|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectnet.minecraft.src.SoundManager
public class SoundManager
Field Summary | |
---|---|
static int |
MUSIC_INTERVAL
|
static paulscode.sound.SoundSystem |
sndSystem
A reference to the sound system. |
SoundPool |
soundPoolMusic
Sound pool containing music. |
SoundPool |
soundPoolSounds
Sound pool containing sounds. |
SoundPool |
soundPoolStreaming
Sound pool containing streaming audio. |
Constructor Summary | |
---|---|
SoundManager()
|
Method Summary | |
---|---|
void |
addMusic(String par1Str,
File par2File)
Adds an audio file to the music SoundPool. |
void |
addSound(String par1Str,
File par2File)
Adds a sounds with the name from the file. |
void |
addStreaming(String par1Str,
File par2File)
Adds an audio file to the streaming SoundPool. |
void |
closeMinecraft()
Called when Minecraft is closing down. |
void |
func_82460_a(Entity par1Entity)
|
void |
func_82461_f()
|
void |
func_82462_a(Entity par1Entity,
Entity par2Entity)
|
void |
func_82463_b(Entity par1Entity,
float par2)
|
void |
func_82464_d()
|
boolean |
func_82465_b(Entity par1Entity)
|
void |
func_82466_e()
|
void |
func_82467_a(String par1Str,
Entity par2Entity,
float par3,
float par4,
boolean par5)
|
void |
func_82468_a(Entity par1Entity,
float par2)
|
void |
func_82469_c(Entity par1Entity)
|
void |
loadSoundSettings(GameSettings par1GameSettings)
Used for loading sound settings from GameSettings |
void |
onSoundOptionsChanged()
Called when one of the sound level options has changed. |
void |
playRandomMusicIfReady()
If its time to play new music it starts it up. |
void |
playSound(String par1Str,
float par2,
float par3,
float par4,
float par5,
float par6)
Plays a sound. |
void |
playSoundFX(String par1Str,
float par2,
float par3)
Plays a sound effect with the volume and pitch of the parameters passed. |
void |
playStreaming(String par1Str,
float par2,
float par3,
float par4)
|
void |
setListener(EntityLiving par1EntityLiving,
float par2)
Sets the listener of sounds |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
public static paulscode.sound.SoundSystem sndSystem
public SoundPool soundPoolSounds
public SoundPool soundPoolStreaming
public SoundPool soundPoolMusic
public static int MUSIC_INTERVAL
Constructor Detail |
---|
public SoundManager()
Method Detail |
---|
public void loadSoundSettings(GameSettings par1GameSettings)
public void onSoundOptionsChanged()
public void closeMinecraft()
public void addSound(String par1Str, File par2File)
public void addStreaming(String par1Str, File par2File)
public void addMusic(String par1Str, File par2File)
public void playRandomMusicIfReady()
public void setListener(EntityLiving par1EntityLiving, float par2)
public void func_82464_d()
public void playStreaming(String par1Str, float par2, float par3, float par4)
public void func_82460_a(Entity par1Entity)
public void func_82462_a(Entity par1Entity, Entity par2Entity)
public boolean func_82465_b(Entity par1Entity)
public void func_82469_c(Entity par1Entity)
public void func_82468_a(Entity par1Entity, float par2)
public void func_82463_b(Entity par1Entity, float par2)
public void func_82467_a(String par1Str, Entity par2Entity, float par3, float par4, boolean par5)
public void playSound(String par1Str, float par2, float par3, float par4, float par5, float par6)
public void playSoundFX(String par1Str, float par2, float par3)
public void func_82466_e()
public void func_82461_f()
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |