001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.Calendar; 006 007 public class EntitySkeleton extends EntityMob implements IRangedAttackMob 008 { 009 public EntitySkeleton(World par1World) 010 { 011 super(par1World); 012 this.texture = "/mob/skeleton.png"; 013 this.moveSpeed = 0.25F; 014 this.tasks.addTask(1, new EntityAISwimming(this)); 015 this.tasks.addTask(2, new EntityAIRestrictSun(this)); 016 this.tasks.addTask(3, new EntityAIFleeSun(this, this.moveSpeed)); 017 this.tasks.addTask(5, new EntityAIWander(this, this.moveSpeed)); 018 this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); 019 this.tasks.addTask(6, new EntityAILookIdle(this)); 020 this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); 021 this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true)); 022 } 023 024 protected void entityInit() 025 { 026 super.entityInit(); 027 this.dataWatcher.addObject(13, new Byte((byte)0)); 028 } 029 030 /** 031 * Returns true if the newer Entity AI code should be run 032 */ 033 public boolean isAIEnabled() 034 { 035 return true; 036 } 037 038 public int getMaxHealth() 039 { 040 return 20; 041 } 042 043 /** 044 * Returns the sound this mob makes while it's alive. 045 */ 046 protected String getLivingSound() 047 { 048 return "mob.skeleton.say"; 049 } 050 051 /** 052 * Returns the sound this mob makes when it is hurt. 053 */ 054 protected String getHurtSound() 055 { 056 return "mob.skeleton.hurt"; 057 } 058 059 /** 060 * Returns the sound this mob makes on death. 061 */ 062 protected String getDeathSound() 063 { 064 return "mob.skeleton.death"; 065 } 066 067 /** 068 * Plays step sound at given x, y, z for the entity 069 */ 070 protected void playStepSound(int par1, int par2, int par3, int par4) 071 { 072 this.worldObj.playSoundAtEntity(this, "mob.skeleton.step", 0.15F, 1.0F); 073 } 074 075 public boolean attackEntityAsMob(Entity par1Entity) 076 { 077 if (super.attackEntityAsMob(par1Entity)) 078 { 079 if (this.func_82202_m() == 1 && par1Entity instanceof EntityLiving) 080 { 081 ((EntityLiving)par1Entity).addPotionEffect(new PotionEffect(Potion.field_82731_v.id, 200)); 082 } 083 084 return true; 085 } 086 else 087 { 088 return false; 089 } 090 } 091 092 public int func_82193_c(Entity par1Entity) 093 { 094 if (this.func_82202_m() == 1) 095 { 096 ItemStack var2 = this.getHeldItem(); 097 int var3 = 4; 098 099 if (var2 != null) 100 { 101 var3 += var2.getDamageVsEntity(this); 102 } 103 104 return var3; 105 } 106 else 107 { 108 return super.func_82193_c(par1Entity); 109 } 110 } 111 112 /** 113 * Get this Entity's EnumCreatureAttribute 114 */ 115 public EnumCreatureAttribute getCreatureAttribute() 116 { 117 return EnumCreatureAttribute.UNDEAD; 118 } 119 120 /** 121 * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons 122 * use this to react to sunlight and start to burn. 123 */ 124 public void onLivingUpdate() 125 { 126 if (this.worldObj.isDaytime() && !this.worldObj.isRemote) 127 { 128 float var1 = this.getBrightness(1.0F); 129 130 if (var1 > 0.5F && this.rand.nextFloat() * 30.0F < (var1 - 0.4F) * 2.0F && this.worldObj.canBlockSeeTheSky(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ))) 131 { 132 boolean var2 = true; 133 ItemStack var3 = this.getCurrentItemOrArmor(4); 134 135 if (var3 != null) 136 { 137 if (var3.isItemStackDamageable()) 138 { 139 var3.setItemDamage(var3.getItemDamageForDisplay() + this.rand.nextInt(2)); 140 141 if (var3.getItemDamageForDisplay() >= var3.getMaxDamage()) 142 { 143 this.renderBrokenItemStack(var3); 144 this.func_70062_b(4, (ItemStack)null); 145 } 146 } 147 148 var2 = false; 149 } 150 151 if (var2) 152 { 153 this.setFire(8); 154 } 155 } 156 } 157 158 super.onLivingUpdate(); 159 } 160 161 /** 162 * Called when the mob's health reaches 0. 163 */ 164 public void onDeath(DamageSource par1DamageSource) 165 { 166 super.onDeath(par1DamageSource); 167 168 if (par1DamageSource.getSourceOfDamage() instanceof EntityArrow && par1DamageSource.getEntity() instanceof EntityPlayer) 169 { 170 EntityPlayer var2 = (EntityPlayer)par1DamageSource.getEntity(); 171 double var3 = var2.posX - this.posX; 172 double var5 = var2.posZ - this.posZ; 173 174 if (var3 * var3 + var5 * var5 >= 2500.0D) 175 { 176 var2.triggerAchievement(AchievementList.snipeSkeleton); 177 } 178 } 179 } 180 181 /** 182 * Returns the item ID for the item the mob drops on death. 183 */ 184 protected int getDropItemId() 185 { 186 return Item.arrow.shiftedIndex; 187 } 188 189 /** 190 * Drop 0-2 items of this living's type 191 */ 192 protected void dropFewItems(boolean par1, int par2) 193 { 194 int var3; 195 int var4; 196 197 if (this.func_82202_m() == 1) 198 { 199 var3 = this.rand.nextInt(3 + par2) - 1; 200 201 for (var4 = 0; var4 < var3; ++var4) 202 { 203 this.dropItem(Item.coal.shiftedIndex, 1); 204 } 205 } 206 else 207 { 208 var3 = this.rand.nextInt(3 + par2); 209 210 for (var4 = 0; var4 < var3; ++var4) 211 { 212 this.dropItem(Item.arrow.shiftedIndex, 1); 213 } 214 } 215 216 var3 = this.rand.nextInt(3 + par2); 217 218 for (var4 = 0; var4 < var3; ++var4) 219 { 220 this.dropItem(Item.bone.shiftedIndex, 1); 221 } 222 } 223 224 protected void dropRareDrop(int par1) 225 { 226 if (this.func_82202_m() == 1) 227 { 228 this.entityDropItem(new ItemStack(Item.field_82799_bQ.shiftedIndex, 1, 1), 0.0F); 229 } 230 } 231 232 protected void func_82164_bB() 233 { 234 super.func_82164_bB(); 235 this.func_70062_b(0, new ItemStack(Item.bow)); 236 } 237 238 @SideOnly(Side.CLIENT) 239 240 /** 241 * Returns the texture's file path as a String. 242 */ 243 public String getTexture() 244 { 245 return this.func_82202_m() == 1 ? "/mob/skeleton_wither.png" : super.getTexture(); 246 } 247 248 public void func_82163_bD() 249 { 250 if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0) 251 { 252 this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false)); 253 this.func_82201_a(1); 254 this.func_70062_b(0, new ItemStack(Item.swordStone)); 255 } 256 else 257 { 258 this.tasks.addTask(4, new EntityAIArrowAttack(this, this.moveSpeed, 60, 10.0F)); 259 this.func_82164_bB(); 260 this.func_82162_bC(); 261 } 262 263 this.field_82172_bs = this.rand.nextFloat() < field_82181_as[this.worldObj.difficultySetting]; 264 265 if (this.getCurrentItemOrArmor(4) == null) 266 { 267 Calendar var1 = this.worldObj.func_83015_S(); 268 269 if (var1.get(2) + 1 == 10 && var1.get(5) == 31 && this.rand.nextFloat() < 0.25F) 270 { 271 this.func_70062_b(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Block.pumpkinLantern : Block.pumpkin)); 272 this.field_82174_bp[4] = 0.0F; 273 } 274 } 275 } 276 277 public void func_82196_d(EntityLiving par1EntityLiving) 278 { 279 EntityArrow var2 = new EntityArrow(this.worldObj, this, par1EntityLiving, 1.6F, 12.0F); 280 int var3 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem()); 281 int var4 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem()); 282 283 if (var3 > 0) 284 { 285 var2.setDamage(var2.getDamage() + (double)var3 * 0.5D + 0.5D); 286 } 287 288 if (var4 > 0) 289 { 290 var2.setKnockbackStrength(var4); 291 } 292 293 if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0 || this.func_82202_m() == 1) 294 { 295 var2.setFire(100); 296 } 297 298 this.worldObj.playSoundAtEntity(this, "random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); 299 this.worldObj.spawnEntityInWorld(var2); 300 } 301 302 public int func_82202_m() 303 { 304 return this.dataWatcher.getWatchableObjectByte(13); 305 } 306 307 public void func_82201_a(int par1) 308 { 309 this.dataWatcher.updateObject(13, Byte.valueOf((byte)par1)); 310 this.isImmuneToFire = par1 == 1; 311 312 if (par1 == 1) 313 { 314 this.setSize(0.72F, 2.16F); 315 } 316 else 317 { 318 this.setSize(0.6F, 1.8F); 319 } 320 } 321 322 /** 323 * (abstract) Protected helper method to read subclass entity data from NBT. 324 */ 325 public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) 326 { 327 super.readEntityFromNBT(par1NBTTagCompound); 328 329 if (par1NBTTagCompound.hasKey("SkeletonType")) 330 { 331 byte var2 = par1NBTTagCompound.getByte("SkeletonType"); 332 this.func_82201_a(var2); 333 } 334 335 if (this.func_82202_m() == 1) 336 { 337 this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false)); 338 } 339 else 340 { 341 this.tasks.addTask(4, new EntityAIArrowAttack(this, this.moveSpeed, 60, 10.0F)); 342 } 343 } 344 345 /** 346 * (abstract) Protected helper method to write subclass entity data to NBT. 347 */ 348 public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) 349 { 350 super.writeEntityToNBT(par1NBTTagCompound); 351 par1NBTTagCompound.setByte("SkeletonType", (byte)this.func_82202_m()); 352 } 353 }