001    package net.minecraft.src;
002    
003    public class ContainerWorkbench extends Container
004    {
005        /** The crafting matrix inventory (3x3). */
006        public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
007        public IInventory craftResult = new InventoryCraftResult();
008        private World worldObj;
009        private int posX;
010        private int posY;
011        private int posZ;
012    
013        public ContainerWorkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)
014        {
015            this.worldObj = par2World;
016            this.posX = par3;
017            this.posY = par4;
018            this.posZ = par5;
019            this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35));
020            int var6;
021            int var7;
022    
023            for (var6 = 0; var6 < 3; ++var6)
024            {
025                for (var7 = 0; var7 < 3; ++var7)
026                {
027                    this.addSlotToContainer(new Slot(this.craftMatrix, var7 + var6 * 3, 30 + var7 * 18, 17 + var6 * 18));
028                }
029            }
030    
031            for (var6 = 0; var6 < 3; ++var6)
032            {
033                for (var7 = 0; var7 < 9; ++var7)
034                {
035                    this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 84 + var6 * 18));
036                }
037            }
038    
039            for (var6 = 0; var6 < 9; ++var6)
040            {
041                this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 142));
042            }
043    
044            this.onCraftMatrixChanged(this.craftMatrix);
045        }
046    
047        /**
048         * Callback for when the crafting matrix is changed.
049         */
050        public void onCraftMatrixChanged(IInventory par1IInventory)
051        {
052            this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().func_82787_a(this.craftMatrix, this.worldObj));
053        }
054    
055        /**
056         * Callback for when the crafting gui is closed.
057         */
058        public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
059        {
060            super.onCraftGuiClosed(par1EntityPlayer);
061    
062            if (!this.worldObj.isRemote)
063            {
064                for (int var2 = 0; var2 < 9; ++var2)
065                {
066                    ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
067    
068                    if (var3 != null)
069                    {
070                        par1EntityPlayer.dropPlayerItem(var3);
071                    }
072                }
073            }
074        }
075    
076        public boolean canInteractWith(EntityPlayer par1EntityPlayer)
077        {
078            return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Block.workbench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
079        }
080    
081        public ItemStack func_82846_b(EntityPlayer par1EntityPlayer, int par2)
082        {
083            ItemStack var3 = null;
084            Slot var4 = (Slot)this.inventorySlots.get(par2);
085    
086            if (var4 != null && var4.getHasStack())
087            {
088                ItemStack var5 = var4.getStack();
089                var3 = var5.copy();
090    
091                if (par2 == 0)
092                {
093                    if (!this.mergeItemStack(var5, 10, 46, true))
094                    {
095                        return null;
096                    }
097    
098                    var4.onSlotChange(var5, var3);
099                }
100                else if (par2 >= 10 && par2 < 37)
101                {
102                    if (!this.mergeItemStack(var5, 37, 46, false))
103                    {
104                        return null;
105                    }
106                }
107                else if (par2 >= 37 && par2 < 46)
108                {
109                    if (!this.mergeItemStack(var5, 10, 37, false))
110                    {
111                        return null;
112                    }
113                }
114                else if (!this.mergeItemStack(var5, 10, 46, false))
115                {
116                    return null;
117                }
118    
119                if (var5.stackSize == 0)
120                {
121                    var4.putStack((ItemStack)null);
122                }
123                else
124                {
125                    var4.onSlotChanged();
126                }
127    
128                if (var5.stackSize == var3.stackSize)
129                {
130                    return null;
131                }
132    
133                var4.func_82870_a(par1EntityPlayer, var5);
134            }
135    
136            return var3;
137        }
138    }