addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, func_70079_am, func_82141_a, func_82142_c, func_82143_as, func_82144_au, func_82145_z, func_82146_a, func_82147_ab, func_82148_at, func_82149_j, func_82150_aj, generatePersistentID, getAir, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getLastActiveItems, getLookVec, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToTheEnd, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT |