1EntityPlayer, int par2)
084        {
085            ItemStack var3 = null;
086            Slot var4 = (Slot)this.inventorySlots.get(par2);
087    
088            if (var4 != null && var4.getHasStack())
089            {
090                ItemStack var5 = var4.getStack();
091                var3 = var5.copy();
092    
093                if (par2 == 0)
094                {
095                    if (!this.mergeItemStack(var5, 9, 45, true))
096                    {
097                        return null;
098                    }
099    
100                    var4.onSlotChange(var5, var3);
101                }
102                else if (par2 >= 1 && par2 < 5)
103                {
104                    if (!this.mergeItemStack(var5, 9, 45, false))
105                    {
106                        return null;
107                    }
108                }
109                else if (par2 >= 5 && par2 < 9)
110                {
111                    if (!this.mergeItemStack(var5, 9, 45, false))
112                    {
113                        return null;
114                    }
115                }
116                else if (var3.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)var3.getItem()).armorType)).getHasStack())
117                {
118                    int var6 = 5 + ((ItemArmor)var3.getItem()).armorType;
119    
120                    if (!this.mergeItemStack(var5, var6, var6 + 1, false))
121                    {
122                        return null;
123                    }
124                }
125                else if (par2 >= 9 && par2 < 36)
126                {
127                    if (!this.mergeItemStack(var5, 36, 45, false))
128                    {
129                        return null;
130                    }
131                }
132                else if (par2 >= 36 && par2 < 45)
133                {
134                    if (!this.mergeItemStack(var5, 9, 36, false))
135                    {
136                        return null;
137                    }
138                }
139                else if (!this.mergeItemStack(var5, 9, 45, false))
140                {
141                    return null;
142                }
143    
144                if (var5.stackSize == 0)
145                {
146                    var4.putStack((ItemStack)null);
147                }
148                else
149                {
150                    var4.onSlotChanged();
151                }
152    
153                if (var5.stackSize == var3.stackSize)
154                {
155                    return null;
156                }
157    
158                var4.func_82870_a(par1EntityPlayer, var5);
159            }
160    
161            return var3;
162        }
163    }